Scratch's system with renaming the costumes is messed up. There's only one way to fix it. Hacking.
Hopefully the Scratch Team will come to their senses in the making of Scratch 2.0 and exclude this feature.
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henley wrote:
Scratch's system with renaming the costumes is messed up. There's only one way to fix it. Hacking.
Hopefully the Scratch Team will come to their senses in the making of Scratch 2.0 and exclude this feature.
In what other ways is it messed up? I'd like to know. And exclude what feature? As in, the problem I described?
Last edited by efisher82 (2011-10-02 16:25:40)
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efisher82 wrote:
henley wrote:
Scratch's system with renaming the costumes is messed up. There's only one way to fix it. Hacking.
Hopefully the Scratch Team will come to their senses in the making of Scratch 2.0 and exclude this feature.In what other ways is it messed up? I'd like to know. And exclude what feature? As in, the problem I described?
The intention of the feature you've encountered was to automatically number costumes with names that are identical, excluding numbers at the end. This works.... sometimes. xP
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I'd suppose it tries to simplify things by adding the costume number so you don't have to check back to see which costume is named what
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SheppardProductions wrote:
I'd suppose it tries to simplify things by adding the costume number so you don't have to check back to see which costume is named what
But this can cause problems if you want to do [blocks] <switch to costume[ <{ variable }>] [/blocks] unless you use the "letter _ of" block.
Last edited by efisher82 (2011-10-05 15:31:22)
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efisher82 wrote:
SheppardProductions wrote:
I'd suppose it tries to simplify things by adding the costume number so you don't have to check back to see which costume is named what
But this can cause problems if you want to do [blocks] <switch to costume[ <{ variable }>] [/blocks] unless you use the "letter _ of" block.
Actually, the [switch to costume[ (variable) ] block uses the actual number of the costume (which is displayed to the left of the costume thumbnail).
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efisher82 wrote:
SheppardProductions wrote:
I'd suppose it tries to simplify things by adding the costume number so you don't have to check back to see which costume is named what
But this can cause problems if you want to do [blocks] <switch to costume[ <{ variable }>] [/blocks] unless you use the "letter _ of" block.
Cant you name the variable what the costume is named?
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