Your computer's Operating System: Mac OS X 10.7.0 Lion
Your web browser's name and version: Safari Version 5.1 (7534.48.3)
Flash version: 10,3,181,34
Description of Problem: can not click allow when request to use mic comes up
vimeo video: http://vimeo.com/27273263
Link to project: <any using microphone>
Last edited by EzekielE (2011-08-03 22:34:40)
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I have downloaded Flash Player and have the newest version, but scratch doesn't let it run projects for some reason :0
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Hi scratch team, thanks for your hard work. I'm new here and I love it.
This may not be a bug, but my latest project runs the way I intended in the off-line version, as well as the Java version, but in the Flash version of this specific project it doesn't work the way I want.
If you take a quick look you will see what I mean:
http://scratch.mit.edu/projects/EamonsDad/1962213
Luigi gets to the top of the screen and runs right over the edge without turning. I tried to address this bug by drawing a bolder darker black border, but it still does what it does.
Again, it works the way I intended in the other versions, but not in flash.
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hamsandwitch678's project comes up with an error that says "ioError"
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xt449 wrote:
hamsandwitch678's project comes up with an error that says "ioError"
Make sure there is not a trailing forward slash
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The [blocks]<stop all>[/blocks] sort of scripts dont work in games like my http://scratch.mit.edu/projects/saleemrashid1/1954104
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You know how when you zoom in on the page, the flash player stays the same, but there becomes a black border around all sides of it except for the top? Well, when you have a draggable sprite, it shows over the black border while dragging, but goes under when not dragging...
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Your computer's Operating System: ubuntu
Your web browser's name and version: FF5
Flash version: 10
Description of Problem:list sliders don't work correctly in full screen`
Link to project:http://scratch.mit.edu/projects/roijac/1955388
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Your computer's Operating System: Mac
Your web browser's name and version: Safari 3.1.1
Flash version: 10
Description of Problem: Sounds don't play when called by a number.
Link to project: http://scratch.mit.edu/projects/bharvey/995971
Last edited by legoscratch (2011-08-10 07:50:38)
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What happened to 25 and 26?
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legoscratch wrote:
Your computer's Operating System: Mac
Your web browser's name and version: Safari 3.1.1
Flash version: 10
Description of Problem: Sounds don't play when called by a number.
Link to project: http://scratch.mit.edu/projects/bharvey/995971
[offtopic]Is you signature from 300?[/offtopic]
I would update Safari to Safari 5.1 if you can, also please add your OS version (Mac OS X 10.7 Lion or Mac OS X 10.6.3 Snow Leopard
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A new version of the Flash Player (V27) has been released for general use! Make sure your browser cache is cleared if you are still seeing the old version
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edit : i'm not doing a bug report its just everthing else is fast including my last attempts but i find it slow ?
might as well though
10,3,181,34 version of flash, windows 7 ,62-bit , internet explorer
i find the normal version faster then turbo speed >.<
When you draw in normal speed and then switch to turbo it works but otherwise not?
http://scratch.mit.edu/projects/cruelty … ht/1970988
Last edited by cruelty247 (2011-08-11 04:51:48)
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Freibauer wrote:
Problem: Comparing character '0' to ' ' (Space) evaluates to true.
Link to project: http://scratch.mit.edu/projects/Freibauer/1953849
_________
Freibauer
Problem doesn't exist exist any longer with the newest version.
_________
Freibauer
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well, frankly, i hate it. if i switch to the new player, then you instantly die on my game, because every broadcast goes off at once. it is called 2D minecraft, in thunderboys stuff.
Any ideas?
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ThunderBoy wrote:
well, frankly, i hate it. if i switch to the new player, then you instantly die on my game, because every broadcast goes off at once. it is called 2D minecraft, in thunderboys stuff.
Any ideas?
It looks like there is a mismatch on the blue colors being used to color the sky and the blue color of the pick. I tried changing the sky to white and the game worked okay. Maybe the blues are too close? I'm still trying to pin this one down.
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EzekielE wrote:
legoscratch wrote:
Your computer's Operating System: Mac
Your web browser's name and version: Safari 3.1.1
Flash version: 10
Description of Problem: Sounds don't play when called by a number.
Link to project: http://scratch.mit.edu/projects/bharvey/995971[offtopic]Is you signature from 300?[/offtopic]
I would update Safari to Safari 5.1 if you can, also please add your OS version (Mac OS X 10.7 Lion or Mac OS X 10.6.3 Snow Leopard
I was using my old computer, which is a PowerPC using Tiger. It really needs updated, I know. I have a Snow Leopard Intel with Safari 5.0.3, which is what I'm running on right now.
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ThunderBoy wrote:
well, frankly, i hate it. if i switch to the new player, then you instantly die on my game, because every broadcast goes off at once. it is called 2D minecraft, in thunderboys stuff.
Any ideas?
New version (V29) released today! It fixes the problem with your project
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Paddle2See wrote:
ThunderBoy wrote:
well, frankly, i hate it. if i switch to the new player, then you instantly die on my game, because every broadcast goes off at once. it is called 2D minecraft, in thunderboys stuff.
Any ideas?New version (V29) released today! It fixes the problem with your project
HOORAY! the new version works on IE!
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Color sensing is bad, according to http://scratch.mit.edu/projects/zorket/1976508
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zorket wrote:
Color sensing is bad, according to http://scratch.mit.edu/projects/zorket/1976508
This is an interesting case...it shows an issue with the Flash viewer. It has been optimized for speed, which means a bunch of things are done before the screen gets updated. Your project draws to the screen and then does sensing on the drawn lines, all in the same loop. The workaround is to add a Wait 0 block before the sensing to force the screen to be updated before the sensing takes place. See my remix at
http://scratch.mit.edu/projects/Paddle2SeeFixIt/1977306
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OS: Windows XP
Browser: Firefox 4
Flash version: 10
Problem: Speech bubbles can be dragged
Example
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Lightnin wrote:
26. Sprites with ghost effect = 100 should not respond to mouse clicks, but do. Example: http://scratch.mit.edu/projects/angeliccharizard/1957895
Why didn't you use the usual "example here" link?
In this project, the sprite doesn't show for some reason.
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