Your computer's Operating System: Windows
Your web browser's name and version: Firefox 4
Flash version: 10.3.181.26
Description of Problem: in the Flash Player the comparison operator "size = 100" doesn't get TRUE even when the size is really 100
Link to project: http://scratch.mit.edu/projects/s_federici/1880351
Instructions:
- Click several times on the image: the size goes up from 100 in steps of 10
- move the mouse pointer close to the border: the size goes down in steps of 10
- the "repeat untile size = 100" control block doesn't stop running the internal blocks even when the size is 100.
The projects works well both in Scratch 1.4 and in the Java player.
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yeah flash player still isn't working for me...
Vista
IE 7
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For some reason I have adobe flash player 10.3 and it says I need adobe flash????:S What the????? using Internet Explorer 9....PLZ FIX!!!!
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remember smileys they are essential in life
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Saca312 wrote:
For some reason I have adobe flash player 10.3 and it says I need adobe flash????:S What the????? using Internet Explorer 9....PLZ FIX!!!!
Use Google chrome. Problem fixed.
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Joeman592 wrote:
Saca312 wrote:
For some reason I have adobe flash player 10.3 and it says I need adobe flash????:S What the????? using Internet Explorer 9....PLZ FIX!!!!
Use Google chrome. Problem fixed.
Never mind, It works now even on Internet Explorer 9.....weird.....
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Saca312 wrote:
Joeman592 wrote:
Saca312 wrote:
For some reason I have adobe flash player 10.3 and it says I need adobe flash????:S What the????? using Internet Explorer 9....PLZ FIX!!!!
Use Google chrome. Problem fixed.
Never mind, It works now even on Internet Explorer 9.....weird.....
really? it still doesn't work for me... (IE7)
and don't tell me to get a new browser ok? that's not the point.
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I tried using it on Netscape and It completely crashed the browser. I guess Netscape just doesn't recognize the code. You guys might try getting it on to work on Netscape, even though nobody uses it anymore . I read some where that there was a code that blocks out the rules that netscape
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jji7skyline wrote:
I have checked the list and this bug doesn't seem to be in it:
When sprites are draggable, the x and y values are updated only when the mouse is let go - example here: http://scratch.mit.edu/projects/jji7skyline/1631962
It however works perfectly in the Java player.
Here is the bug again using the template because no-one replied.
Your computer's Operating System: Windows Vista Ultimate
Your web browser's name and version: Chrome
Flash version: 10.3.181.34
Description of Problem: Sprite's x y values don't update until mouse is let go when dragging the sprite.
Link to project: http://scratch.mit.edu/projects/jji7skyline/1631962
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Your computer's Operating System: Windows Vista
Your web browser's name and version: Firefox 4 or 5. (I think 5.)
Flash version: 10.3.181.34
Description of Problem: The (list) block doesn't report correctly. In Scratch or Java, if all of the items in the list are only one character long, it reports without spaces. Here it reports with spaces period. This makes the projects fail.
Links to projects: times workaround, times workaround — no math ops!, division without the division block!
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When it is in full screen mode, I wait and the screen savor turns on, then I get out of the screen savor and it is back to normal mode, just with the full screen outline!
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If I try switching to Flash Player, nothing happens. I just see a picture of the project. If I move my cursor onto it, it says "You need Adobe Flash to play this." I have flash, and I think it's the newest version. Any suggestions?
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-Stendika- wrote:
If I try switching to Flash Player, nothing happens. I just see a picture of the project. If I move my cursor onto it, it says "You need Adobe Flash to play this." I have flash, and I think it's the newest version. Any suggestions?
happens to me too. most people say get a different brower, but THAT IS NOT THE POINT. The point is to make it work for all browsers.
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Fix the link: clearing your web browser's cache.
In RHY's LINE, the next wall is shown before you get up to it.
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lilacfuzz101 wrote:
-Stendika- wrote:
If I try switching to Flash Player, nothing happens. I just see a picture of the project. If I move my cursor onto it, it says "You need Adobe Flash to play this." I have flash, and I think it's the newest version. Any suggestions?
happens to me too. most people say get a different brower, but THAT IS NOT THE POINT. The point is to make it work for all browsers.
