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#3126 2011-04-10 19:22:24

fullmoon
Retired Community Moderator
Registered: 2007-06-04
Posts: 1000+

Re: BYOB 3 - Discussion Thread

bharvey wrote:

fullmoon wrote:

but not necessarily in a recursive context. Why suggest that it only be used as such?

Would you settle for "is used mainly when making a recursive call..."?

[/quote[
Sounds great to me!

bharvey wrote:

Also, this:
http://j.mp/fWu2d9
big_smile

Okay, what am I missing here?

I just think it's funny that it's always Jens' turn  smile


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#3127 2011-04-12 11:27:02

ProgrammingFreak
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Registered: 2010-09-04
Posts: 1000+

Re: BYOB 3 - Discussion Thread

Jens wrote:

new version of Morphic.js

Hi, all. I have just updated Morphic.js with basic text editing capabilities for TextMorphs (multi line, word wrapping strings). It feels kinda funny to re-invent how text editing works from the bare metal, but if we're contemplating to bootstrap BYOB4 at some point this needs to get done.

Cool. I have really enjoyed this and am inspired to work on a project of my own. Cause this is amazing! Its called Worldz.

Last edited by ProgrammingFreak (2011-04-12 16:07:46)

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#3128 2011-04-12 19:05:40

xly
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Registered: 2010-04-17
Posts: 100+

Re: BYOB 3 - Discussion Thread

bharvey wrote:

Alpha testers: Please find bugs in the 3.1 Reference Manual (pdf).  Thanks!

I've read with attention your reference manual. As clear as possible.
I've just to comment how to undertand greyed" expressions (or equivalent)

The difference between DIRECTION and THE [DIRECTION] BLOCK for example (*)  exists for languages like Lisp and Logo.For Logo "NAME defines the "name" of a box ( or a drawer) (In fact a memory address ) whereas  :NAME defines the "contents" of the box named "NAME (or drawer) (In fact a first-class expression).
SET Foo TO Value is an instruction allowing to fill the "drawer" Foo with the contents Value. It is like tinkery, a lot of small boxes containing many different objects !!

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#3129 2011-04-13 15:04:31

14God
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Registered: 2008-11-14
Posts: 100+

Re: BYOB 3 - Discussion Thread

OOP tool sprite?


http://cs.berkeley.edu/~bh/sig4.png
Logic and reason have led me to atheism... but I'm stuck with the name  tongue

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#3130 2011-04-14 01:19:56

bharvey
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Registered: 2008-08-10
Posts: 1000+

Re: BYOB 3 - Discussion Thread

14God wrote:

OOP tool sprite?

Yeah, coming.  I'm waiting to be totally sure I know what the OOP primitives do.  smile


http://cs.berkeley.edu/~bh/sig5.png

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#3131 2011-04-14 06:07:51

Jens
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Registered: 2007-06-04
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Re: BYOB 3 - Discussion Thread

another update on Morphic.js

I've extended the inspector window to be a universal object editor. Also new in the inspector is an evaluation pane in which you can type in any JavaScript expression and evaluate it in the context of the inspectee. Now we can (almost) use Morphic like Squeak.

Oh, and I've begun to implement turtle graphics, check out this Youtube video to find out how you can directly modify objects in Morphic.

Ideas and bugfixes welcome!

Last edited by Jens (2011-04-14 07:35:22)


Jens Mönig

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#3132 2011-04-14 06:50:07

ProgrammingFreak
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Registered: 2010-09-04
Posts: 1000+

Re: BYOB 3 - Discussion Thread

Jens wrote:

another update on Morphic.js

I've extended the inspector window to be a universal object editor. Also new in the inspector is an evaluation pane in which you can type in any JavaScript expression and evaluate it in the context of the inspectee. Now we can (almost) use Morphic like Squeak.

Oh, and I've begun to implement turtle graphics, check out this Youtube video to find out how you can directly modify objects in Morphic.

Ideas and bugfixes welcome!

How about a painting tool? You could make a Paint Morph. That wouldn't be too hard.

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#3133 2011-04-14 07:34:09

Jens
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Re: BYOB 3 - Discussion Thread

Yup, that's all on the list. We definitely have to have a paint editor. But it's probably going to be a conglomeration of multiple Morphs, consisting of a paint canvas, a tool box, a text box etc.


Jens Mönig

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#3134 2011-04-14 07:35:59

Jens
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Re: BYOB 3 - Discussion Thread

Ugh, here's the correct link to the video:
http://www.scratch.mit.edu/ext/youtube/?v=6VNzUrt5ETQ

Last edited by Jens (2011-04-14 07:37:32)


Jens Mönig

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#3135 2011-04-16 19:16:37

shadow_7283
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Registered: 2007-11-07
Posts: 1000+

Re: BYOB 3 - Discussion Thread

*bump*
This thread left the first page!  yikes

Last edited by shadow_7283 (2011-04-16 19:16:51)

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#3136 2011-04-16 21:05:25

bharvey
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Registered: 2008-08-10
Posts: 1000+

Re: BYOB 3 - Discussion Thread

BYOB World Tour
(a/k/a Brian's travel plans):

Boston May 18-Jun 3 (Scratch Day @ MIT!)
Scandinavian tour Jun 23-Jul 12
visit Jens! Jul 12-17

Hoping to meet Scratchers along the way...


http://cs.berkeley.edu/~bh/sig5.png

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#3137 2011-04-16 21:35:33

shadow_7283
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Registered: 2007-11-07
Posts: 1000+

Re: BYOB 3 - Discussion Thread

Whoa! That's quite a trip. Good luck!

