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#201 2011-01-25 06:17:34

TheSaint
Scratcher
Registered: 2008-11-04
Posts: 1000+

Re: Teh Saintly Collab Team

Alrighty ho, lets get programming.
I want someone to create a menu system, first to start the game, and then for the upgrades after each level.

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#202 2011-01-25 10:08:06

VanillaCreme
Scratcher
Registered: 2010-11-05
Posts: 1000+

Re: Teh Saintly Collab Team

Umm why is everybody posting on here??? 200 People have posted on here! or is that the views.....


http://www.prguitarman.com/icon/poptartFINALTINY.gif
http://i49.tinypic.com/6yo39h.png

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#203 2011-01-25 17:16:02

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: Teh Saintly Collab Team

VanillaCreme wrote:

Umm why is everybody posting on here??? 200 People have posted on here! or is that the views.....

Not 200 people; 200 posts  tongue


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

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#204 2011-01-25 17:49:31

shadow_7283
Scratcher
Registered: 2007-11-07
Posts: 1000+

Re: Teh Saintly Collab Team

TheSaint wrote:

shadow_7283 wrote:

Sorry, not my collab.  tongue

Yeah, so...so...eh, it's cool.  tongue

I thought I could contribute my thoughts. If you don't want me to though...

jonathanpb wrote:

shadow_7283 wrote:

You need some way to access upgrades. After all, what are menus for?

The programmers can decide how they want to do it.

It was just a suggestion. I figured since you have a pretty close deadline, you could use something pre-made. Plus you've already made defense and attack icons and such for that menu.

jonathanpb wrote:

It doesn't match the style of the other sprites... and I prefer the other one.

It was just for inspiration, that's all.

If you want me to go away, just say so.  tongue

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#205 2011-01-25 19:21:04

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: Teh Saintly Collab Team

But I don't want you to go away  tongue  You're like a shadow that watches over our collab  big_smile


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#206 2011-01-25 19:56:33

shadow_7283
Scratcher
Registered: 2007-11-07
Posts: 1000+

Re: Teh Saintly Collab Team

I though shadows had a negative connotation. XD

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#207 2011-01-25 20:47:00

soupoftomato
Scratcher
Registered: 2009-07-18
Posts: 1000+

Re: Teh Saintly Collab Team

Jonathanpb wrote:

soupoftomato wrote:

Jonathanpb wrote:

I did the erupting volcano... it's another background with the highest mountain top erupting. (Yeah, it's the snowy area xD)

http://img717.imageshack.us/img717/5673 … oundfo.png

The fireballs with the eruption can be sprites - Chris already made a fireball, remember?  wink

That background can be a super special RAGE attack that takes a lot of Money to get.

Isn't it the Fireball Death move?  hmm

IDK'd that was a move.


I'm glad to think that the community will always be kind and helpful, the language will always be a fun and easy way to be introduced into programming, the motto will always be: Imagine, Program, Share - Nomolos

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#208 2011-01-25 21:00:42

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: Teh Saintly Collab Team

soupoftomato wrote:

Jonathanpb wrote:

soupoftomato wrote:


That background can be a super special RAGE attack that takes a lot of Money to get.

Isn't it the Fireball Death move?  hmm

IDK'd that was a move.

Look at PlayWithFire's post  wink


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#209 2011-01-25 21:10:10

soupoftomato
Scratcher
Registered: 2009-07-18
Posts: 1000+

Re: Teh Saintly Collab Team

http://scratch.mit.edu/projects/soupoftomato/1557411

To-Do list for other programmer:

-Fix menu. It had been working but  sad
-Put an animated menu bar like the one in the tutorial in the game screen.

(The Version number was a joke.)

Last edited by soupoftomato (2011-01-25 21:10:40)


I'm glad to think that the community will always be kind and helpful, the language will always be a fun and easy way to be introduced into programming, the motto will always be: Imagine, Program, Share - Nomolos

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#210 2011-01-25 22:29:10

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: Teh Saintly Collab Team

Don't feel bad, you were doing some programming  tongue

(lol, Dragons Castle 0.000000000000000001 xD)

Couldn't we call it Dragon Defense? After all, dragons live at lairs and not castles  tongue
...
By the way, could everyone click both links in my siggie please?  big_smile

Last edited by Jonathanpb (2011-01-25 22:30:06)


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#211 2011-01-26 11:27:17

soupoftomato
Scratcher
Registered: 2009-07-18
Posts: 1000+

Re: Teh Saintly Collab Team


I'm glad to think that the community will always be kind and helpful, the language will always be a fun and easy way to be introduced into programming, the motto will always be: Imagine, Program, Share - Nomolos

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#212 2011-01-26 13:49:58

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Teh Saintly Collab Team

http://scratch.mit.edu/projects/fantasy … st/1558542

more added stuff  tongue

Last edited by PlayWithFire (2011-01-26 13:50:28)


http://scratch.mit.edu/static/projects/PlayWithFire/1610180_sm.png
Check out the DG Games Website For the latest news on games like Infected

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#213 2011-01-26 13:58:43

soupoftomato
Scratcher
Registered: 2009-07-18
Posts: 1000+

Re: Teh Saintly Collab Team

PlayWithFire wrote:

http://scratch.mit.edu/projects/fantasy … st/1558542

more added stuff  tongue

You messed up the font. It was Andalus.

And, did you look in the tutorial? That was the type of jump bar that I wanted. But yu can't see it right cause of the messed up font.


