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#151 2011-02-20 21:17:57

Blade-Edge
Scratcher
Registered: 2009-06-13
Posts: 1000+

Re: Minecraft 2D Collaboration [no longer accepting applications]

You guys got beaten to the punch
http://scratch.mit.edu/projects/wakemeupwhenicare/1609840


http://img29.imageshack.us/img29/5145/scratchycat.gif CLASSY

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#152 2011-02-20 21:19:41

soupoftomato
Scratcher
Registered: 2009-07-18
Posts: 1000+

Re: Minecraft 2D Collaboration [no longer accepting applications]

Blade-Edge wrote:

You guys got beaten to the punch
http://scratch.mit.edu/projects/wakemeupwhenicare/1609840

I found diamonds on it!


I'm glad to think that the community will always be kind and helpful, the language will always be a fun and easy way to be introduced into programming, the motto will always be: Imagine, Program, Share - Nomolos

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#153 2011-02-20 21:50:22

Sunrise-Moon
Scratcher
Registered: 2009-06-27
Posts: 1000+

Re: Minecraft 2D Collaboration [no longer accepting applications]

technoguyx wrote:

ssss wrote:

umm..... 4 NIGHT & DAY, can't you uss Brightness?

But then it'll have to rerender every single block w/different brightness.

Exactly. Well, pretty much.


http://i1067.photobucket.com/albums/u427/HulKDzN/RebornBlade.png

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#154 2011-02-21 00:37:13

ssss
Scratcher
Registered: 2007-07-29
Posts: 1000+

Re: Minecraft 2D Collaboration [no longer accepting applications]

if Bri = 10
set Brightness to 10


Hey.  It's me SSSS, back from the dead!  smile

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#155 2011-02-21 00:40:47

ssss
Scratcher
Registered: 2007-07-29
Posts: 1000+

Re: Minecraft 2D Collaboration [no longer accepting applications]

Better
Forev <set brightness to Bri>


Hey.  It's me SSSS, back from the dead!  smile

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#156 2011-02-21 01:32:09

Sunrise-Moon
Scratcher
Registered: 2009-06-27
Posts: 1000+

Re: Minecraft 2D Collaboration [no longer accepting applications]

ssss wrote:

Better
Forev <set brightness to Bri>

You don't seem to understand- we're not using sprites for the blocks, we're using stamped sprites and stuff. When a block is broken, the background color of the sky (blue) is stamped upon the broken block. Unfortunately, this itself is a stamp, and stamps can not have their brightness changed. Since there is no "erase" stamp, which would fill in the selected section with the current background, there's nothing we can do to add night without going through considerable trouble and possible lag.

Thanks for trying to help, though.  smile


http://i1067.photobucket.com/albums/u427/HulKDzN/RebornBlade.png

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#157 2011-02-21 08:45:05

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Minecraft 2D Collaboration [no longer accepting applications]

kay. Almost done with crafting. Be done today.


http://i46.tinypic.com/dw7zft.png

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#158 2011-02-21 10:32:53

technoguyx
Scratcher
Registered: 2008-10-18
Posts: 1000+

Re: Minecraft 2D Collaboration [no longer accepting applications]

SeptimusHeap wrote:

kay. Almost done with crafting. Be done today.

Yay. I gotta finish the mining game soon so I can import it to the new version  big_smile  So far it's going good, I just need to let the player return to the surface (right now either you fall in lava or nothing) and I'll be ready. Also I made a cool sprite for the obsidian  smile

EDIT: Btw, will the new version have smelting and stuff? If not then the ore blocks will just give iron/gold ingots and diamonds for now.

Last edited by technoguyx (2011-02-21 10:34:25)


http://getgnulinux.org/links/en/linuxliberated_4_78x116.png

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#159 2011-02-21 10:53:29

throughthefire
Scratcher
Registered: 2009-07-09
Posts: 1000+

Re: Minecraft 2D Collaboration [no longer accepting applications]

Blade-Edge wrote:

You guys got beaten to the punch
http://scratch.mit.edu/projects/wakemeupwhenicare/1609840

Ha ha, VERY funny, Blade Edge!


Back. For now. Maybe.

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#160 2011-02-21 11:36:25

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Minecraft 2D Collaboration [no longer accepting applications]

technoguyx wrote:

SeptimusHeap wrote:

kay. Almost done with crafting. Be done today.

Yay. I gotta finish the mining game soon so I can import it to the new version  big_smile  So far it's going good, I just need to let the player return to the surface (right now either you fall in lava or nothing) and I'll be ready. Also I made a cool sprite for the obsidian  smile

EDIT: Btw, will the new version have smelting and stuff? If not then the ore blocks will just give iron/gold ingots and diamonds for now.

No, not yet. Right now all you can make is planks  tongue

Almost done...


http://i46.tinypic.com/dw7zft.png

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#161 2011-02-22 16:12:30

Sunrise-Moon
Scratcher
Registered: 2009-06-27
Posts: 1000+

Re: Minecraft 2D Collaboration [no longer accepting applications]

SeptimusHeap wrote:

technoguyx wrote:

SeptimusHeap wrote:

kay. Almost done with crafting. Be done today.

