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#1 2011-10-01 11:20:31

PW132
Scratcher
Registered: 2009-05-16
Posts: 1000+

Super Mario Bros recompiled for Genesis hardware.

Someone took the original Mario Bros 6502 assembly code and converted it to 68000 assembly and fiddled around with it until it ran on the Genesis. The graphics and gameplay are completely unchanged. The ROM is downloadable in the description of the video, which is located here.


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#2 2011-10-01 11:22:42

agscratcher
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Registered: 2009-07-09
Posts: 1000+

Re: Super Mario Bros recompiled for Genesis hardware.

:DDDDDDDDDDDDDDDDDD q

Last edited by agscratcher (2011-10-01 11:23:10)


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#3 2011-10-01 11:24:30

PW132
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Registered: 2009-05-16
Posts: 1000+

Re: Super Mario Bros recompiled for Genesis hardware.

agscratcher wrote:

:DDDDDDDDDDDDDDDDDD q

There's also something like this for the Atari 800XL, but is largely unfinished.


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#4 2011-10-01 11:26:06

agscratcher
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Registered: 2009-07-09
Posts: 1000+

Re: Super Mario Bros recompiled for Genesis hardware.

So wait, Genesis does what NintenDO?


And I'm excited to see a port that actually works.


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#5 2011-10-01 11:37:58

PW132
Scratcher
Registered: 2009-05-16
Posts: 1000+

Re: Super Mario Bros recompiled for Genesis hardware.

And yes, i did try it on a Genesis emulator. It works perfectly.


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#6 2011-10-01 15:28:55

PW132
Scratcher
Registered: 2009-05-16
Posts: 1000+

Re: Super Mario Bros recompiled for Genesis hardware.

Bump.


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#7 2011-10-01 15:34:41

veggieman001
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Registered: 2010-02-20
Posts: 1000+

Re: Super Mario Bros recompiled for Genesis hardware.

WOoooO


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#8 2011-10-01 15:40:18

PW132
Scratcher
Registered: 2009-05-16
Posts: 1000+

Re: Super Mario Bros recompiled for Genesis hardware.

veggieman001 wrote:

WOoooO

OoooOW


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#9 2011-10-01 15:45:24

Earthboundjeff
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Registered: 2010-09-28
Posts: 1000+

Re: Super Mario Bros recompiled for Genesis hardware.

Yay

Last edited by Earthboundjeff (2011-10-01 15:45:39)


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#10 2011-10-01 17:27:56

agscratcher
Scratcher
Registered: 2009-07-09
Posts: 1000+

Re: Super Mario Bros recompiled for Genesis hardware.

Now we just need to convert 65c186 (SNES) code to 68000 (Genesis) code.


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#11 2011-10-01 19:48:38

PW132
Scratcher
Registered: 2009-05-16
Posts: 1000+

Re: Super Mario Bros recompiled for Genesis hardware.

agscratcher wrote:

Now we just need to convert 65c186 (SNES) code to 68000 (Genesis) code.

It is debatable to whether or not it would work. The SNES has a slower CPU clock speed than Genesis, so basic programs may be able to run, but the SNES has special graphics modes the Genesis does not support. 32x addons could give the additional computer power required to emulate these, however.


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#12 2011-10-01 21:46:36

agscratcher
Scratcher
Registered: 2009-07-09
Posts: 1000+

Re: Super Mario Bros recompiled for Genesis hardware.

PW132 wrote:

agscratcher wrote:

Now we just need to convert 65c186 (SNES) code to 68000 (Genesis) code.

It is debatable to whether or not it would work. The SNES has a slower CPU clock speed than Genesis, so basic programs may be able to run, but the SNES has special graphics modes the Genesis does not support. 32x addons could give the additional computer power required to emulate these, however.

Ohohohohoho


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#13 2011-10-01 22:51:05

PW132
Scratcher
Registered: 2009-05-16
Posts: 1000+

Re: Super Mario Bros recompiled for Genesis hardware.

agscratcher wrote:

PW132 wrote:

agscratcher wrote:

Now we just need to convert 65c186 (SNES) code to 68000 (Genesis) code.

It is debatable to whether or not it would work. The SNES has a slower CPU clock speed than Genesis, so basic programs may be able to run, but the SNES has special graphics modes the Genesis does not support. 32x addons could give the additional computer power required to emulate these, however.

Ohohohohoho

MERRY NERDMAS


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#14 2011-10-02 09:45:16

agscratcher
Scratcher
Registered: 2009-07-09
Posts: 1000+

Re: Super Mario Bros recompiled for Genesis hardware.

Well, maybe the SNES to Genesis conversion could be a downgrade of sorts? Just sayin'.


Oh, and on a side note that is somewhat unrelated, someone should add the characters from Super Mario Bros. Crossover to the actual game. It's an idea.


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