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#1 2011-04-23 17:43:30

thebuilderdd
Scratcher
Registered: 2008-01-26
Posts: 1000+

how do you make a scratch mod

For linux and mac? I want tackle to be like that.

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#2 2011-04-23 17:59:45

bbbeb
Scratcher
Registered: 2009-06-11
Posts: 1000+

Re: how do you make a scratch mod

thebuilderdd wrote:

For linux and mac? I want tackle to be like that.

Give them the image file
Simple enough, they should use the Scratch files and copypaste them to the new directory.


Back in my day.... there were no laws that censored the internet... now, there are.... nah.

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#3 2011-04-23 18:02:54

thebuilderdd
Scratcher
Registered: 2008-01-26
Posts: 1000+

Re: how do you make a scratch mod

bbbeb wrote:

thebuilderdd wrote:

For linux and mac? I want tackle to be like that.

Give them the image file
Simple enough, they should use the Scratch files and copypaste them to the new directory.

No. It should be auto install.

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#4 2011-04-23 18:12:24

bbbeb
Scratcher
Registered: 2009-06-11
Posts: 1000+

Re: how do you make a scratch mod

thebuilderdd wrote:

bbbeb wrote:

thebuilderdd wrote:

For linux and mac? I want tackle to be like that.

Give them the image file
Simple enough, they should use the Scratch files and copypaste them to the new directory.

No. It should be auto install.

Don't even bother.
Even Scratch didn't.
Unless your willing to learn C++...


Back in my day.... there were no laws that censored the internet... now, there are.... nah.

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#5 2011-04-23 19:21:29

floppy_gunk
Scratcher
Registered: 2008-11-14
Posts: 500+

Re: how do you make a scratch mod

thebuilderdd wrote:

For linux and mac? I want tackle to be like that.

I do know a few tips for Mac (I made a Mac version of Panther):

1. Copy the Scratch folder and rename it to your mod.
2. You can change the icon images using a program like IconStiX.
3. Rename the application to your mod and replace the image file with your mod's.
4. Right click the application and choose 'Show Package Contents', then double click the 'Contents' folder.
3. In 'Resources', there will be a bunch of icons. Make a 512 x 512 version of your icon (and 256 x 256, 128 x 128, 32 x 32, and 16 x 16 if you want), and use Icon Composer (built into mac) to turn it into an icns file. Replace the Scratch icons with it (Make sure the name is the same as the Scratch icon).
4. In 'Mac OS', there is a file named 'Scratch'. Replace the rename it with your mod name.
5. There is a file called 'Info.plist' in the 'Contents' folder. Open it.
6. Change the value of 'Executable file' and 'Bundle name' to your mod name, and 'Icon file' to '*yourmodname*App'. Change the value of 'Bundle identifier' to a link leading to your mod, but in reverse order (so 'scratch.mit.edu' becomes 'edu.mit.scratch'), and 'Bundle Creator OS Type code' to a four letter abbreviation for your mod (in capitals).
7. If you have a special file type your program opens, change the file extensions under 'Document types'.
8. Find 'SqueakImageName' and change the value to '*yourmodname*.image'
8. You might have to change the value of 'InfoDictionary version'.
9. If you need something to compare your changes with, look at the BYOB 'Info.plist'.
10. Save.

And then it is complete!  smile


http://img163.imageshack.us/img163/1917/2856lg.jpg Get it now!  smile

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#6 2011-04-23 21:10:52

thebuilderdd
Scratcher
Registered: 2008-01-26
Posts: 1000+

Re: how do you make a scratch mod

floppy_gunk wrote:

thebuilderdd wrote:

For linux and mac? I want tackle to be like that.

