Just tell me 2 block ideas on this thread and add this to your signature:
I joined the Raxieblox team! Click [url=http://scratch.mit.edu/forums/viewtopic.php?pid=765492#p765492]here[/url] to join! ;)
LIST OF DEVELOPERS
FEATURES
Build your own blocks (mabye)(),
New blocks (obvious),
...
Last edited by williambl (2012-04-21 06:47:14)
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Is Raxieblocks a mod?
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1906010 wrote:
williambl begged:
Please! I beg u!williambl wrote:
tell me 2 block ideas on this thread
[Point to X: (number) Y: (number)]
[clone this sprite]
[delete this sprite]
There. You have three.
Sorry I already have those.
Last edited by williambl (2011-05-22 12:28:48)
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williambl wrote:
Just tell me 2 block ideas on this thread and add this to your signature:
Code:
I joined the Raxieblocks team! Click [url=http://scratch.mit.edu/forums/viewtopic.php?pid=765492#p765492]here[/url] to join! ;)EDIT: RAXIEBLOCKS HAS BEEN SUSPENDED. I DO NOT KNOW WHAT IS WRONG WITH IT AND MY DAD WILL HAVE TO FIX IT. (fatal error) I AM ONLY 8 SO I CAN'T DO IT. I ONLY KNOW BASICS IN SQUEAK AND (SOME) HTML.
LIST OF DEVELOPERS
FEATURES
Build your own blocks (http://imageshack.us/m/62/5094/smileei.png),
New blocks (obvious),
...
What went worng? You can justs tart over. Hack scratch>hold alt and click the scratchframemorph and click the X>click the white space>go to open>then scratch, and you will be able to start over!
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WindowsExplorer wrote:
williambl wrote:
Just tell me 2 block ideas on this thread and add this to your signature:
Code:
I joined the Raxieblocks team! Click [url=http://scratch.mit.edu/forums/viewtopic.php?pid=765492#p765492]here[/url] to join! ;)EDIT: RAXIEBLOCKS HAS BEEN SUSPENDED. I DO NOT KNOW WHAT IS WRONG WITH IT AND MY DAD WILL HAVE TO FIX IT. (fatal error) I AM ONLY 8 SO I CAN'T DO IT. I ONLY KNOW BASICS IN SQUEAK AND (SOME) HTML.
LIST OF DEVELOPERS
FEATURES
Build your own blocks (http://imageshack.us/m/62/5094/smileei.png),
New blocks (obvious),
...What went worng? You can justs tart over. Hack scratch>hold alt and click the scratchframemorph and click the X>click the white space>go to open>then scratch, and you will be able to start over!
I know but I have added looaaaaads of features and it is fixable anyway.
X>click the white space>go to open>then scratch, and you will be able to start over won't work.
Last edited by williambl (2011-06-01 03:05:53)
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I have an idea for 3D in RaxieBlocks:
If the size of the image could be divided by omitting every coloured pixel that is specific distances from the beginning of a coloured pixel vertical ( | ) line (in a pattern), and if the width is 1, switch direction from left to right and begin sizing up to 100% again, it might be possible you could create a block to tilt the sprite.
The (size) variable must be set from it's normal value by subtracting the (Z position) from it, and adding the subtracted value to the (Y position)
It is already possible in Scratch to create 3D but tilting could not happen in the way I create it.
It is pretty hard to explain so you can reply if it sounds confusing.
Last edited by rdococ (2011-12-29 15:57:43)
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rdococ wrote:
I have an idea for 3D in RaxieBlocks:
If the size of the image could be divided by omitting every coloured pixel that is specific distances from the beginning of a coloured pixel vertical ( | ) line (in a pattern), and if the width is 1, switch direction from left to right and begin sizing up to 100% again, it might be possible you could create a block to tilt the sprite.
The (size) variable must be set from it's normal value by subtracting the (Z position) from it, and adding the subtracted value to the (Y position)
It is already possible in Scratch to create 3D but tilting could not happen in the way I create it.
It is pretty hard to explain so you can reply if it sounds confusing.
Explain please.
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williambl wrote:
rdococ wrote:
I have an idea for 3D in RaxieBlocks:
If the size of the image could be divided by omitting every coloured pixel that is specific distances from the beginning of a coloured pixel vertical ( | ) line (in a pattern), and if the width is 1, switch direction from left to right and begin sizing up to 100% again, it might be possible you could create a block to tilt the sprite.
The (size) variable must be set from it's normal value by subtracting the (Z position) from it, and adding the subtracted value to the (Y position)
It is already possible in Scratch to create 3D but tilting could not happen in the way I create it.
It is pretty hard to explain so you can reply if it sounds confusing.Explain please.
I think he means like this. You need Panther to view the project. I think the stretch blocks are obsolete in Scratch, but I am too lazy to resurrect them.
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nathanprocks wrote:
williambl wrote:
rdococ wrote:
I have an idea for 3D in RaxieBlocks:
If the size of the image could be divided by omitting every coloured pixel that is specific distances from the beginning of a coloured pixel vertical ( | ) line (in a pattern), and if the width is 1, switch direction from left to right and begin sizing up to 100% again, it might be possible you could create a block to tilt the sprite.
The (size) variable must be set from it's normal value by subtracting the (Z position) from it, and adding the subtracted value to the (Y position)
It is already possible in Scratch to create 3D but tilting could not happen in the way I create it.
It is pretty hard to explain so you can reply if it sounds confusing.Explain please.
I think he means like this. You need Panther to view the project. I think the stretch blocks are obsolete in Scratch, but I am too lazy to resurrect them.
I made a Scratch project but It only works offline because it uses obsolete blocks.
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heres an idea!
say what [ sprite 1 ] said last say nothing goto url[ website ] said last pause sound[pop v] continue sound[pop v exclude color [#00FF00] include color [#00FF00] pause project resume project when [more keyboard buttons v] pressed move all sprites to x [0] y [0[ play computer default beep
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stickdude123 wrote:
heres an idea!
say what [ sprite 1 ] said last say nothing goto url[ website ] said last continue sound[pop v] exclude color [#00FF00] include color [#00FF00] move all sprites to x [0] y [0]
I deleted ones I already have.
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williambl wrote:
stickdude123 wrote:
heres an idea!
say what [ sprite 1 ] said last say nothing goto url[ website ] said last continue sound[pop v] exclude color [#00FF00] include color [#00FF00] move all sprites to x [0] y [0]I deleted ones I already have.
I thought you forgot about Scratch lol.
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nathanprocks wrote:
williambl wrote:
stickdude123 wrote:
heres an idea!
say what [ sprite 1 ] said last say nothing goto url[ website ] said last continue sound[pop v] exclude color [#00FF00] include color [#00FF00] move all sprites to x [0] y [0]I deleted ones I already have.
I thought you forgot about Scratch lol.
I didn't.
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<[show v]> cursor <[show v]> cursor for [3] secs set cursor to <[normal v]> play default beepshow cursor is a block that lets your either show or hide a cursor
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stickdude123 wrote:
<[show v]> cursor for [3] secs set cursor to <[normal v]>show cursor is a block that lets your either show or hide a cursor
the second one is the same but with a time limit of how long to show it
set cursor to normal changes the cursor to different icons [loading, wait, hovering over text, question]
default beep is the sound that plays when an error occurs,
Deleted ones I already have.
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replace [ (Red, Green or Blue) v] with [#808000]Remove one of the RGB values of the pixels of the sprite and replace the colour with the amount of [#808000] light mixed with the other two values of every pixel.
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Have you ever thought about Raycasting Blocks?
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