It's been a while since I've actually started a thread.
I've been compiling my Scratch statistics, everything from number of scripts per project, to the number of downloads. On my projects (of my 7737 views and 70 projects), here are some of the ratios I've found:
- About 1 out of every 20 viewers loves a project (of course, this is dependent on the quality of the projects)
- About 2 out of every 15 viewers downloads a project (again, very subjective)
- About 3 out of every 88 viewers favorites something (inversely, for every 88 projects you guys view, you favorite 3 of them).
Summary:
8 love-its per 151 views (18.87) 2 downloads per 15 views (7.526) 3 favorites per 88 views (29.31)
What do you guys think? Were these different than you expected?
I was surprised to see that the ratio of love-its to favorites was 1.5:1. I expected favorites to be much rarer.
Last edited by MoreGamesNow (2011-11-09 18:53:31)
Offline
Wow.
Offline
On one of my projects I have 82 views and 8 love its
so about every 10 views
Offline
Interesting analysis.
I wonder if the ratios for downloads, love-it's etc. to views vary a lot between users, or if the ratios are relatively the same.
Last edited by cheddargirl (2011-11-09 18:57:56)
Offline
You must have very high quality projects! It'd take way too long for me to compile something like that because I have so many projects
Offline
CheeseMunchy wrote:
On one of my projects I have 82 views and 8 love its
![]()
so about every 10 views
On one of my other projects its almost exactly the same
1604 views, 158 love its. c:
Offline
Hmm, interesting.
Looks like you might be the next scratch genius!
Offline
CheeseMunchy wrote:
CheeseMunchy wrote:
On one of my projects I have 82 views and 8 love its
![]()
so about every 10 viewsOn one of my other projects its almost exactly the same
1604 views, 158 love its. c:
and another one of mine.
260 views and 27 love its
Offline
I recently downloaded a project for like the first time in 6 months.
Offline
CheeseMunchy wrote:
CheeseMunchy wrote:
CheeseMunchy wrote:
On one of my projects I have 82 views and 8 love its
![]()
so about every 10 viewsOn one of my other projects its almost exactly the same
1604 views, 158 love its. c:and another one of mine.
260 views and 27 love its
Of course distribution won't be exact, or even similar, for individual projects. I'm estimating the ratios, based on statistics form my own projects. Whether it applies to an individual project depends a lot on the project itself, just as the trend base on all of a users projects vary based on the user. It is similar to the fact that, though the average temperature of a gas may be 297 degrees, the individual molecules vary (statistically) from a temperature of zero (Kelvin) to infinity.
It is true that I'm making a fairly large assumption that I am a "typical" Scratcher - in fact, imao, I'm not - but my statistics are the only ones I have. In fact, in the case of favorites, they're the only ones I have access to. I'm making the best guesses on the data I have.
Offline
CheckItNow12 wrote:
Hmm, interesting.
Looks like you might be the next scratch genius!
Hardly. I'm the next Scratcher who wastes his time compiling his own statistics.
Offline
MoreGamesNow wrote:
CheeseMunchy wrote:
CheeseMunchy wrote:
On one of my other projects its almost exactly the same
1604 views, 158 love its. c:and another one of mine.
260 views and 27 love itsOf course distribution won't be exact, or even similar, for individual projects. I'm estimating the ratios, based on statistics form my own projects. Whether it applies to an individual project depends a lot on the project itself, just as the trend base on all of a users projects vary based on the user. It is similar to the fact that, though the average temperature of a gas may be 297 degrees, the individual molecules vary (statistically) from a temperature of zero (Kelvin) to infinity.
It is true that I'm making a fairly large assumption that I am a "typical" Scratcher - in fact, imao, I'm not - but my statistics are the only ones I have. In fact, in the case of favorites, they're the only ones I have access to. I'm making the best guesses on the data I have.
Yes. my projects completely vary In when it comes to views and love its.
Offline
MoreGamesNow wrote:
It's been a while since I've actually started a thread.
I've been compiling my Scratch statistics, everything from number of scripts per project, to the number of downloads. On my projects (of my 7737 views and 70 projects), here are some of the ratios I've found:
- About 1 out of every 20 viewers loves a project (of course, this is dependent on the quality of the projects)
- About 2 out of every 15 viewers downloads a project (again, very subjective)
- About 3 out of every 88 viewers favorites something (inversely, for every 88 projects you guys view, you favorite 3 of them).
Summary:Code:
8 love-its per 151 views (18.87) 2 downloads per 15 views (7.526) 3 favorites per 88 views (29.31)What do you guys think? Were these different than you expected?
I was surprised to see that the ratio of love-its to favorites was 1.5:1. I expected favorites to be much rarer.
This doesn't belong in Miscellaneous since it can fit better in All about Scratch
Offline
I think it totally depends on the project, if it FORCES you to download, almost all viewers will download. If it is a really good project probably 5/9 will love it or favorite it!
What projects did you average out? How many?
I believe that sounds about it, but then again it sounds off...
Offline
Pecola1 wrote:
I think it totally depends on the project, if it FORCES you to download, almost all viewers will download. If it is a really good project probably 5/9 will love it or favorite it!
What projects did you average out? How many?
I believe that sounds about it, but then again it sounds off...
I averaged all 70 of my projects (a total of 7737 views). I didn't have access to other people's favorites, so I didn't compile any statistics based on other projects. As a result, many of these statistics don't represent anywhere near the average. For example, until recently (platform bases) I didn't make any projects that were supposed to be remixed. If anyone would like to add their statistics to mine to improve its accuracy, please do. But please don't pick specific projects. Do all of your projects please, otherwise the statistics get skewed
Offline
Cool! I think there should be a button on your 'my stuff' page called 'my statistics' with all information like that!
Offline
RedRocker227 wrote:
Cool! I think there should be a button on your 'my stuff' page called 'my statistics' with all information like that!
That's a good idea! I just worry that that would make scratch more competitive (for higher statistics or "fame")
Offline
MoreGamesNow wrote:
RedRocker227 wrote:
Cool! I think there should be a button on your 'my stuff' page called 'my statistics' with all information like that!
That's a good idea! I just worry that that would make scratch more competitive (for higher statistics or "fame")
![]()
Yeah How about only you could see the statistics?
Offline
MoreGamesNow wrote:
I expected favorites to be much rarer.
Same here, I thought that favorites were SUPER rare, but I guess not.
Offline
Wow, how did you find these figures out?
Offline
NeilWest wrote:
Wow, how did you find these figures out?
Addition and repetition. I went through all my projects and compiled the number of views, love-its, favorites, etc. It may be possible to write some PHP code to do it faster. Anyone here have some PHP experience? Do you know if it is possible?
Offline
MoreGamesNow wrote:
NeilWest wrote:
Wow, how did you find these figures out?
Addition and repetition. I went through all my projects and compiled the number of views, love-its, favorites, etc. It may be possible to write some PHP code to do it faster. Anyone here have some PHP experience? Do you know if it is possible?
I think you could easily take sparks's API, and use its bits to figure out individual project stats from their URL.
The only problem is that you won't be able to get favourites, unless you use some complicated cURL script. I would opt towards a user-side extension or something, instead. Maybe a javascript injection?
Offline