I'm glad to think that the community will always be kind and helpful, the language will always be a fun and easy way to be introduced into programming, the motto will always be: Imagine, Program, Share - Nomolos

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#214 2011-01-26 14:01:56

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Teh Saintly Collab Team

i don't own that font so it glitches up every time i edit, there's nothing i can do.

i didn't undersand what u meant by a jump bar.  plus, this ways nice and neat  smile


http://scratch.mit.edu/static/projects/PlayWithFire/1610180_sm.png
Check out the DG Games Website For the latest news on games like Infected

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#215 2011-01-26 14:05:43

soupoftomato
Scratcher
Registered: 2009-07-18
Posts: 1000+

Re: Teh Saintly Collab Team

The Jump Bar is nice and neat.

Imma make one and show you.


I'm glad to think that the community will always be kind and helpful, the language will always be a fun and easy way to be introduced into programming, the motto will always be: Imagine, Program, Share - Nomolos

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#216 2011-01-26 14:24:15

soupoftomato
Scratcher
Registered: 2009-07-18
Posts: 1000+

Re: Teh Saintly Collab Team

http://scratch.mit.edu/projects/soupoftomato/1558605

A very simple jump bar, and is essentially all we need.


I'm glad to think that the community will always be kind and helpful, the language will always be a fun and easy way to be introduced into programming, the motto will always be: Imagine, Program, Share - Nomolos

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#217 2011-01-26 15:32:17

TheSaint
Scratcher
Registered: 2008-11-04
Posts: 1000+

Re: Teh Saintly Collab Team

http://scratch.mit.edu/projects/Bobby500/1558735

Changed the Menu a bit, made it look nicer, and so that you weren't stuck in Tutorial for the rest of your life...

May add in Jumpbar later.

EDIT: Jumpbar added, also with a makeover. I think that you will be pleasently surprised with how it turned out. Working more on that as we speak.

PWF, wanna get some music?  big_smile  Preferably some that won't take up much space at all.

Last edited by TheSaint (2011-01-26 16:32:54)

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#218 2011-01-26 16:48:31

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: Teh Saintly Collab Team

Can the programmers please make a list of graphic requests?  big_smile


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

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#219 2011-01-26 16:59:55

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: Teh Saintly Collab Team

We still have the catapult, cannon and smokescreen  tongue  We should do those today  big_smile

But another list would be nice  big_smile


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#220 2011-01-26 17:00:52

ProgrammingFreak
Scratcher
Registered: 2010-09-04
Posts: 1000+

Re: Teh Saintly Collab Team

meh collab is dead.

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#221 2011-01-26 17:03:22

soupoftomato
Scratcher
Registered: 2009-07-18
Posts: 1000+

Re: Teh Saintly Collab Team

Some more mobile attack units. We just have fixed firing things.

Maybe:
Skeleton Knight (The shattered remains of our dragons other helpless victims. 25 kills gives you one free)
Haunted Soul (The souls of the victims. All ghostylike. 50 kills gives a free one.)
Fireball with the ball sprite in it's core core.

I also brainstormed some power ideas, but some art request is there.

Last edited by soupoftomato (2011-01-26 17:03:39)


I'm glad to think that the community will always be kind and helpful, the language will always be a fun and easy way to be introduced into programming, the motto will always be: Imagine, Program, Share - Nomolos

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#222 2011-01-26 17:04:01

ProgrammingFreak
Scratcher
Registered: 2010-09-04
Posts: 1000+

Re: Teh Saintly Collab Team

may i join yours. I know this is crazy, but i would work hard!

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#223 2011-01-26 17:04:50

soupoftomato
Scratcher
Registered: 2009-07-18
Posts: 1000+

Re: Teh Saintly Collab Team

ProgrammingFreak wrote:

may i join yours. I know this is crazy, but i would work hard!

I don't think we would mind. But could you be more of an idea guy like Shadow?


I'm glad to think that the community will always be kind and helpful, the language will always be a fun and easy way to be introduced into programming, the motto will always be: Imagine, Program, Share - Nomolos

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#224 2011-01-26 17:06:49

ProgrammingFreak
Scratcher
Registered: 2010-09-04
Posts: 1000+

Re: Teh Saintly Collab Team

soupoftomato wrote:

ProgrammingFreak wrote:

may i join yours. I know this is crazy, but i would work hard!

I don't think we would mind. But could you be more of an idea guy like Shadow?

I guess i could be...
But i like to do programming (hence the name) and graphics...

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#225 2011-01-26 17:07:53

TheSaint
Scratcher
Registered: 2008-11-04
Posts: 1000+

Re: Teh Saintly Collab Team

soupoftomato wrote:

Some more mobile attack units. We just have fixed firing things.

Maybe:
Skeleton Knight (The shattered remains of our dragons other helpless victims. 25 kills gives you one free)
Haunted Soul (The souls of the victims. All ghostylike. 50 kills gives a free one.)
Fireball with the ball sprite in it's core core.

I also brainstormed some power ideas, but some art request is there.

Soup, first lets get things built for the first set of ideas, then we can add in more people.  tongue

As for a list of graphics:
~Fireball with the ball sprite in it's core core.
~Smaller dragon (On Scale with people that were drawn earlier)
~Cannon/Ballista/Catapult


Programmingfreak, you can join.

Also, see what you guys like fo the menu I just uploaded. I am working on the upgrades as we speak.

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