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#1 2011-11-09 18:52:27

MoreGamesNow
Scratcher
Registered: 2009-10-12
Posts: 1000+

Relative Rarity of a ______

It's been a while since I've actually started a thread.

I've been compiling my Scratch statistics, everything from number of scripts per project, to the number of downloads.  On my projects (of my 7737 views and 70 projects), here are some of the ratios I've found:

- About 1 out of every 20 viewers loves a project (of course, this is dependent on the quality of the projects)
- About 2 out of every 15 viewers downloads a project (again, very subjective)
- About 3 out of every 88 viewers favorites something (inversely, for every 88 projects you guys view, you favorite 3 of them).

Summary:

Code:

8 love-its        per     151 views     (18.87)
2 downloads       per     15 views      (7.526)
3 favorites       per     88 views      (29.31)

What do you guys think?  Were these different than you expected?

I was surprised to see that the ratio of love-its to favorites was 1.5:1.  I expected favorites to be much rarer.

Last edited by MoreGamesNow (2011-11-09 18:53:31)


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#2 2011-11-09 18:54:14

CheeseMunchy
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Registered: 2008-10-13
Posts: 1000+

Re: Relative Rarity of a ______

Wow.


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#3 2011-11-09 18:56:16

CheeseMunchy
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Registered: 2008-10-13
Posts: 1000+

Re: Relative Rarity of a ______

On one of my projects I have 82 views and 8 love its  hmm
so about every 10 views


6418,

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#4 2011-11-09 18:57:25

cheddargirl
Scratch Team
Registered: 2008-09-15
Posts: 1000+

Re: Relative Rarity of a ______

Interesting analysis.  smile

I wonder if the ratios for downloads, love-it's etc. to views vary a lot between users, or if the ratios are relatively the same.

Last edited by cheddargirl (2011-11-09 18:57:56)


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#5 2011-11-09 18:59:55

jji7skyline
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Registered: 2010-03-08
Posts: 1000+

Re: Relative Rarity of a ______

You must have very high quality projects! It'd take way too long for me to compile something like that because I have so many projects  tongue


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#6 2011-11-09 19:01:36

CheeseMunchy
Scratcher
Registered: 2008-10-13
Posts: 1000+

Re: Relative Rarity of a ______

CheeseMunchy wrote:

On one of my projects I have 82 views and 8 love its  hmm
so about every 10 views

On one of my other projects its almost exactly the same

1604 views, 158 love its. c:


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#7 2011-11-09 19:03:09

CheckItNow12
Scratcher
Registered: 2011-05-07
Posts: 1000+

Re: Relative Rarity of a ______

Hmm, interesting.

Looks like you might be the next scratch genius!


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#8 2011-11-09 19:08:06

CheeseMunchy
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Registered: 2008-10-13
Posts: 1000+

Re: Relative Rarity of a ______

CheeseMunchy wrote:

CheeseMunchy wrote:

On one of my projects I have 82 views and 8 love its  hmm
so about every 10 views

On one of my other projects its almost exactly the same

1604 views, 158 love its. c:

and another one of mine.

260 views and 27 love its


6418,

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#9 2011-11-09 19:22:40

maxskywalker
Scratcher
Registered: 2008-01-27
Posts: 1000+

Re: Relative Rarity of a ______

I recently downloaded a project for like the first time in 6 months.

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#10 2011-11-09 21:37:45

MoreGamesNow
Scratcher
Registered: 2009-10-12
Posts: 1000+

Re: Relative Rarity of a ______

CheeseMunchy wrote:

CheeseMunchy wrote:

CheeseMunchy wrote:

On one of my projects I have 82 views and 8 love its  hmm
so about every 10 views

On one of my other projects its almost exactly the same

1604 views, 158 love its. c:

and another one of mine.

260 views and 27 love its

Of course distribution won't be exact, or even similar, for individual projects.  I'm estimating the ratios, based on statistics form my own projects.  Whether it applies to an individual project depends a lot on the project itself, just as the trend base on all of a users projects vary based on the user.  It is similar to the fact that, though the average temperature of a gas may be 297 degrees, the individual molecules vary (statistically) from a temperature of zero (Kelvin) to infinity.

It is true that I'm making a fairly large assumption that I am a "typical" Scratcher - in fact, imao, I'm not - but my statistics are the only ones I have.  In fact, in the case of favorites, they're the only ones I have access to.  I'm making the best guesses on the data I have.


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#11 2011-11-09 21:39:39

MoreGamesNow
Scratcher
Registered: 2009-10-12
Posts: 1000+

Re: Relative Rarity of a ______

CheckItNow12 wrote:

Hmm, interesting.

Looks like you might be the next scratch genius!

Hardly.  I'm the next Scratcher who wastes his time compiling his own statistics.   big_smile


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#12 2011-11-09 22:46:40

CheeseMunchy
Scratcher
Registered: 2008-10-13
Posts: 1000+

Re: Relative Rarity of a ______

MoreGamesNow wrote:

CheeseMunchy wrote:

CheeseMunchy wrote:


On one of my other projects its almost exactly the same

1604 views, 158 love its. c:

and another one of mine.

260 views and 27 love its

Of course distribution won't be exact, or even similar, for individual projects.  I'm estimating the ratios, based on statistics form my own projects.  Whether it applies to an individual project depends a lot on the project itself, just as the trend base on all of a users projects vary based on the user.  It is similar to the fact that, though the average temperature of a gas may be 297 degrees, the individual molecules vary (statistically) from a temperature of zero (Kelvin) to infinity.

