@ soupoftomato: yah i assumed that too lol, i was confused when it didn't happen haha
@ thesaint: In all honesty, i like music i make, but i still know of much better music creators than me,
before i search, mind if we take a vote? just say A, B, C, or D
A: Short Loop, Epic Adventure sound
B: Short Loop, Other kind of sound
C: Full Song, Epic Adventure sound
D: Full song, Other kind of sound
please vote!
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PlayWithFire wrote:
@ soupoftomato: yah i assumed that too lol, i was confused when it didn't happen haha
@ thesaint: In all honesty, i like music i make, but i still know of much better music creators than me,
before i search, mind if we take a vote? just say A, B, C, or D
A: Short Loop, Epic Adventure sound
B: Short Loop, Other kind of sound
C: Full Song, Epic Adventure sound
D: Full song, Other kind of sound
please vote!
C
Soup, I assumed it to.
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PlayWithFire wrote:
mind if we take a vote? just say A, B, C, or D
A: Short Loop, Epic Adventure sound
B: Short Loop, Other kind of sound
C: Full Song, Epic Adventure sound
D: Full song, Other kind of sound
please vote!
Do the best that you can - do something that won't stress you out and take ages
I think a short loop would be fine; we don't need a full song and it would take tons of work. I can't decide between A and B though
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If anyone wants to make a banner for our sigs, I would be much obliged.
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TheSaint wrote:
How many Collabs are you in, Programmingfreak? I believe I have seen you in at least 2 others...
i quit one and the other my brother is in. I was helping him get introduced to everyone. i'll do banners!
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ProgrammingFreak wrote:
TheSaint wrote:
How many Collabs are you in, Programmingfreak? I believe I have seen you in at least 2 others...
i quit one and the other my brother is in. I was helping him get introduced to everyone. i'll do banners!
Oh, thats fine. Thanks.
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ProgrammingFreak wrote:
TheSaint wrote:
How many Collabs are you in, Programmingfreak? I believe I have seen you in at least 2 others...
i quit one and the other my brother is in. I was helping him get introduced to everyone. i'll do banners!
Let's both do them!
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Chrischb wrote:
ProgrammingFreak wrote:
TheSaint wrote:
How many Collabs are you in, Programmingfreak? I believe I have seen you in at least 2 others...
i quit one and the other my brother is in. I was helping him get introduced to everyone. i'll do banners!
Let's both do them!
How about the three of us do one each? We can use multiple banners - there's nothing wrong with that and it'll give a touch of variety to our collab
But if the others disagree, ProgrammingFreak should do the banner; we should let him have some work
Last edited by Jonathanpb (2011-02-02 23:17:55)
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Jonathanpb wrote:
Chrischb wrote:
ProgrammingFreak wrote:
i quit one and the other my brother is in. I was helping him get introduced to everyone. i'll do banners!Let's both do them!
How about the three of us do one each? We can use multiple banners - there's nothing wrong with that and it'll give a touch of variety to our collab
But if the others disagree, ProgrammingFreak should do the banner; we should let him have some work
I was going to suggest this!
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Hey. Animator People. I need attacking animations for everyone, ASAP!!!!!
By ASAP!!!!!! I mean right now, or preferably two hours ago.
Kthnxbye.
Last edited by TheSaint (2011-02-04 15:46:33)
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I'll try today ^^ How fluid do you want it? I'm guessing just a bit; it fits the graphic style
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Okay, but the animating won't be the best ^_^
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Chrischb wrote:
I'll try today ^^ How fluid do you want it? I'm guessing just a bit; it fits the graphic style
It doesn't have to be perfect by any means, just something so it doesn't look like they are just standing at the wall...
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TheSaint wrote:
Chrischb wrote:
I'll try today ^^ How fluid do you want it? I'm guessing just a bit; it fits the graphic style
It doesn't have to be perfect by any means, just something so it doesn't look like they are just standing at the wall...
Ok
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I didn't do the archer because I already did her costume, and I didn't do the carriage because the king is inside it.
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http://scratch.mit.edu/projects/Bobby500/1564376
Okay, I made a good walking script. You can see my example on the knight sprite. I need someone(Preferably a programmer) to copy it exactly according to my directions to the other enemies besides the peasent 1 and 2.
I also need them to add the attacking animations.
Finally, I still need:
-Credits Page
-A health bar, with script
-Cannon/catapult sprites(If they are already on the thread and I just missed them, just point it out.)
Last edited by Bobby500 (2011-02-05 09:08:02)
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A couple minor suggestions (I know you're in a rush but I think these could add a lot to the game):
1.Add some depth to the enemy field. It seems kind of strange that the enemies all walk straight at the exact same place. I'd like to see them go further down the field. While it might be difficult to find a way for the dragon to aim at different depths, I think you could come up with a very intuitive way without too much hassle.
2.Make the field fade to the mountain. While the mountain scenery looks very nice, it doesn't seem right that the field contrasts it so much. After all, they are both terrain aren't they?
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Bobby500 wrote:
http://scratch.mit.edu/projects/Bobby500/1564376
Okay, I made a good walking script. You can see my example on the knight sprite. I need someone(Preferably a programmer) to copy it exactly according to my directions to the other enemies besides the peasent 1 and 2.
I also need them to add the attacking animations.
Finally, I still need:
-Credits Page
-A health bar, with script
-Cannon/catapult sprites(If they are already on the thread and I just missed them, just point it out.)
Cannon/catapult/ballista all done already
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Bobby500 wrote:
-Cannon/catapult sprites(If they are already on the thread and I just missed them, just point it out.)
Yeah, we already did them
Ballista
Catapult
Cannon
Is anyone updating at the moment?
Last edited by Jonathanpb (2011-02-06 01:22:58)
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Yickpoo wrote:
Perhaps I could join? I'm sure many of members of my Scratch Legends team would come over to ask to join aswell. Or is it too late?
Sorry, it is too late to join.
Thanks for asking though.
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Chrischb wrote:
Yeah, TheSaint is.
Bobby500 wrote:
http://scratch.mit.edu/projects/Bobby500/1564376
Okay, I made a good walking script. You can see my example on the knight sprite. I need someone(Preferably a programmer) to copy it exactly according to my directions to the other enemies besides the peasent 1 and 2.
I also need them to add the attacking animations.
Actually, I was hoping some one else could finish up the walking scripts. I left detailed instructions on how to do so on the knight sprite with comments. I have a ton of homework right now, and can't get them all.
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shadow_7283 wrote:
A couple minor suggestions (I know you're in a rush but I think these could add a lot to the game):
1.Add some depth to the enemy field. It seems kind of strange that the enemies all walk straight at the exact same place. I'd like to see them go further down the field. While it might be difficult to find a way for the dragon to aim at different depths, I think you could come up with a very intuitive way without too much hassle.
2.Make the field fade to the mountain. While the mountain scenery looks very nice, it doesn't seem right that the field contrasts it so much. After all, they are both terrain aren't they?
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