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#551 2011-03-05 16:38:06

Sunrise-Moon
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Registered: 2009-06-27
Posts: 1000+

Re: Official Scratchia Topic [the classic returns!]

technoguyx wrote:

Sunrise-Moon wrote:

technoguyx wrote:

Results so far:

A: 2 (me, werdna)
B: 0
C: 2 (johndo, Sunrise-Moon)

IMO, planks shouldn't be a currency, at all. Logs could be a better currency IMO, yet still they shouldn't be worth much considering tree farms are easy to make, harvest and replant. Also with changing werdna's system I mean something like this, including the logs idea:


C is possible though, we've been doing it the whole time and the few markets (including the Acres' homes) in Scratchia/Sunny Acres are doing fine.

But if you think about, usually, when you find a diamond, you find at least 2, and at most, 6. 6 x 128 = 768 coal. 6 x 64 = 384 iron, 6 x 48 = 288 gold (and gold is actually really hard to find, so I say it should be 10 - 20 to a diamond), 6 x 128 = 768 logs ( yikes ), 6 x 32 = 128 clay (if we're talking about clay balls, 32 are actually really easy to find), 6 x 16 = 96 lapis.

But few people could bother to mine that many coal, iron, gold, lapis or logs.  tongue  Clay is actually pretty abundant sometimes though, everytime you find some near a shore you get like 3 full stacks, or 6 diamonds if we implement this system.

Maybe clay shouldn't be a currency at all (at most an item to be sold) and 24/32 gold = 1 diamond.

What I was saying was diamond might be worth a bit too much if you view it that way.


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#552 2011-03-05 16:47:21

technoguyx
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Registered: 2008-10-18
Posts: 1000+

Re: Official Scratchia Topic [the classic returns!]

Sunrise-Moon wrote:

What I was saying was diamond might be worth a bit too much if you view it that way.

Oh. In that case maybe something like this:

werdna123 wrote:

1 diamond
=
48 iron
=
128 coal (leave it like that, coal is way too easy to find. If not, at most leave it at 1.5 stack, or 96 coal)
=
24 gold
=
128 logs (same as coal)
=
8 lapis (...and lapis is FREAKING HARD to find.  tongue )

Last edited by technoguyx (2011-03-05 16:49:01)


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#553 2011-03-05 16:53:08

Sunrise-Moon
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Registered: 2009-06-27
Posts: 1000+

Re: Official Scratchia Topic [the classic returns!]

technoguyx wrote:

Sunrise-Moon wrote:

What I was saying was diamond might be worth a bit too much if you view it that way.

Oh. In that case maybe something like this:

werdna123 wrote:

1 diamond
=
48 iron
=
128 coal (leave it like that, coal is way too easy to find. If not, at most leave it at 1.5 stack, or 96 coal)
=
24 gold
=
128 logs (same as coal)
=
8 lapis (...and lapis is FREAKING HARD to find.  tongue )

I guess I agree with that for the most part.


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#554 2011-03-05 17:05:31

technoguyx
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Registered: 2008-10-18
Posts: 1000+

Re: Official Scratchia Topic [the classic returns!]

Will check johndo's version of the save now  smile  We also need more votes to decide how we'll organize Scratchia's currency system. Maybe if A or B is chosen, we can replace the useless Scratchia forum with a currency trading building?


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#555 2011-03-05 17:06:51

Sunrise-Moon
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Registered: 2009-06-27
Posts: 1000+

Re: Official Scratchia Topic [the classic returns!]

technoguyx wrote:

Will check johndo's version of the save now  smile  We also need more votes to decide how we'll organize Scratchia's currency system. Maybe if A or B is chosen, we can replace the useless Scratchia forum with a currency trading building?

I say just use ores as currency, no need for points or anything like that.


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#556 2011-03-05 17:13:48

technoguyx
Scratcher
Registered: 2008-10-18
Posts: 1000+

Re: Official Scratchia Topic [the classic returns!]

Sunrise-Moon wrote:

technoguyx wrote:

Will check johndo's version of the save now  smile  We also need more votes to decide how we'll organize Scratchia's currency system. Maybe if A or B is chosen, we can replace the useless Scratchia forum with a currency trading building?

I say just use ores as currency, no need for points or anything like that.

But unless we stick to 1 ore only (which might be unpractical for small items, or big items if we use coal or something) currency exchanging will be eventually necessary. And the exchanging is already simple enough, especially since we're talking about fractions of stacks (8, 24, 32 etc).

Last edited by technoguyx (2011-03-05 17:14:54)


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#557 2011-03-05 17:20:54

Sunrise-Moon
Scratcher
Registered: 2009-06-27
Posts: 1000+

Re: Official Scratchia Topic [the classic returns!]

technoguyx wrote:

Sunrise-Moon wrote:

technoguyx wrote:

Will check johndo's version of the save now  smile  We also need more votes to decide how we'll organize Scratchia's currency system. Maybe if A or B is chosen, we can replace the useless Scratchia forum with a currency trading building?

I say just use ores as currency, no need for points or anything like that.

