ssss wrote:
Pecola1 wrote:
@ProgrammingFreak Next time you get on could you give me the ScratchSkin folder? Thanks
you can get it from the sourcecode download page
I know but I need the EDITED one that he put the pics of the codes and colors on
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ssss wrote:
ProgrammingFreak wrote:
ssss wrote:
what's not working?the categories!
maybe you have to use the scratch skin?
Thats what he has been doing
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GREAT IDEA I HAD!!!!!!! (a few)
off/on stage sprites like in BYOB
When we make the color variables do we want color variables or variables that can set to the color of [color here] or variables that just set to (color r: 12 g: 50 b: 120) or all three?
For the color text block have transparent so you can get a partly transparent color by using the mix block
Decide the shape for the color blocks and discuss.
Having an extra blocks button for blocks like, [letters ( ) - ( ) of [ ]] , ({reverse} [ ]), etc. like they have show motor blocks. This would bee for blocks that are things you CAN do without with to encourage programming.
change colors and looks of things ( pane texture, highlighting/reg color for buttons on top help file share and edit, )
python blocks in codes?
We can make a website that will have only text saying ('name of a new block' #type of block #method) so that we can make it upload new blocks by reading the html of the website and putting it into a method something like
uploadingNewBlockSpecs
^ readContentsOfFileAtUrl: rktblocks.com
It would be a lot more complicated but thats what we can do. I don't know how we would make it read a method though.
Last edited by Pecola1 (2011-01-21 18:00:40)
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Pecola1 wrote:
GREAT IDEA I HAD!!!!!!! (a few)
off/on stage sprites like in BYOB
When we make the color variables do we want color variables or variables that can set to the color of [color here] or variables that just set to (color r: 12 g: 50 b: 120) or all three?
For the color text block have transparent so you can get a partly transparent color by using the mix block
Decide the shape for the color blocks and discuss.
Having an extra blocks button for blocks like, [letters ( ) - ( ) of [ ]] , ({reverse} [ ]), etc. like they have show motor blocks. This would bee for blocks that are things you CAN do without with to encourage programming.
change colors and looks of things ( pane texture, highlighting/reg color for buttons on top help file share and edit, )
python blocks in codes?
We can make a website that will have only text saying ('name of a new block' #type of block #method) so that we can make it upload new blocks by reading the html of the website and putting it into a method something likeuploadingNewBlockSpecs
^ readContentsOfFileAtUrl: rktblocks.comIt would be a lot more complicated but thats what we can do. I don't know how we would make it read a method though.
alright!
I am also working on a .exe compiler
which will work with any scratch mod, or scratch itself
using VB
Last edited by ssss (2011-01-21 18:09:55)
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?
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ssss wrote:
Pecola1 wrote:
GREAT IDEA I HAD!!!!!!! (a few)
off/on stage sprites like in BYOB
When we make the color variables do we want color variables or variables that can set to the color of [color here] or variables that just set to (color r: 12 g: 50 b: 120) or all three?
For the color text block have transparent so you can get a partly transparent color by using the mix block
Decide the shape for the color blocks and discuss.
Having an extra blocks button for blocks like, [letters ( ) - ( ) of [ ]] , ({reverse} [ ]), etc. like they have show motor blocks. This would bee for blocks that are things you CAN do without with to encourage programming.
change colors and looks of things ( pane texture, highlighting/reg color for buttons on top help file share and edit, )
python blocks in codes?
We can make a website that will have only text saying ('name of a new block' #type of block #method) so that we can make it upload new blocks by reading the html of the website and putting it into a method something likeuploadingNewBlockSpecs
^ readContentsOfFileAtUrl: rktblocks.comIt would be a lot more complicated but thats what we can do. I don't know how we would make it read a method though.
alright!
I am also working on a .exe compilerwhich will work with any scratch mod, or scratch itself
using VB
What is VB?
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Pecola1 wrote:
ssss wrote:
Pecola1 wrote:
GREAT IDEA I HAD!!!!!!! (a few)
off/on stage sprites like in BYOB
When we make the color variables do we want color variables or variables that can set to the color of [color here] or variables that just set to (color r: 12 g: 50 b: 120) or all three?
