A game where you have to hit the red target. Sound easy? Try this: The target moves EVERY SECOND. Yeah. Play it here.
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Bump.
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Great job. The only two things I would make better would be:
1.) You can move the arrow after throwing it. Make a variable called Thrown, if it is thrown turn Thrown to 1, if not Thrown to 0. You could make it so Thrown=0 if it is in (The place it is in before it is thrown, x position and y position, as it doesn't move, just turns) and Thrown=1 if it's not there. Make it so it doesn't turn if Thrown=1, yet it turns if Thrown=0.
2.) A scroller, maybe, that way every shot wouldn't be so short. It could be a simple infinite 2 costume scroller, with the target being at the end of the second one, that way you shoot, and then it scrolls upto the other part, and hits the target.
If you didn't understand anything, I'll explain it better

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Death_Wish wrote:
Great job. The only two things I would make better would be:
1.) You can move the arrow after throwing it. Make a variable called Thrown, if it is thrown turn Thrown to 1, if not Thrown to 0. You could make it so Thrown=0 if it is in (The place it is in before it is thrown, x position and y position, as it doesn't move, just turns) and Thrown=1 if it's not there. Make it so it doesn't turn if Thrown=1, yet it turns if Thrown=0.
2.) A scroller, maybe, that way every shot wouldn't be so short. It could be a simple infinite 2 costume scroller, with the target being at the end of the second one, that way you shoot, and then it scrolls upto the other part, and hits the target.
If you didn't understand anything, I'll explain it better![]()
I understand it, although I'm not sure I will. I might.
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