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#1 2010-07-15 12:17:55

hdarken
Scratcher
Registered: 2008-06-26
Posts: 1000+

new sound block idea!!!

I have been trying to make a project http://scratch.mit.edu/projects/hdarken/1192422 and I cant get one sprite to stop making noise while the other makes noise so I suggest they create a block called   [stop sprite( ) noise] because this would be the only way I can complete my project and it will help alot for the comunity too.   smile

Last edited by hdarken (2010-07-15 12:18:30)


http://i.imgur.com/VskBk.png
http://i.imgur.com/tgxVZ.jpg

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#2 2010-07-15 12:19:21

coolstuff
Community Moderator
Registered: 2008-03-06
Posts: 1000+

Re: new sound block idea!!!

Can't you just get the one sprite to just stop the sound? Just use broadcasts - broadcast "stop sound" or something on the one sprite, and when the other sprite receives it, get it to stop the sound.

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#3 2010-07-15 12:20:50

hdarken
Scratcher
Registered: 2008-06-26
Posts: 1000+

Re: new sound block idea!!!

coolstuff wrote:

Can't you just get the one sprite to just stop the sound? Just use broadcasts - broadcast "stop sound" or something on the one sprite, and when the other sprite receives it, get it to stop the sound.

no because there is only the [stop all sounds] block


http://i.imgur.com/VskBk.png
http://i.imgur.com/tgxVZ.jpg

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#4 2010-07-15 12:23:33

coolstuff
Community Moderator
Registered: 2008-03-06
Posts: 1000+

Re: new sound block idea!!!

hdarken wrote:

coolstuff wrote:

Can't you just get the one sprite to just stop the sound? Just use broadcasts - broadcast "stop sound" or something on the one sprite, and when the other sprite receives it, get it to stop the sound.

no because there is only the [stop all sounds] block

I think that only stops that particular sprite's sounds, not all sounds from all sprites. But maybe I'm wrong - the computer I'm using right now doesn't have Scratch.

And - I may be wrong - but can't you just stop each sound individually? Is there not a block for that?

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#5 2010-07-15 12:32:28

hdarken
Scratcher
Registered: 2008-06-26
Posts: 1000+

Re: new sound block idea!!!

coolstuff wrote:

hdarken wrote:

coolstuff wrote:

Can't you just get the one sprite to just stop the sound? Just use broadcasts - broadcast "stop sound" or something on the one sprite, and when the other sprite receives it, get it to stop the sound.

no because there is only the [stop all sounds] block

I think that only stops that particular sprite's sounds, not all sounds from all sprites. But maybe I'm wrong - the computer I'm using right now doesn't have Scratch.

And - I may be wrong - but can't you just stop each sound individually? Is there not a block for that?

here is a project of all the sound blocks i made  http://scratch.mit.edu/projects/hdarken/1193355


http://i.imgur.com/VskBk.png
http://i.imgur.com/tgxVZ.jpg

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#6 2010-07-15 13:16:13

hdarken
Scratcher
Registered: 2008-06-26
Posts: 1000+

Re: new sound block idea!!!

reply


http://i.imgur.com/VskBk.png
http://i.imgur.com/tgxVZ.jpg

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#7 2010-07-15 13:19:32

coolstuff
Community Moderator
Registered: 2008-03-06
Posts: 1000+

Re: new sound block idea!!!

hdarken wrote:

reply

You can't expect somebody to have replied within an hour - you only need to bump your topics once a day or less  smile

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#8 2010-07-15 13:20:49

hdarken
Scratcher
Registered: 2008-06-26
Posts: 1000+

Re: new sound block idea!!!

coolstuff wrote:

hdarken wrote:

reply

You can't expect somebody to have replied within an hour - you only need to bump your topics once a day or less  smile

here is a project of all the sound blocks i made  http://scratch.mit.edu/projects/hdarken/1193355


http://i.imgur.com/VskBk.png
http://i.imgur.com/tgxVZ.jpg

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#9 2010-07-15 13:31:13

coolstuff
Community Moderator
Registered: 2008-03-06
Posts: 1000+

Re: new sound block idea!!!

hdarken wrote:

coolstuff wrote:

hdarken wrote:

reply

You can't expect somebody to have replied within an hour - you only need to bump your topics once a day or less  smile

here is a project of all the sound blocks i made  http://scratch.mit.edu/projects/hdarken/1193355

I saw - I'll take a look at it when I get home.