Yay. I gotta finish the mining game soon so I can import it to the new version  big_smile  So far it's going good, I just need to let the player return to the surface (right now either you fall in lava or nothing) and I'll be ready. Also I made a cool sprite for the obsidian  smile

EDIT: Btw, will the new version have smelting and stuff? If not then the ore blocks will just give iron/gold ingots and diamonds for now.

No, not yet. Right now all you can make is planks  tongue

Almost done...

Almost-almost done, yet?


http://i1067.photobucket.com/albums/u427/HulKDzN/RebornBlade.png

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#162 2011-02-22 17:04:59

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Minecraft 2D Collaboration [no longer accepting applications]

Sunrise-Moon wrote:

SeptimusHeap wrote:

technoguyx wrote:


Yay. I gotta finish the mining game soon so I can import it to the new version  big_smile  So far it's going good, I just need to let the player return to the surface (right now either you fall in lava or nothing) and I'll be ready. Also I made a cool sprite for the obsidian  smile

EDIT: Btw, will the new version have smelting and stuff? If not then the ore blocks will just give iron/gold ingots and diamonds for now.

No, not yet. Right now all you can make is planks  tongue

Almost done...

Almost-almost done, yet?

Making 3x3 grid...

An update for those who want to make new items (for when my new version is out):

1st: Make 10x10 image
2nd: Add the image to the Border sprite.
3rd: Add another 'add 0 to Inventory'
4th: Add a new inventory block, with a 20x20 enlargement of the picture.
5th: Add inventory numbers for the new item.
6th Add code to the mining and placing parts of Border.
7th: Add the colors to the man sprite so he can step on it.
8th (optional): Add the crafting recipie to Stuff, crafting a workbench would be 440440000, the 1st 3 numbers are the top row, left to right (3x3 grid is extended to the left and bottom), 2nd 3 are 2nd row, and so on.
9th (optional): Add 20x20 sprites crafting style to all of the crafting table sprites.
10th (optional): Add the item id of what it makes to the Makes list.
11th (optional): Add the amount to the Amount list.


http://i46.tinypic.com/dw7zft.png

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#163 2011-02-22 18:00:29

Sunrise-Moon
Scratcher
Registered: 2009-06-27
Posts: 1000+

Re: Minecraft 2D Collaboration [no longer accepting applications]

SeptimusHeap wrote:

Sunrise-Moon wrote:

SeptimusHeap wrote:


No, not yet. Right now all you can make is planks  tongue

Almost done...

Almost-almost done, yet?

Making 3x3 grid...

An update for those who want to make new items (for when my new version is out):

1st: Make 10x10 image
2nd: Add the image to the Border sprite.
3rd: Add another 'add 0 to Inventory'
4th: Add a new inventory block, with a 20x20 enlargement of the picture.
5th: Add inventory numbers for the new item.
6th Add code to the mining and placing parts of Border.
7th: Add the colors to the man sprite so he can step on it.
8th (optional): Add the crafting recipie to Stuff, crafting a workbench would be 440440000, the 1st 3 numbers are the top row, left to right (3x3 grid is extended to the left and bottom), 2nd 3 are 2nd row, and so on.
9th (optional): Add 20x20 sprites crafting style to all of the crafting table sprites.
10th (optional): Add the item id of what it makes to the Makes list.
11th (optional): Add the amount to the Amount list.

Alright  smile . Also, what's the current lag level?


http://i1067.photobucket.com/albums/u427/HulKDzN/RebornBlade.png

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#164 2011-02-22 18:39:21

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Minecraft 2D Collaboration [no longer accepting applications]

Sunrise-Moon wrote:

SeptimusHeap wrote:

Sunrise-Moon wrote:


Almost-almost done, yet?

Making 3x3 grid...

An update for those who want to make new items (for when my new version is out):

1st: Make 10x10 image
2nd: Add the image to the Border sprite.
3rd: Add another 'add 0 to Inventory'
4th: Add a new inventory block, with a 20x20 enlargement of the picture.
5th: Add inventory numbers for the new item.
6th Add code to the mining and placing parts of Border.
7th: Add the colors to the man sprite so he can step on it.
8th (optional): Add the crafting recipie to Stuff, crafting a workbench would be 440440000, the 1st 3 numbers are the top row, left to right (3x3 grid is extended to the left and bottom), 2nd 3 are 2nd row, and so on.
9th (optional): Add 20x20 sprites crafting style to all of the crafting table sprites.
10th (optional): Add the item id of what it makes to the Makes list.
11th (optional): Add the amount to the Amount list.

Alright  smile . Also, what's the current lag level?

