I find those limits EXTREMLY irratating. Any specific reason for them?
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It's the only amount java can handle
Once 2.0 is out and upgraded to flash, the limit will be higher
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It's because of 2 things:
1. The Java player that plays Scratch projects online is pretty limited, and can't run big projects well.
2. There's only so much space on the Scratch server.
But with Scratch being moved to Flash, the new online player will be able to handle bigger projects, so the Scratch Team is going to increase the limit.
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meowmeow55 wrote:
It's because of 2 things:
1. The Java player that plays Scratch projects online is pretty limited, and can't run big projects well.
2. There's only so much space on the Scratch server.
But with Scratch being moved to Flash, the new online player will be able to handle bigger projects, so the Scratch Team is going to increase the limit.
3. On a slow connection, 10 megabytes takes a long time to load. Any more than that could take hours.
Also, when Scratch is ported to Flash, projects themselves will be much smaller, unlike now where just adding a few long scripts can noticeably increase the size.
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Oh, then I can't wait for Flash.
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maybe when the flash player is released there will also be a scratch patch to allow bigger uploads
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scimonster wrote:
maybe when the flash player is released there will also be a scratch patch to allow bigger uploads
![]()
Actually, 2.0 Offline will be flash too, so no need for a patch! Probably the new version will be equally integrated just like the online one.
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LS97 wrote:
scimonster wrote:
maybe when the flash player is released there will also be a scratch patch to allow bigger uploads
![]()
Actually, 2.0 Offline will be flash too, so no need for a patch! Probably the new version will be equally integrated just like the online one.
No, P2S said there would be an online flash player b4 scratch 2.
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scimonster wrote:
LS97 wrote:
scimonster wrote:
maybe when the flash player is released there will also be a scratch patch to allow bigger uploads
![]()
Actually, 2.0 Offline will be flash too, so no need for a patch! Probably the new version will be equally integrated just like the online one.
No, P2S said there would be an online flash player b4 scratch 2.
Well, it's already up and running (a beta version, I know)
Anyway that period of time won't be long!
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LS97 wrote:
scimonster wrote:
LS97 wrote:
Actually, 2.0 Offline will be flash too, so no need for a patch! Probably the new version will be equally integrated just like the online one.No, P2S said there would be an online flash player b4 scratch 2.
Well, it's already up and running
(a beta version, I know)
Anyway that period of time won't be long!
What, the experimental viewer? I heard that some features (like pen) don't work on it.
Anyways, I hope it comes soon. BTW, if you want that post, here it is.
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scimonster wrote:
LS97 wrote:
scimonster wrote:
No, P2S said there would be an online flash player b4 scratch 2.Well, it's already up and running
(a beta version, I know)
Anyway that period of time won't be long!What, the experimental viewer? I heard that some features (like pen) don't work on it.
Anyways, I hope it comes soon. BTW, if you want that post, here it is.![]()
Thanks! Not a long, tiring wall of text (I love those ) but it's good enough to suit me for now. Let's hope these news really come soon...
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It would cost too much money, but if they could, that would be great!
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meowmeow55 wrote:
It's because of 2 things:
1. The Java player that plays Scratch projects online is pretty limited, and can't run big projects well.
2. There's only so much space on the Scratch server.
But with Scratch being moved to Flash, the new online player will be able to handle bigger projects, so the Scratch Team is going to increase the limit.
So its Java that can't handle more than 10MB?
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Alternatives wrote:
meowmeow55 wrote:
It's because of 2 things:
1. The Java player that plays Scratch projects online is pretty limited, and can't run big projects well.
2. There's only so much space on the Scratch server.
But with Scratch being moved to Flash, the new online player will be able to handle bigger projects, so the Scratch Team is going to increase the limit.So its Java that can't handle more than 10MB?
Yes.
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Jirachiwishu wrote:
It would cost too much money, but if they could, that would be great!
It won't cost too much money. If I've heard correctly from Paddle2See* its just the Java Player that can't handle it, once 2.0 is out we'll be moved to Flash Player and the limit will go up.
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