Alrighty ho, lets get programming.
I want someone to create a menu system, first to start the game, and then for the upgrades after each level.
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Umm why is everybody posting on here??? 200 People have posted on here! or is that the views.....
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VanillaCreme wrote:
Umm why is everybody posting on here??? 200 People have posted on here! or is that the views.....
Not 200 people; 200 posts
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TheSaint wrote:
shadow_7283 wrote:
Sorry, not my collab.
Yeah, so...so...eh, it's cool.
I thought I could contribute my thoughts. If you don't want me to though...
jonathanpb wrote:
shadow_7283 wrote:
You need some way to access upgrades. After all, what are menus for?
The programmers can decide how they want to do it.
It was just a suggestion. I figured since you have a pretty close deadline, you could use something pre-made. Plus you've already made defense and attack icons and such for that menu.
jonathanpb wrote:
It doesn't match the style of the other sprites... and I prefer the other one.
It was just for inspiration, that's all.
If you want me to go away, just say so.
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But I don't want you to go away You're like a shadow that watches over our collab
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I though shadows had a negative connotation. XD
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Jonathanpb wrote:
soupoftomato wrote:
Jonathanpb wrote:
I did the erupting volcano... it's another background with the highest mountain top erupting. (Yeah, it's the snowy area xD)
http://img717.imageshack.us/img717/5673 … oundfo.png
The fireballs with the eruption can be sprites - Chris already made a fireball, remember?That background can be a super special RAGE attack that takes a lot of Money to get.
Isn't it the Fireball Death move?
IDK'd that was a move.
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soupoftomato wrote:
Jonathanpb wrote:
soupoftomato wrote:
That background can be a super special RAGE attack that takes a lot of Money to get.Isn't it the Fireball Death move?
IDK'd that was a move.
Look at PlayWithFire's post
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http://scratch.mit.edu/projects/soupoftomato/1557411
To-Do list for other programmer:
-Fix menu. It had been working but
-Put an animated menu bar like the one in the tutorial in the game screen.
(The Version number was a joke.)
Last edited by soupoftomato (2011-01-25 21:10:40)
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Don't feel bad, you were doing some programming
(lol, Dragons Castle 0.000000000000000001 xD)
Couldn't we call it Dragon Defense? After all, dragons live at lairs and not castles
...
By the way, could everyone click both links in my siggie please?
Last edited by Jonathanpb (2011-01-25 22:30:06)
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http://scratch.mit.edu/projects/fantasy … st/1558542
more added stuff
Last edited by PlayWithFire (2011-01-26 13:50:28)
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PlayWithFire wrote:
http://scratch.mit.edu/projects/fantasy … st/1558542
more added stuff
You messed up the font. It was Andalus.
And, did you look in the tutorial? That was the type of jump bar that I wanted. But yu can't see it right cause of the messed up font.
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i don't own that font so it glitches up every time i edit, there's nothing i can do.
i didn't undersand what u meant by a jump bar. plus, this ways nice and neat
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The Jump Bar is nice and neat.
Imma make one and show you.
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http://scratch.mit.edu/projects/soupoftomato/1558605
A very simple jump bar, and is essentially all we need.
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http://scratch.mit.edu/projects/Bobby500/1558735
Changed the Menu a bit, made it look nicer, and so that you weren't stuck in Tutorial for the rest of your life...
May add in Jumpbar later.
EDIT: Jumpbar added, also with a makeover. I think that you will be pleasently surprised with how it turned out. Working more on that as we speak.
PWF, wanna get some music? Preferably some that won't take up much space at all.
Last edited by TheSaint (2011-01-26 16:32:54)
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We still have the catapult, cannon and smokescreen We should do those today
But another list would be nice
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meh collab is dead.
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Some more mobile attack units. We just have fixed firing things.
Maybe:
Skeleton Knight (The shattered remains of our dragons other helpless victims. 25 kills gives you one free)
Haunted Soul (The souls of the victims. All ghostylike. 50 kills gives a free one.)
Fireball with the ball sprite in it's core core.
I also brainstormed some power ideas, but some art request is there.
Last edited by soupoftomato (2011-01-26 17:03:39)
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may i join yours. I know this is crazy, but i would work hard!
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ProgrammingFreak wrote:
may i join yours. I know this is crazy, but i would work hard!
I don't think we would mind. But could you be more of an idea guy like Shadow?
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soupoftomato wrote:
ProgrammingFreak wrote:
may i join yours. I know this is crazy, but i would work hard!
I don't think we would mind. But could you be more of an idea guy like Shadow?
I guess i could be...
But i like to do programming (hence the name) and graphics...
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soupoftomato wrote:
Some more mobile attack units. We just have fixed firing things.
Maybe:
Skeleton Knight (The shattered remains of our dragons other helpless victims. 25 kills gives you one free)
Haunted Soul (The souls of the victims. All ghostylike. 50 kills gives a free one.)
Fireball with the ball sprite in it's core core.
I also brainstormed some power ideas, but some art request is there.
Soup, first lets get things built for the first set of ideas, then we can add in more people.
As for a list of graphics:
~Fireball with the ball sprite in it's core core.
~Smaller dragon (On Scale with people that were drawn earlier)
~Cannon/Ballista/Catapult
Programmingfreak, you can join.
Also, see what you guys like fo the menu I just uploaded. I am working on the upgrades as we speak.
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