Same thing for me. What browsers do this player work in? IE and Firefox both don't work properly for me.
Last edited by gettysburg11 (2011-07-10 11:54:22)
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BUG
Your computer's Operating System: Windows 7
Your web browser's name and version: Firefox 4
Flash version: 10.3.181.26
Description of Problem: Incorrect Background appears on GreenFlag click event
Link to project: http://scratch.mit.edu/projects/SonicBlast1/1919308
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Your computer's Operating System: Windows
Your web browser's name and version: Firefox 5.0
Flash version: 10.3.181.26
Description of Problem: The program runs perfectly well on Scratch 1.4 and runs well but slow on the Java player. The flash player on the other hand will not recognize the commands, rendering the project useless on the flash player.
Link to project: http://scratch.mit.edu/projects/Keani/1919461
Last edited by Keani (2011-07-13 22:00:03)
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My projects dont work in flash and i have the latest version! Help! Please, they used to work on flash but now they dont
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Lightnin wrote:
The current version of the Scratch Flash Player is v23. If the number displayed in the upper left corner of your Flash player is lower, try clearing your web browser's cache.
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6. List watcher displays are getting confused when lists are resized. Example here
7. List name is not being placed at the top of list watcher. Example here
When can we expect the next build of the flash player? And, will it have these bugs fixed? If they are, all of my projects will be playable on the flash player... and, I will look like this:
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what I've noticed, is that when I set the "ghost" effect to a function of a variable, it doesn't work. Examples:
http://scratch.mit.edu/projects/jippijip/1932847
http://scratch.mit.edu/projects/jippijip/1915997
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Your computer's Operating System: Windows Vista.
Your web browser's name and version: FF5
Flash version: 10.3.181.34
Description of Problem: When the (list) block is used, there are always spaces placed between the items, even if each is only one character long.
Link to project: http://scratch.mit.edu/projects/sci_test/1890654
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I'd like to increase priority for color sensing.
Your computer's Operating System: Ubuntu 9.04
Your web browser's name and version: Firefox 3
Flash version: 10
Description of Problem: The sprites are detecting it's own colors ( black touch black ) instead of detecting just the colors not on the sprite.
Link to project: http://scratch.mit.edu/projects/Magnie/1937656
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here is our setup:
when green flag is clicked, our introduction sprite appears--prompting user for their subject # (we are a psych lab)...
...after entering their subject ID and their session number, a new sprite and a new background appear, and this sprite begins doling out arithmetic problems; the user types the correct answer and presses enter, a new question appears, so on and so forth.
THE MAJOR PROBLEM WE ARE HAVING WITH THIS SCRIPT:
after the subject has completed all of the problems, a broadcast "Done" is sent out, which prompts a new block of blocks to begin...
..in this new block of blocks, user again meets the introduction sprite and the introduction background, is told their correct/incorrect score, and is thanked for participating. the bottom block in this mini-script says
[blocks] <stop script> [/blocks]
the script does not stop completely though--if the user thereafter presses "enter" or "space bar" the script restarts and their recorded data is lost.
tried stop all and this does nto work either.
help?
<stop script>
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Hi, jlyman1.
Stopping a project (e.g. using "stop all" or the stop button) does not disable the "when _ key pressed" event triggers -- they are always active. However, you can use a variable to control what gets done by the key pressed scripts. For example, you might make a variable called "disableKeys" and add the following at the start of each "when key _ pressed" script:
if disableKeys > 0
stop script
Make sure you set disableKeys to zero when your program starts, then set it to 1 when you want to disable the key pressed scripts.
Hope that helps!
-- John
Last edited by johnm (2011-07-28 12:36:25)
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I posted this bug in the thread in announcements (I probably didn't notice this thread) -- so I'll post it here since it still seems to be occuring.
Your computer's Operating System: Windows
Your web browser's name and version: Chrome (12)
Flash version: 10.3.181.35
Description of Problem: In fullscreen, when a sprite is using the say block, in some situations, certain text does not appear. For example, in one situation Gobo is supposed to be saying "Welcome to the Scratch Community!", however the word community does not appear, so there is an empty white space.
Link to project: Example here.
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