I do know a few tips for Mac (I made a Mac version of Panther):

1. Copy the Scratch folder and rename it to your mod.
2. You can change the icon images using a program like IconStiX.
3. Rename the application to your mod and replace the image file with your mod's.
4. Right click the application and choose 'Show Package Contents', then double click the 'Contents' folder.
3. In 'Resources', there will be a bunch of icons. Make a 512 x 512 version of your icon (and 256 x 256, 128 x 128, 32 x 32, and 16 x 16 if you want), and use Icon Composer (built into mac) to turn it into an icns file. Replace the Scratch icons with it (Make sure the name is the same as the Scratch icon).
4. In 'Mac OS', there is a file named 'Scratch'. Replace the rename it with your mod name.
5. There is a file called 'Info.plist' in the 'Contents' folder. Open it.
6. Change the value of 'Executable file' and 'Bundle name' to your mod name, and 'Icon file' to '*yourmodname*App'. Change the value of 'Bundle identifier' to a link leading to your mod, but in reverse order (so 'scratch.mit.edu' becomes 'edu.mit.scratch'), and 'Bundle Creator OS Type code' to a four letter abbreviation for your mod (in capitals).
7. If you have a special file type your program opens, change the file extensions under 'Document types'.
8. Find 'SqueakImageName' and change the value to '*yourmodname*.image'
8. You might have to change the value of 'InfoDictionary version'.
9. If you need something to compare your changes with, look at the BYOB 'Info.plist'.
10. Save.

And then it is complete!  smile

I dont have a Mac

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#7 2011-04-23 21:43:01

PythonLibrary
Scratcher
Registered: 2011-03-26
Posts: 100+

Re: how do you make a scratch mod

bbbeb wrote:

thebuilderdd wrote:

bbbeb wrote:

Give them the image file
Simple enough, they should use the Scratch files and copypaste them to the new directory.

No. It should be auto install.

Don't even bother.
Even Scratch didn't.
Unless your willing to learn C++...

to install scratch, you just went to the ubuntu software center. Easy as pie to download.


http://dl.dropbox.com/u/9137793/Python%20Library%20logo.png
Our website: pylibrary.co.cc http://dl.dropbox.com/u/9137793/Awesomeness%20Block.gif

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#8 2011-04-24 02:39:37

floppy_gunk
Scratcher
Registered: 2008-11-14
Posts: 500+

Re: how do you make a scratch mod

thebuilderdd wrote:

I dont have a Mac

Well then it's a bit hard to make it for the mac, then, isn't it?  wink


http://img163.imageshack.us/img163/1917/2856lg.jpg Get it now!  smile

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#9 2011-04-24 08:58:47

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: how do you make a scratch mod

thebuilderdd wrote:

floppy_gunk wrote:

thebuilderdd wrote:

For linux and mac? I want tackle to be like that.

I do know a few tips for Mac (I made a Mac version of Panther):

1. Copy the Scratch folder and rename it to your mod.
2. You can change the icon images using a program like IconStiX.
3. Rename the application to your mod and replace the image file with your mod's.
4. Right click the application and choose 'Show Package Contents', then double click the 'Contents' folder.
3. In 'Resources', there will be a bunch of icons. Make a 512 x 512 version of your icon (and 256 x 256, 128 x 128, 32 x 32, and 16 x 16 if you want), and use Icon Composer (built into mac) to turn it into an icns file. Replace the Scratch icons with it (Make sure the name is the same as the Scratch icon).
4. In 'Mac OS', there is a file named 'Scratch'. Replace the rename it with your mod name.
5. There is a file called 'Info.plist' in the 'Contents' folder. Open it.
6. Change the value of 'Executable file' and 'Bundle name' to your mod name, and 'Icon file' to '*yourmodname*App'. Change the value of 'Bundle identifier' to a link leading to your mod, but in reverse order (so 'scratch.mit.edu' becomes 'edu.mit.scratch'), and 'Bundle Creator OS Type code' to a four letter abbreviation for your mod (in capitals).
7. If you have a special file type your program opens, change the file extensions under 'Document types'.
8. Find 'SqueakImageName' and change the value to '*yourmodname*.image'
8. You might have to change the value of 'InfoDictionary version'.
9. If you need something to compare your changes with, look at the BYOB 'Info.plist'.
10. Save.

And then it is complete!  smile

I dont have a Mac

LOL. He just spent so long on this and then you don't have a mac. Sorry, It just seems like some cartoon!


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#10 2011-05-11 17:15:06

bamalam929
Scratcher
Registered: 2011-04-12
Posts: 2

Re: how do you make a scratch mod

=d

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#11 2012-07-27 12:07:04

dreamod
New Scratcher
Registered: 2012-01-22
Posts: 100+

Re: how do you make a scratch mod

You could ask me to make a modified vm for your mod, I have a mac and I can do it in five minutes.

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