Yes but unless we stick to 1 ore only (which might be unpractical for small items) currency exchanging will be eventually necessary.

Oh, I see. There could be a fee for allowing your stuff to be exchanged.


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#558 2011-03-05 17:22:51

gbear605
Scratcher
Registered: 2008-03-06
Posts: 1000+

Re: Official Scratchia Topic [the classic returns!]

Should I destroy the forum??


Yeah, I'm mostly inactive.  I check in once in a while though.  If you want to contact me, I have a contact form at my website, http://escratch.org

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#559 2011-03-05 17:24:37

johndo77
Scratcher
Registered: 2010-07-30
Posts: 1000+

Re: Official Scratchia Topic [the classic returns!]

technoguyx wrote:

Will check johndo's version of the save now  smile  We also need more votes to decide how we'll organize Scratchia's currency system. Maybe if A or B is chosen, we can replace the useless Scratchia forum with a currency trading building?

woop woop


Crizapples

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#560 2011-03-05 17:29:15

Sunrise-Moon
Scratcher
Registered: 2009-06-27
Posts: 1000+

Re: Official Scratchia Topic [the classic returns!]

gbear605 wrote:

Should I destroy the forum??

No, don't.


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#561 2011-03-05 17:31:27

soupoftomato
Scratcher
Registered: 2009-07-18
Posts: 1000+

Re: Official Scratchia Topic [the classic returns!]

You guys are picky. This system works fine:


1 Iron Ingot = 1 credit
1 gold= 10 credit
1 diamond = 25 credits

It's actually been USED and has WORKED, and there's not much to remember.


I'm glad to think that the community will always be kind and helpful, the language will always be a fun and easy way to be introduced into programming, the motto will always be: Imagine, Program, Share - Nomolos

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#562 2011-03-05 17:32:29

Sunrise-Moon
Scratcher
Registered: 2009-06-27
Posts: 1000+

Re: Official Scratchia Topic [the classic returns!]

soupoftomato wrote:

You guys are picky. This system works fine:


1 Iron Ingot = 1 credit
1 gold= 10 credit
1 diamond = 25 credits

It's actually been USED and has WORKED, and there's not much to remember.

Ore works fine too, and I don't want to have to change the prices on my signs.


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#563 2011-03-05 17:35:39

technoguyx
Scratcher
Registered: 2008-10-18
Posts: 1000+

Re: Official Scratchia Topic [the classic returns!]

Sunrise-Moon wrote:

technoguyx wrote:

Sunrise-Moon wrote:


I say just use ores as currency, no need for points or anything like that.

Yes but unless we stick to 1 ore only (which might be unpractical for small items) currency exchanging will be eventually necessary.

Oh, I see. There could be a fee for allowing your stuff to be exchanged.

Hmmm good point! So, use ores separately, and allow stuff to be exchanged at the forum with, say, a %10 fee or something. If you have less than 10 of the ore, pay one still. That might complicate diamond exchange though.


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#564 2011-03-05 17:40:33

Sunrise-Moon
Scratcher
Registered: 2009-06-27
Posts: 1000+

Re: Official Scratchia Topic [the classic returns!]

technoguyx wrote:

Sunrise-Moon wrote:

technoguyx wrote:


Yes but unless we stick to 1 ore only (which might be unpractical for small items) currency exchanging will be eventually necessary.

Oh, I see. There could be a fee for allowing your stuff to be exchanged.

Hmmm good point! So, use ores separately, and allow stuff to be exchanged at the forum with, say, a %10 fee or something. If you have less than 10 of the ore, pay one still. That might complicate diamond exchange though.

Maybe just always have the fee be 1 coal, or, if you're exchanging a diamond, the fee is 3 - 5 coal?


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#565 2011-03-05 17:44:58

Sunrise-Moon
Scratcher
Registered: 2009-06-27
Posts: 1000+

Re: Official Scratchia Topic [the classic returns!]

Durn it! I get the save tomorrow (Sunday) and I'm usually out pretty much all day on Sundays D: .


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#566 2011-03-05 17:46:48

technoguyx
Scratcher
Registered: 2008-10-18
Posts: 1000+

Re: Official Scratchia Topic [the classic returns!]

Sunrise-Moon wrote:

technoguyx wrote:

Sunrise-Moon wrote:


Oh, I see. There could be a fee for allowing your stuff to be exchanged.

Hmmm good point! So, use ores separately, and allow stuff to be exchanged at the forum with, say, a %10 fee or something. If you have less than 10 of the ore, pay one still. That might complicate diamond exchange though.

Maybe just always have the fee be 1 coal, or, if you're exchanging a diamond, the fee is 3 - 5 coal?

Awh, I like the percentage idea. D: Maybe 1 of the mineral you're offering, and if it's diamond and you offer less than 3 or 5 you may pay 8 Iron Ingots instead.


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#567 2011-03-05 17:47:36

adriangl
Scratcher
Registered: 2007-07-02
Posts: 1000+

Re: Official Scratchia Topic [the classic returns!]

I think it should be up to the owner of the store....


