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is it possible to make a save-point for my city game?
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Store it in lists.
Then tell the player to press 'save'.
Or have a specific code assigned to it, like 768685, which would determine all the info you need, you would just need to enter it again.
Last edited by Greatdane (2011-09-05 12:52:50)
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Greatdane wrote:
Store it in lists.
Then tell the player to press 'save'.
Or have a specific code assigned to it, like 768685, which would determine all the info you need, you would just need to enter it again.
But then they could hack into it...
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ImagineIt wrote:
Greatdane wrote:
Store it in lists.
Then tell the player to press 'save'.
Or have a specific code assigned to it, like 768685, which would determine all the info you need, you would just need to enter it again.But then they could hack into it...
By hacking into it, you can ruin the experience.
So it's really their choice....
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thanks. i'm also starting a sims game aswell! got the demo uploaded
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Yeah, you're gonna need a giant save list that just records all the x positions and scrolls of stuff. There's not gonna be a magical way where everything just does stuff.
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