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#10 2010-07-15 13:33:16

hdarken
Scratcher
Registered: 2008-06-26
Posts: 1000+

Re: new sound block idea!!!

coolstuff wrote:

hdarken wrote:

coolstuff wrote:


You can't expect somebody to have replied within an hour - you only need to bump your topics once a day or less  smile

here is a project of all the sound blocks i made  http://scratch.mit.edu/projects/hdarken/1193355

I saw - I'll take a look at it when I get home.

okay  smile


http://i.imgur.com/VskBk.png
http://i.imgur.com/tgxVZ.jpg

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#11 2010-07-15 13:55:08

TimeFreeze
Scratcher
Registered: 2008-08-11
Posts: 500+

Re: new sound block idea!!!

coolstuff wrote:

hdarken wrote:

coolstuff wrote:

Can't you just get the one sprite to just stop the sound? Just use broadcasts - broadcast "stop sound" or something on the one sprite, and when the other sprite receives it, get it to stop the sound.

no because there is only the [stop all sounds] block

I think that only stops that particular sprite's sounds, not all sounds from all sprites. But maybe I'm wrong - the computer I'm using right now doesn't have Scratch.

And - I may be wrong - but can't you just stop each sound individually? Is there not a block for that?

It does stop all sounds from all sprites, unfortunately.


There are 10 types of people in this world: Those who understand binary, and those who don't. --[insert unrelated transition]-- GRANDILOQUENCE FTW!

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#12 2010-07-15 14:02:35

hdarken
Scratcher
Registered: 2008-06-26
Posts: 1000+

Re: new sound block idea!!!

TimeFreeze wrote:

coolstuff wrote:

hdarken wrote:


no because there is only the [stop all sounds] block

I think that only stops that particular sprite's sounds, not all sounds from all sprites. But maybe I'm wrong - the computer I'm using right now doesn't have Scratch.

And - I may be wrong - but can't you just stop each sound individually? Is there not a block for that?

It does stop all sounds from all sprites, unfortunately.

so this is why we have the topic to suggest to make a new block


http://i.imgur.com/VskBk.png
http://i.imgur.com/tgxVZ.jpg

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#13 2010-07-15 14:52:00

coolstuff
Community Moderator
Registered: 2008-03-06
Posts: 1000+

Re: new sound block idea!!!

TimeFreeze wrote:

coolstuff wrote:

hdarken wrote:


no because there is only the [stop all sounds] block

I think that only stops that particular sprite's sounds, not all sounds from all sprites. But maybe I'm wrong - the computer I'm using right now doesn't have Scratch.

And - I may be wrong - but can't you just stop each sound individually? Is there not a block for that?

It does stop all sounds from all sprites, unfortunately.

Isn't there a "stop sound [x]" block?

Sorry if I'm being truly inaccurate - I'm not on a computer with Scratch on it and I don't use the sound blocks all that much.

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#14 2010-07-15 15:03:02

hdarken
Scratcher
Registered: 2008-06-26
Posts: 1000+

Re: new sound block idea!!!

i suggest they make the sound object then


http://i.imgur.com/VskBk.png
http://i.imgur.com/tgxVZ.jpg

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#15 2010-07-15 15:03:47

coolstuff
Community Moderator
Registered: 2008-03-06
Posts: 1000+

Re: new sound block idea!!!

hdarken wrote:

i suggest they make the sound object then

Hm - I'm afraid I don't quite understand what you're trying to say. Care to elaborate?

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#16 2010-07-15 15:07:47

Wolfie1996
Retired Community Moderator
Registered: 2009-07-08
Posts: 1000+

Re: new sound block idea!!!