Scratchin' since 2007

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#568 2011-03-05 17:52:21

Sunrise-Moon
Scratcher
Registered: 2009-06-27
Posts: 1000+

Re: Official Scratchia Topic [the classic returns!]

technoguyx wrote:

Sunrise-Moon wrote:

technoguyx wrote:


Hmmm good point! So, use ores separately, and allow stuff to be exchanged at the forum with, say, a %10 fee or something. If you have less than 10 of the ore, pay one still. That might complicate diamond exchange though.

Maybe just always have the fee be 1 coal, or, if you're exchanging a diamond, the fee is 3 - 5 coal?

Awh, I like the percentage idea. D: Maybe 1 of the mineral you're offering, and if it's diamond and you offer less than 3 or 5 you may pay 8 Iron Ingots instead.

Eh...I guess that'd be fine.


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#569 2011-03-05 17:53:16

technoguyx
Scratcher
Registered: 2008-10-18
Posts: 1000+

Re: Official Scratchia Topic [the classic returns!]

Ok then.

A: 2 (me and werdna)
B: 0
C: 3 (adriangl, johndo and Sunrise-Moon)

Looks like we won't estabilish any standards.  hmm  Poll should end in some 3 days.

Sunrise-Moon wrote:

technoguyx wrote:

Awh, I like the percentage idea. D: Maybe 1 of the mineral you're offering, and if it's diamond and you offer less than 3 or 5 you may pay 8 Iron Ingots instead.

Eh...I guess that'd be fine.

Wait, I just thought... Who would get the fee? There's no government in Scratchia, and I don't think someone in particular should be in charge of the currency exchange. Maybe they should go to the Ore Chest, which should be ONLY used for public stuff.

Last edited by technoguyx (2011-03-05 17:55:27)


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#570 2011-03-05 17:54:08

Sunrise-Moon
Scratcher
Registered: 2009-06-27
Posts: 1000+

Re: Official Scratchia Topic [the classic returns!]

technoguyx wrote:

Ok then.

A: 2 (me and werdna)
B: 0
C: 3 (adriangl, johndo and Sunrise-Moon)

Looks like we won't estabilish any standards.  hmm  Poll should end in some 3 days.

No, I change my vote to A.


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#571 2011-03-05 17:56:09

technoguyx
Scratcher
Registered: 2008-10-18
Posts: 1000+

Re: Official Scratchia Topic [the classic returns!]

A: 3 (me, Sunrise-Moon, werdna)
B: 0
C: 2 (adriangl, johndo)

Poll ends in March 8.


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#572 2011-03-05 18:05:27

Sunrise-Moon
Scratcher
Registered: 2009-06-27
Posts: 1000+

Re: Official Scratchia Topic [the classic returns!]

technoguyx wrote:

Wait, I just thought... Who would get the fee? There's no government in Scratchia, and I don't think someone in particular should be in charge of the currency exchange. Maybe they should go to the Ore Chest, which should be ONLY used for public stuff.

Where would the ore in the ore chest come from? Us. You put your unused ore in a chest so you can gain extra ore while you're waiting for your turn. The ore will be exchanged for other ore, and so you gained a sort of "interest". Get what I'm saying?


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#573 2011-03-05 18:08:18

technoguyx
Scratcher
Registered: 2008-10-18
Posts: 1000+

Re: Official Scratchia Topic [the classic returns!]

Sunrise-Moon wrote:

technoguyx wrote:

Wait, I just thought... Who would get the fee? There's no government in Scratchia, and I don't think someone in particular should be in charge of the currency exchange. Maybe they should go to the Ore Chest, which should be ONLY used for public stuff.

Where would the ore in the ore chest come from? Us. You put your unused ore in a chest so you can gain extra ore while you're waiting for your turn. The ore will be exchanged for other ore, and so you gained a sort of "interest". Get what I'm saying?

No I don't get it, I fail at economics actually...  sad

*actually bothers to analyse it*

Ok, so. You put, say, 64 coal in the ore chest... Someone trades it for, say, 16 Iron and pays 1 extra Iron as a fee. So you earn that extra Iron and get the other iron for your coal? But how would the interest work?

Last edited by technoguyx (2011-03-05 18:09:17)


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#574 2011-03-05 18:08:36

johndo77
Scratcher
Registered: 2010-07-30
Posts: 1000+

Re: Official Scratchia Topic [the classic returns!]

I would be glad to hack in some items to make an official trading building.

Change my vote to A.

Last edited by johndo77 (2011-03-05 18:08:54)


Crizapples

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#575 2011-03-05 18:10:59

technoguyx
Scratcher
Registered: 2008-10-18
Posts: 1000+

Re: Official Scratchia Topic [the classic returns!]

johndo77 wrote:

I would be glad to hack in some items to make an official trading building.

Change my vote to A.

Nononononononono, no InvEdit plz. If you want... Darn it I don't have material for a decent building. But I have like a stack and half of Sandstone if you need that, it makes good marbley floors.  tongue

Poll results so far:

A: 4 (me, Sunrise-Moon, werdna, johndo)
B: 0
C: 1 (adriangl)

Last edited by technoguyx (2011-03-05 18:15:11)


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