Zilch. Except for loading.  big_smile


http://i46.tinypic.com/dw7zft.png

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#165 2011-02-22 19:24:47

Sunrise-Moon
Scratcher
Registered: 2009-06-27
Posts: 1000+

Re: Minecraft 2D Collaboration [no longer accepting applications]

SeptimusHeap wrote:

Sunrise-Moon wrote:

SeptimusHeap wrote:


Making 3x3 grid...

An update for those who want to make new items (for when my new version is out):

1st: Make 10x10 image
2nd: Add the image to the Border sprite.
3rd: Add another 'add 0 to Inventory'
4th: Add a new inventory block, with a 20x20 enlargement of the picture.
5th: Add inventory numbers for the new item.
6th Add code to the mining and placing parts of Border.
7th: Add the colors to the man sprite so he can step on it.
8th (optional): Add the crafting recipie to Stuff, crafting a workbench would be 440440000, the 1st 3 numbers are the top row, left to right (3x3 grid is extended to the left and bottom), 2nd 3 are 2nd row, and so on.
9th (optional): Add 20x20 sprites crafting style to all of the crafting table sprites.
10th (optional): Add the item id of what it makes to the Makes list.
11th (optional): Add the amount to the Amount list.

Alright  smile . Also, what's the current lag level?

Zilch. Except for loading.  big_smile

Cool  big_smile . How many sprites?


http://i1067.photobucket.com/albums/u427/HulKDzN/RebornBlade.png

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#166 2011-02-22 19:44:42

Necromaster
Scratcher
Registered: 2010-04-07
Posts: 1000+

Re: Minecraft 2D Collaboration [no longer accepting applications]

Hello. Has Sep finished his version yet?

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#167 2011-02-22 21:38:46

Rub0Gameton
Scratcher
Registered: 2008-03-30
Posts: 100+

Re: Minecraft 2D Collaboration [no longer accepting applications]

Some day ill be able to do something... right?


Are you doing a collab and need a 24/7 TeamSpeak channel? Contact me... somewhere. =P

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#168 2011-02-22 22:49:15

Sunrise-Moon
Scratcher
Registered: 2009-06-27
Posts: 1000+

Re: Minecraft 2D Collaboration [no longer accepting applications]

Rub0Gameton wrote:

Some day ill be able to do something... right?

As soon as Sep finishes his update.


http://i1067.photobucket.com/albums/u427/HulKDzN/RebornBlade.png

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#169 2011-02-23 07:22:35

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Minecraft 2D Collaboration [no longer accepting applications]

Sunrise-Moon wrote:

SeptimusHeap wrote:

Sunrise-Moon wrote:


Alright  smile . Also, what's the current lag level?

Zilch. Except for loading.  big_smile

Cool  big_smile . How many sprites?

29. Sorry I'm taking so long.


http://i46.tinypic.com/dw7zft.png

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#170 2011-02-23 08:09:32

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Minecraft 2D Collaboration [no longer accepting applications]

[removed outdated link]

PLEASE don't use yet, this is only for viewing it. DON'T edit, I have to make 1 change so you can use the same costumes for ALL the crafting sprites.

Last edited by SeptimusHeap (2011-02-23 08:22:50)


http://i46.tinypic.com/dw7zft.png

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#171 2011-02-23 08:22:33

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Minecraft 2D Collaboration [no longer accepting applications]

Got it done b4 school:

Here

Please use a seperate image for the result sprite for crafting. All of the others can have the same image now.


http://i46.tinypic.com/dw7zft.png

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#172 2011-02-23 16:37:58

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Minecraft 2D Collaboration [no longer accepting applications]

Instructions:

NORMAL:
WASD - Move
Mouse pointer - Select
Left mouse - Dig
Space - Place
I - Open crafting
I + crafting bench selected with black box - Open 3x3 crafting

CRAFTING:
Left mouse - Place item/collect items
Space - Delete item


http://i46.tinypic.com/dw7zft.png

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#173 2011-02-23 16:41:35

Necromaster
Scratcher
Registered: 2010-04-07
Posts: 1000+

Re: Minecraft 2D Collaboration [no longer accepting applications]

SeptimusHeap wrote:

Got it done b4 school:

Here

Please use a seperate image for the result sprite for crafting. All of the others can have the same image now.

YES! Finally.

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#174 2011-02-23 20:18:52

throughthefire
Scratcher
Registered: 2009-07-09
Posts: 1000+

Re: Minecraft 2D Collaboration [no longer accepting applications]

Sweetness, Septimus! I think I might add some more crafting things and maybe a customizable inventory! I'll get right to work!


Back. For now. Maybe.

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#175 2011-02-23 22:22:38

Rub0Gameton
Scratcher
Registered: 2008-03-30
Posts: 100+

Re: Minecraft 2D Collaboration [no longer accepting applications]

Ok, this sounds good! BTW, could u delete Blade-Edge's comment on top of the 7th page? Its a little... (no offense) stupid


Are you doing a collab and need a 24/7 TeamSpeak channel? Contact me... somewhere. =P

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