"Stop all sounds" only stops sounds on the sprite that you put the block on - I found this out when making "firedance", my OS (I included a "mute" function)... I got around this by using broadcasts to set the volume to 0% on each sprite (volume is also a local piece)


"...Jargon - the practice of never calling a spade a spade, when you might instead call it a manual earth-restructing implement..." - Bill Bryson, Mother Tongue

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#17 2010-07-15 15:19:23

hdarken
Scratcher
Registered: 2008-06-26
Posts: 1000+

Re: new sound block idea!!!

Wolfie1996 wrote:

"Stop all sounds" only stops sounds on the sprite that you put the block on - I found this out when making "firedance", my OS (I included a "mute" function)... I got around this by using broadcasts to set the volume to 0% on each sprite (volume is also a local piece)

Stop all sounds block. Stops all sounds.


http://i.imgur.com/VskBk.png
http://i.imgur.com/tgxVZ.jpg

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#18 2010-07-15 15:32:34

Wolfie1996
Retired Community Moderator
Registered: 2009-07-08
Posts: 1000+

Re: new sound block idea!!!

Maybe I was thinking of the "set volume to" block...  hmm  I always use that instead, because "stop all sounds" allows sound to start playing again... Setting the volume to 0% is always more useful to me.  smile


"...Jargon - the practice of never calling a spade a spade, when you might instead call it a manual earth-restructing implement..." - Bill Bryson, Mother Tongue

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#19 2010-07-15 16:02:08

coolstuff
Community Moderator
Registered: 2008-03-06
Posts: 1000+

Re: new sound block idea!!!

Well, if this isn't confusing, only Dark Matter is.

To set this straight, the stop all sounds block does stop all sounds from all sprites but the volume blocks are sprite-specific?

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#20 2010-07-15 16:10:20

colorfusion
Scratcher
Registered: 2009-10-03
Posts: 500+

Re: new sound block idea!!!

[If <(Variable) = 1>]
[][Forever]
[][] Play sound ___
[][______________]

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#21 2010-07-15 18:07:53

hdarken
Scratcher
Registered: 2008-06-26
Posts: 1000+

Re: new sound block idea!!!

kinda dosent make sense why there isnt stop sprite ( ) sounds


http://i.imgur.com/VskBk.png
http://i.imgur.com/tgxVZ.jpg

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#22 2010-07-15 18:49:07

coolstuff
Community Moderator
Registered: 2008-03-06
Posts: 1000+

Re: new sound block idea!!!

hdarken wrote:

kinda dosent make sense why there isnt stop sprite ( ) sounds

Because you really should only have one sound going on at a time, so the existing library of blocks should work great  smile  For now you can just change the volume for each sprite, as Wolfie mentioned.

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#23 2010-07-15 19:38:37

hdarken
Scratcher
Registered: 2008-06-26
Posts: 1000+

Re: new sound block idea!!!

coolstuff wrote:

hdarken wrote:

kinda dosent make sense why there isnt stop sprite ( ) sounds

Because you really should only have one sound going on at a time, so the existing library of blocks should work great  smile  For now you can just change the volume for each sprite, as Wolfie mentioned.

i tryed that and it didnt work


http://i.imgur.com/VskBk.png
http://i.imgur.com/tgxVZ.jpg

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#24 2010-07-15 22:46:34

coolstuff
Community Moderator
Registered: 2008-03-06
Posts: 1000+

Re: new sound block idea!!!

hdarken wrote:

coolstuff wrote:

hdarken wrote:

kinda dosent make sense why there isnt stop sprite ( ) sounds

Because you really should only have one sound going on at a time, so the existing library of blocks should work great  smile  For now you can just change the volume for each sprite, as Wolfie mentioned.

i tryed that and it didnt work

How so? What was your exact scripting?

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#25 2010-07-15 22:54:51

hdarken
Scratcher
Registered: 2008-06-26
Posts: 1000+

Re: new sound block idea!!!

coolstuff wrote:

hdarken wrote:

coolstuff wrote:


Because you really should only have one sound going on at a time, so the existing library of blocks should work great  smile  For now you can just change the volume for each sprite, as Wolfie mentioned.

i tryed that and it didnt work

How so? What was your exact scripting?

???  sad


http://i.imgur.com/VskBk.png
http://i.imgur.com/tgxVZ.jpg

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