For the color text block have transparent so you can get a partly transparent color by using the mix block
Decide the shape for the color blocks and discuss.
Having an extra blocks button for blocks like, [letters ( ) - ( ) of [ ]] , ({reverse} [ ]), etc. like they have show motor blocks. This would bee for blocks that are things you CAN do without with to encourage programming.
change colors and looks of things ( pane texture, highlighting/reg color for buttons on top help file share and edit, )
python blocks in codes?
We can make a website that will have only text saying ('name of a new block' #type of block #method) so that we can make it upload new blocks by reading the html of the website and putting it into a method something like
It would be a lot more complicated but thats what we can do. I don't know how we would make it read a method though.alright!
I am also working on a .exe compilerwhich will work with any scratch mod, or scratch itself
using VB
What is VB?
Visual Basic.net (05)
Meow Meow (skirmisher) is also making a .bat one for us
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ssss wrote:
Pecola1 wrote:
ssss wrote:
alright!
I am also working on a .exe compilerwhich will work with any scratch mod, or scratch itself
using VB
What is VB?
Visual Basic.net (05)
Meow Meow (skirmisher) is also making a .bat one for us![]()
Ok.
Last edited by Pecola1 (2011-01-22 14:01:34)
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Guys I may have gotten excepted to develop Bingo. idk if i can develop rkt. What do u think?
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ProgrammingFreak wrote:
Guys I may have gotten excepted to develop Bingo. idk if i can develop rkt. What do u think?
Bingo already has a lot of workers, we need your help. But it is your choice. Just you need to give us the edited ScratchSkin or else we cannot edit it without all of your work going to waste!
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ProgrammingFreak wrote:
Guys I may have gotten excepted to develop Bingo. idk if i can develop rkt. What do u think?
You do a lot of mods don't you. LOL
Last edited by Pecola1 (2011-01-22 13:59:01)
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ssss wrote:
Pecola1 wrote:
ssss wrote:
Visual Basic.net (05)
Meow Meow (skirmisher) is also making a .bat one for us![]()
yes...???
What? OH! I don't remember if I did that or if it was a glitch or if I just forget why I reposted that.
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ssss wrote:
Pecola1 wrote:
ssss wrote:
Visual Basic.net (05)
Meow Meow (skirmisher) is also making a .bat one for us![]()
yes...???
???? OH YAH! I did repost it only I said Ok. hmmm must be a glitch.
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ssss wrote:
ProgrammingFreak wrote:
| spriteName_LenghtOfList+1 |
?why ?
I'm remaking it using the scratch source, so i can change the look a little D:
If you want it to wake a new variable for the cloning I would suggest on the clone block use
addVariable: spriteName LenghtOfList + 1
I think, unless you mean a global variable, like objName (obj name is the sprite's name though)
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ssss wrote:
right ... anyway - next ... what were wedoing?
Can you help me figure out how to make a code that would regenerate a new method, and I am trying to make the code work for the blockspecs still. Can you help?
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ssss wrote:
ProgrammingFreak wrote:
k.
is this clone block going to be like all the others i have made before?A little different? It's got to create a variable called clone_Spritename
![]()
Use
self addVariable: 'clone' objName
or
addVariable: 'clone ' objName
Last edited by Pecola1 (2011-01-22 14:19:00)
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Pecola1 wrote:
ssss wrote:
right ... anyway - next ... what were wedoing?
Can you help me figure out how to make a code that would regenerate a new method, and I am trying to make the code work for the blockspecs still. Can you help?
thanks for other anser... ? Generating a new method is practically impossible! (But doable)
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ssss wrote:
Pecola1 wrote:
ssss wrote:
right ... anyway - next ... what were wedoing?
Can you help me figure out how to make a code that would regenerate a new method, and I am trying to make the code work for the blockspecs still. Can you help?
thanks for other anser... ? Generating a new method is practically impossible! (But doable)
they did it in Panther! When you make your new block!
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what do i do?
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waveOSBeta wrote:
When does this come out?
Not sure. We are trying to fit something new called Python into this but I have no Idea how long that will take, and I am working on something that will allow us to edit the OLD version once this is out and it will upload new blocks without the user having to download the new version. Both have never been tried and both will be very hard.
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