It is true that I'm making a fairly large assumption that I am a "typical" Scratcher - in fact, imao, I'm not - but my statistics are the only ones I have.  In fact, in the case of favorites, they're the only ones I have access to.  I'm making the best guesses on the data I have.

Yes. my projects completely vary In when it comes to views and love its.


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#13 2011-11-11 15:10:56

Andres-Vander
Scratcher
Registered: 2010-09-16
Posts: 1000+

Re: Relative Rarity of a ______

MoreGamesNow wrote:

It's been a while since I've actually started a thread.

I've been compiling my Scratch statistics, everything from number of scripts per project, to the number of downloads.  On my projects (of my 7737 views and 70 projects), here are some of the ratios I've found:

- About 1 out of every 20 viewers loves a project (of course, this is dependent on the quality of the projects)
- About 2 out of every 15 viewers downloads a project (again, very subjective)
- About 3 out of every 88 viewers favorites something (inversely, for every 88 projects you guys view, you favorite 3 of them).

Summary:

Code:

8 love-its        per     151 views     (18.87)
2 downloads       per     15 views      (7.526)
3 favorites       per     88 views      (29.31)

What do you guys think?  Were these different than you expected?

I was surprised to see that the ratio of love-its to favorites was 1.5:1.  I expected favorites to be much rarer.

This doesn't belong in Miscellaneous since it can fit better in All about Scratch


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#14 2011-11-11 15:49:44

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: Relative Rarity of a ______

I think it totally depends on the project, if it FORCES you to download, almost all viewers will download. If it is a really good project probably 5/9 will love it or favorite it!


What projects did you average out? How many?
I believe that sounds about it, but then again it sounds off...


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#15 2011-11-11 16:51:31

MoreGamesNow
Scratcher
Registered: 2009-10-12
Posts: 1000+

Re: Relative Rarity of a ______

Pecola1 wrote:

I think it totally depends on the project, if it FORCES you to download, almost all viewers will download. If it is a really good project probably 5/9 will love it or favorite it!


What projects did you average out? How many?
I believe that sounds about it, but then again it sounds off...

I averaged all 70 of my projects (a total of 7737 views).  I didn't have access to other people's favorites, so I didn't compile any statistics based on other projects.  As a result, many of these statistics don't represent anywhere near the average.  For example, until recently (platform bases) I didn't make any projects that were supposed to be remixed.  If anyone would like to add their statistics to mine to improve its accuracy, please do.  But please don't pick specific projects.  Do all of your projects please, otherwise the statistics get skewed  smile


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#16 2011-11-12 05:22:55

RedRocker227
Scratcher
Registered: 2011-10-26
Posts: 1000+

Re: Relative Rarity of a ______

Cool! I think there should be a button on your 'my stuff' page called 'my statistics' with all information like that!


Why

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#17 2011-11-12 09:07:13

MoreGamesNow
Scratcher
Registered: 2009-10-12
Posts: 1000+

Re: Relative Rarity of a ______

RedRocker227 wrote:

Cool! I think there should be a button on your 'my stuff' page called 'my statistics' with all information like that!

That's a good idea!  I just worry that that would make scratch more competitive (for higher statistics or "fame")  hmm


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#18 2011-11-12 09:21:07

RedRocker227
Scratcher
Registered: 2011-10-26
Posts: 1000+

Re: Relative Rarity of a ______

MoreGamesNow wrote:

RedRocker227 wrote:

Cool! I think there should be a button on your 'my stuff' page called 'my statistics' with all information like that!

That's a good idea!  I just worry that that would make scratch more competitive (for higher statistics or "fame")  hmm

Yeah  hmm  How about only you could see the statistics?


Why

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#19 2011-11-13 13:20:36

henley
Scratcher
Registered: 2008-06-21
Posts: 1000+

Re: Relative Rarity of a ______

MoreGamesNow wrote:

I expected favorites to be much rarer.

Same here, I thought that favorites were SUPER rare, but I guess not.  tongue


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#20 2011-11-14 14:59:50

NeilWest
Scratcher
Registered: 2010-01-06
Posts: 1000+

Re: Relative Rarity of a ______

Wow, how did you find these figures out?

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#21 2011-11-14 16:38:18

MoreGamesNow
Scratcher
Registered: 2009-10-12
Posts: 1000+

Re: Relative Rarity of a ______

NeilWest wrote:

Wow, how did you find these figures out?

Addition and repetition.  I went through all my projects and compiled the number of views, love-its, favorites, etc.  It may be possible to write some PHP code to do it faster.  Anyone here have some PHP experience?  Do you know if it is possible?


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#22 2011-11-15 11:15:55

LS97
Scratcher
Registered: 2009-06-14
Posts: 1000+

Re: Relative Rarity of a ______

MoreGamesNow wrote:

NeilWest wrote:

Wow, how did you find these figures out?

Addition and repetition.  I went through all my projects and compiled the number of views, love-its, favorites, etc.  It may be possible to write some PHP code to do it faster.  Anyone here have some PHP experience?  Do you know if it is possible?

I think you could easily take sparks's API, and use its bits to figure out individual project stats from their URL.

The only problem is that you won't be able to get favourites, unless you use some complicated cURL script. I would opt towards a user-side extension or something, instead. Maybe a javascript injection?  smile

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