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#3138 2011-04-16 23:04:57

bharvey
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Registered: 2008-08-10
Posts: 1000+

Re: BYOB 3 - Discussion Thread

shadow_7283 wrote:

Whoa! That's quite a trip. Good luck!

Thanks.  Two trips, actually; I get to spend almost two weeks at home in between. :-)


http://cs.berkeley.edu/~bh/sig5.png

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#3139 2011-04-17 01:02:15

scimonster
Community Moderator
Registered: 2010-06-13
Posts: 1000+

Re: BYOB 3 - Discussion Thread

Doesn't seem like you'll be near me.

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#3140 2011-04-17 03:05:53

Jens
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Re: BYOB 3 - Discussion Thread

Jens' travel plans:

Hong Kong: Apr. 21-26
USA: Jun. 2-26


Jens Mönig

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#3141 2011-04-19 13:53:45

bharvey
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Registered: 2008-08-10
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Re: BYOB 3 - Discussion Thread

We are pleased to announce (finally) the official beta test release of BYOB 3.1.

Jens wrote:

this is the first beta build for v3.1. Apart from just a few minor bug fixes it features the capability to select "empty" for attribut slots and object slots, e.g. in the OF block.

Thanks for all the testing and bug reports,
enjoy!

--Jens

Documentation, tools, etc. coming soon, but not today -- I have a proposal due tomorrow.  sad


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#3142 2011-04-19 14:52:58

Taneb
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Registered: 2009-07-07
Posts: 100+

Re: BYOB 3 - Discussion Thread

bharvey wrote:

I have a proposal due tomorrow.  sad

Unless I have completely misinterpreted you, congratulations!

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#3143 2011-04-19 14:54:40

ProgrammingFreak
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Registered: 2010-09-04
Posts: 1000+

Re: BYOB 3 - Discussion Thread

Jens wrote:

Yup, that's all on the list. We definitely have to have a paint editor. But it's probably going to be a conglomeration of multiple Morphs, consisting of a paint canvas, a tool box, a text box etc.

How would you want the tool? Like where you paint onto the world, or like scratch, where a morph pops up that you can draw on?

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#3144 2011-04-19 17:43:35

Jens
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Registered: 2007-06-04
Posts: 1000+

Re: BYOB 3 - Discussion Thread

I think the paint editor, like in Scratch, should open in a separate window or dialog box, same as the blocks editor. That way it can be moved around, in case you want to look at what's otherwise hidden underneath it. But I'm open to suggestions. What do you think?


Jens Mönig

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#3145 2011-04-19 19:35:50

bharvey
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Registered: 2008-08-10
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Re: BYOB 3 - Discussion Thread

Taneb wrote:

Unless I have completely misinterpreted you, congratulations!

No, the congratulations come (maybe) around September or October when they decide who gets funded.  It's going to be very competitive; they'll probably have about 100 times as many proposals as they can fund.  Stay tuned.


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#3146 2011-04-19 19:42:31

bharvey
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Registered: 2008-08-10
Posts: 1000+

Re: BYOB 3 - Discussion Thread

I lied; I got the documentation done today.  Install the help screens in the Help/en folder, and here's the manual.


http://cs.berkeley.edu/~bh/sig5.png

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#3147 2011-04-20 13:26:00

14God
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Registered: 2008-11-14
Posts: 100+

Re: BYOB 3 - Discussion Thread

bharvey wrote:

No, the congratulations come (maybe) around September or October when they decide who gets funded.  It's going to be very competitive; they'll probably have about 100 times as many proposals as they can fund.  Stay tuned.

How will you take over the world if they don't fund CS 10?   wink


http://cs.berkeley.edu/~bh/sig4.png
Logic and reason have led me to atheism... but I'm stuck with the name  tongue

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#3148 2011-04-20 13:59:20

ProgrammingFreak
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Registered: 2010-09-04
Posts: 1000+

Re: BYOB 3 - Discussion Thread

Jens wrote:

I think the paint editor, like in Scratch, should open in a separate window or dialog box, same as the blocks editor. That way it can be moved around, in case you want to look at what's otherwise hidden underneath it. But I'm open to suggestions. What do you think?

Yeah, thats what I thought. I think that is a great idea!  big_smile  The reason I was wondering was because I thought I might just fiddle around with it.  tongue

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#3149 2011-04-20 14:34:27

Taneb
Scratcher
Registered: 2009-07-07
Posts: 100+

Re: BYOB 3 - Discussion Thread

bharvey wrote:

Taneb wrote:

Unless I have completely misinterpreted you, congratulations!

No, the congratulations come (maybe) around September or October when they decide who gets funded.  It's going to be very competitive; they'll probably have about 100 times as many proposals as they can fund.  Stay tuned.

Haha, I thought you meant like a proposal with a ring and a girlfriend.

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#3150 2011-04-20 14:38:30

ProgrammingFreak
Scratcher
Registered: 2010-09-04
Posts: 1000+

Re: BYOB 3 - Discussion Thread

Taneb wrote:

bharvey wrote:

Taneb wrote:

Unless I have completely misinterpreted you, congratulations!

No, the congratulations come (maybe) around September or October when they decide who gets funded.  It's going to be very competitive; they'll probably have about 100 times as many proposals as they can fund.  Stay tuned.

Haha, I thought you meant like a proposal with a ring and a girlfriend.

big_smile

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