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#301 2011-01-30 17:59:16

ProgrammingFreak
Scratcher
Registered: 2010-09-04
Posts: 1000+

Re: Teh Saintly Collab Team

TheSaint wrote:

TheSaint wrote:

shadow_7283 wrote:

The fireball looks great, but the physics are kind of flawed. For instance, when I shoot to the right, it turns left...

Fixed. Now you can't shoot backwards.  tongue

Programming freak, if you could start getting people to walk towards the cave and then attack it, I would be very happy.

ok!

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#302 2011-01-30 18:28:43

ProgrammingFreak
Scratcher
Registered: 2010-09-04
Posts: 1000+

Re: Teh Saintly Collab Team

Do we have all the little people drawn yet?

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#303 2011-01-30 18:52:40

soupoftomato
Scratcher
Registered: 2009-07-18
Posts: 1000+

Re: Teh Saintly Collab Team

ProgrammingFreak wrote:

Do we have all the little people drawn yet?

http://img709.imageshack.us/img709/869/exporter.png

You need to start pulling your own weight in this though.


I'm glad to think that the community will always be kind and helpful, the language will always be a fun and easy way to be introduced into programming, the motto will always be: Imagine, Program, Share - Nomolos

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#304 2011-01-30 21:09:48

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: Teh Saintly Collab Team

Okay............. what now?  tongue


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

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#305 2011-01-30 21:17:34

ProgrammingFreak
Scratcher
Registered: 2010-09-04
Posts: 1000+

Re: Teh Saintly Collab Team

Chrischb wrote:

Okay............. what now?  tongue

i do the next update

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#306 2011-01-30 21:23:36

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: Teh Saintly Collab Team

I feel a bit useless - I'm not contributing to the collab right now  tongue


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#307 2011-01-30 21:57:09

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Teh Saintly Collab Team

none of us can really do anything til programmingfreak does something


http://scratch.mit.edu/static/projects/PlayWithFire/1610180_sm.png
Check out the DG Games Website For the latest news on games like Infected

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#308 2011-01-30 22:48:06

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: Teh Saintly Collab Team

Hey, that means free time  big_smile


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

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#309 2011-01-30 22:50:21

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: Teh Saintly Collab Team

Yeah, take your time ProgrammingFreak  tongue

Joking, we need to finish our project as soon as possible...


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#310 2011-01-31 09:15:24

TheSaint
Scratcher
Registered: 2008-11-04
Posts: 1000+

Re: Teh Saintly Collab Team

soupoftomato wrote:

ProgrammingFreak wrote:

Do we have all the little people drawn yet?

http://img709.imageshack.us/img709/869/exporter.png

You need to start pulling your own weight in this though.

The only reason he wasn't doing anything was because we didn't give him anything to do.

Since you guys aren't doing anything, here is a couple of misclenneous things I would like:

~A credits page, formatted like the tutorial, but with all our names.
~The special animation. Something cool.  big_smile

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#311 2011-01-31 15:34:36

ProgrammingFreak
Scratcher
Registered: 2010-09-04
Posts: 1000+

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#312 2011-01-31 18:37:41

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: Teh Saintly Collab Team

*clicks*


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

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#313 2011-01-31 18:38:57

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: Teh Saintly Collab Team

The people need to be organized in my opinion  tongue  Peasants first, carriage last... and some people need more hitpoints than others.

But maybe you're just not done yet  tongue


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

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#314 2011-01-31 18:51:50

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: Teh Saintly Collab Team

I think we need levels - you know, the earlier ones would consist of peasants and the later ones a mix of higher-leveled enemies. That would make the game more interesting and offer more playing time.  tongue

Dragon Defense is looking great  big_smile  And I love the fireball - it goes so well  big_smile

We didn't implement the beach ball and squiggly line yet... we should get it done soon  neutral

The archer will shoot arrows and the wizard and witch will casts spells, right?  tongue


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#315 2011-01-31 19:31:50

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: Teh Saintly Collab Team

http://scratch.mit.edu/projects/Chrischb/1569934 Added arrows.

Last edited by Chrischb (2011-01-31 19:32:08)


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

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#316 2011-01-31 19:43:03

TheSaint
Scratcher
Registered: 2008-11-04
Posts: 1000+

Re: Teh Saintly Collab Team

Beachball is in it. Squigle will be health bar.

