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#1 2011-10-15 07:30:22

Pencilmaster
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Registered: 2011-09-08
Posts: 100+

SuperJetPacker

Hello everyone! I am currently working on a game called "SuperJetPacker". Here is the main character of it: http://i.imgur.com/tvm2W.png

It will be about trying to fly back home!

Demo coming soon!

Plus I think after I finished it I will work on a sequel....

EDIT: SuperJetPacker six level demo will be released TOMORROW!  big_smile

Last edited by Pencilmaster (2011-10-15 08:39:02)


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#2 2011-10-15 09:26:29

Pencilmaster
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Registered: 2011-09-08
Posts: 100+

Re: SuperJetPacker

Progress Report 1!

I am done with the four first levels. I have in the moment 3 Sprites and 19 Scripts. And to keep you on this topic, I have two little Screenshots to share!
http://i.imgur.com/SiJlt.png
And even Level 4 (A quite hard level!)
http://i.imgur.com/C4NNh.png

So, what do you think? And even tell me what you await from SuperJetPacker!

And remember, demo tommorow!


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#3 2011-10-15 12:39:15

Pencilmaster
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Registered: 2011-09-08
Posts: 100+

Re: SuperJetPacker

EVERYONE! The Demo of SuperJetPacker is out! Play it here: http://www.scratch.mit.edu/projects/Pencilmaster/2084499

So, full version coming November!


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#4 2011-10-15 12:49:15

XenoKStudios
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Registered: 2011-10-02
Posts: 87

Re: SuperJetPacker

coolz, i'll check it out


http://www.weebly.com/uploads/9/6/6/5/9665487/4685517.png?386

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#5 2011-10-15 13:24:28

Pencilmaster
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Registered: 2011-09-08
Posts: 100+

Re: SuperJetPacker

Just a little question: Should I make it a Multiplayer game?


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#6 2011-10-16 08:37:31

Pencilmaster
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Registered: 2011-09-08
Posts: 100+

Re: SuperJetPacker

I will in November publish a One Player Version of it, and about a day after that I publish a multiplayer version. So, wich colour should then the second player have? (Player 1 is yellow)

And I am working on a website for my scratch games!


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#7 2011-10-16 08:47:12

XenoKStudios
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Registered: 2011-10-02
Posts: 87

Re: SuperJetPacker

yesh, to multtiplayer


http://www.weebly.com/uploads/9/6/6/5/9665487/4685517.png?386

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#8 2011-10-16 08:50:51

Pencilmaster
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Registered: 2011-09-08
Posts: 100+

Re: SuperJetPacker

XenoKStudios wrote:

yesh, to multtiplayer

Well, I am thinking about making even a race mode where you need to complete as many levels as possible under 30 seconds. That will be a fun Multiplayer!


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#9 2011-10-16 09:59:20

Pencilmaster
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Registered: 2011-09-08
Posts: 100+

Re: SuperJetPacker

SuperJetPacker DEMO v.1.2 is out! With doors instead of yellow portals and better design.http://scratch.mit.edu/projects/Pencilmaster/2086173


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#10 2011-10-17 14:02:45

Pencilmaster
Scratcher
Registered: 2011-09-08
Posts: 100+

Re: SuperJetPacker

EVERYONE! The Multiplayer demo is out because I need feedback on it. Tell me what you think!

http://www.scratch.mit.edu/projects/Pencilmaster/2088680

PLAYER 1 CONTROLS: Up, Left, Right
PLAYER 2 CONTROLS: W, A, D

Have fun!


And check out my website for updates on the game!


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#11 2011-10-28 12:49:57

Pencilmaster
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Registered: 2011-09-08
Posts: 100+

Re: SuperJetPacker

Progress Report 2

So, I have added recently a few cool stuff. Ech level has a special foreground design where SJP can hide behind. I even added a little more design to the Lava. AND instead of those variables in the top left corner (SuperJetPacker HP and Level) I have a small health bar hovering above SJP. What do you think?

http://i.imgur.com/hWadb.png

http://i.imgur.com/YkXxC.png


And I KNOW I said a few times the release date will be November third. Well, I will probably NOT release it that day, I must check if I have time, but most likely BEFORE November 6th.


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#12 2011-10-28 14:43:05

undefeatedgames
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Registered: 2011-05-22
Posts: 1000+

Re: SuperJetPacker

Cool! The demo is fun. Can't wait for the game!


Please call me udg or bearsfan, not undefeated.
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#13 2011-10-28 15:11:29

Pencilmaster
Scratcher
Registered: 2011-09-08
Posts: 100+

Re: SuperJetPacker

Progress Report 3

SuperJetPacker is now officialy 75% done! I mainly need to go and give the levels more design.

Since my last Progress Report, I added awesome feature: The Sign! I just need to fix a few more bugs of the sign and then I will release it after its all done!

So the actual release date will be November third!

PS: SuperJetPacker Contest soon!


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#14 2011-10-28 17:57:29

Pencilmaster
Scratcher
Registered: 2011-09-08
Posts: 100+

Re: SuperJetPacker

Official Contest is here!

http://www.scratch.mit.edu/projects/Pencilmaster/2110612


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#15 2011-10-28 20:32:23

Sausagefanclub
Scratcher
Registered: 2011-08-31
Posts: 500+

Re: SuperJetPacker

Wow, I really like what you have done with the visuals. If redligot2009 from the Borne Games Forum still doesn't like this game, he's had over 9000 too many grape sodas.


http://sausagepages1185.weebly.com/uploads/1/4/1/5/14153465/446452.png?525

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#16 2011-10-29 05:10:10

Pencilmaster
Scratcher
Registered: 2011-09-08
Posts: 100+

Re: SuperJetPacker

Progress Report 4

I now at working on the boss battle! It will be basically a ball with two lava arms that swing around. Here is a Screenshot:

http://i.imgur.com/wohws.png


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#17 2011-10-29 10:58:57

Pencilmaster
Scratcher
Registered: 2011-09-08
Posts: 100+

Re: SuperJetPacker

SuperJetPacker has now about 44 scripts with 7 sprites!  big_smile


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#18 2011-10-29 12:47:30

Pencilmaster
Scratcher
Registered: 2011-09-08
Posts: 100+

Re: SuperJetPacker

http://scratch.mit.edu/projects/Pencilmaster/2111984


OH YEAH, IT IS OUT BEFORE ACTUAL RELEASE DATE!

WOOHOO!


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#19 2011-10-30 06:52:11

Pencilmaster
Scratcher
Registered: 2011-09-08
Posts: 100+

Re: SuperJetPacker

FULL VERSION

http://www.scratch.mit.edu/projects/Pencilmaster/2113386

Last edited by Pencilmaster (2011-10-30 08:42:43)


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