Give me a couple of days to work my voodoo scripting on it.  tongue

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#317 2011-01-31 21:18:47

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Teh Saintly Collab Team

Jonathanpb wrote:

I think we need levels - you know, the earlier ones would consist of peasants and the later ones a mix of higher-leveled enemies. That would make the game more interesting and offer more playing time.  tongue

THIS


http://scratch.mit.edu/static/projects/PlayWithFire/1610180_sm.png
Check out the DG Games Website For the latest news on games like Infected

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#318 2011-01-31 21:20:51

TheSaint
Scratcher
Registered: 2008-11-04
Posts: 1000+

Re: Teh Saintly Collab Team

PlayWithFire wrote:

Jonathanpb wrote:

I think we need levels - you know, the earlier ones would consist of peasants and the later ones a mix of higher-leveled enemies. That would make the game more interesting and offer more playing time.  tongue

THIS

TheSaint wrote:

Beachball is in it. Squigle will be health bar.

Give me a couple of days to work my voodoo scripting on it.  tongue

THIS.  tongue

Also, PWF, We need music. That is your official job from now on.

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#319 2011-01-31 22:04:10

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Teh Saintly Collab Team

TheSaint wrote:

PlayWithFire wrote:

Jonathanpb wrote:

I think we need levels - you know, the earlier ones would consist of peasants and the later ones a mix of higher-leveled enemies. That would make the game more interesting and offer more playing time.  tongue

THIS

TheSaint wrote:

Beachball is in it. Squigle will be health bar.

Give me a couple of days to work my voodoo scripting on it.  tongue

THIS.  tongue

Also, PWF, We need music. That is your official job from now on.

k do u want it with scratch  blocks as originally planned? or do you want it made with something better?  and do you want it made or found?

also i can help with programming too you know, after i finish with music  tongue


http://scratch.mit.edu/static/projects/PlayWithFire/1610180_sm.png
Check out the DG Games Website For the latest news on games like Infected

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#320 2011-01-31 22:50:29

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: Teh Saintly Collab Team

Some feedback:

BWOG wrote:

It goes a little too fast. And once you press start it immediately starts going so it's hard to start off.

Something to keep an eye out on.

@Saint: I'm excited  big_smile


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

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#321 2011-01-31 23:01:42

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: Teh Saintly Collab Team

I'M SO EXCITED WOOOOOOOOO WE'RE GOING TO PWNNNNNNNN  big_smile   big_smile   big_smile


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#322 2011-02-01 07:43:44

TheSaint
Scratcher
Registered: 2008-11-04
Posts: 1000+

Re: Teh Saintly Collab Team

PlayWithFire wrote:

TheSaint wrote:

PlayWithFire wrote:


THIS

TheSaint wrote:

Beachball is in it. Squigle will be health bar.

Give me a couple of days to work my voodoo scripting on it.  tongue

THIS.  tongue

Also, PWF, We need music. That is your official job from now on.

k do u want it with scratch  blocks as originally planned? or do you want it made with something better?  and do you want it made or found?

also i can help with programming too you know, after i finish with music  tongue

Whichever you think is best. It's your call.

Once you got that, I can give you another job.

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#323 2011-02-01 13:19:03

ProgrammingFreak
Scratcher
Registered: 2010-09-04
Posts: 1000+

Re: Teh Saintly Collab Team

What should I do now?

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#324 2011-02-01 18:11:54

TheSaint
Scratcher
Registered: 2008-11-04
Posts: 1000+

Re: Teh Saintly Collab Team

How many Collabs are you in, Programmingfreak? I believe I have seen you in at least 2 others...

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#325 2011-02-01 19:43:31

soupoftomato
Scratcher
Registered: 2009-07-18
Posts: 1000+

Re: Teh Saintly Collab Team

PlayWithFire wrote:

Jonathanpb wrote:

I think we need levels - you know, the earlier ones would consist of peasants and the later ones a mix of higher-leveled enemies. That would make the game more interesting and offer more playing time.  tongue

THIS

No one but me assumed that was how it would work?  yikes

You guys need to play some tower defense.


I'm glad to think that the community will always be kind and helpful, the language will always be a fun and easy way to be introduced into programming, the motto will always be: Imagine, Program, Share - Nomolos

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