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#76 2011-01-21 16:42:25

ssss
Scratcher
Registered: 2007-07-29
Posts: 1000+

Re: RKT Development thread!

ProgrammingFreak wrote:

ssss wrote:

ProgrammingFreak wrote:

Its not working!

what's not working?

the categories!

maybe you have to use the scratch skin?


Hey.  It's me SSSS, back from the dead!  smile

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#77 2011-01-21 17:37:28

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: RKT Development thread!

ssss wrote:

Pecola1 wrote:

@ProgrammingFreak Next time you get on could you give me the ScratchSkin folder? Thanks

you can get it from the sourcecode download page

I know but I need the EDITED one that he put the pics of the codes and colors on


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#78 2011-01-21 17:40:34

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: RKT Development thread!

ssss wrote:

ProgrammingFreak wrote:

ssss wrote:


what's not working?

the categories!

maybe you have to use the scratch skin?

Thats what he has been doing


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#79 2011-01-21 18:00:26

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: RKT Development thread!

GREAT IDEA I HAD!!!!!!! (a few)

off/on stage sprites like in BYOB

When we make the color variables do we want color variables or variables that can set to the color of [color here] or variables that just set to (color r: 12 g: 50 b: 120) or all three?

For the color text block have transparent so you can get a partly transparent color by using the mix block

Decide the shape for the color blocks and discuss.

Having an extra blocks button for blocks like, [letters ( ) - ( ) of [ ]] , ({reverse} [ ]), etc. like they have show motor blocks. This would bee for blocks that are things you CAN do without with to encourage programming.

change colors and looks of things ( pane texture, highlighting/reg color for buttons on top help file share and edit, )

python blocks in codes?

We can make a website that will have only text saying ('name of a new block' #type of block #method) so that we can make it upload new blocks by reading the html of the website and putting it into a method something like

uploadingNewBlockSpecs
^ readContentsOfFileAtUrl: rktblocks.com

It would be a lot more complicated but thats what we can do. I don't know how we would make it read a method though.

Last edited by Pecola1 (2011-01-21 18:00:40)


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#80 2011-01-21 18:09:08

ssss
Scratcher
Registered: 2007-07-29
Posts: 1000+

Re: RKT Development thread!

Pecola1 wrote:

GREAT IDEA I HAD!!!!!!! (a few)

off/on stage sprites like in BYOB

When we make the color variables do we want color variables or variables that can set to the color of [color here] or variables that just set to (color r: 12 g: 50 b: 120) or all three?

For the color text block have transparent so you can get a partly transparent color by using the mix block

Decide the shape for the color blocks and discuss.

Having an extra blocks button for blocks like, [letters ( ) - ( ) of [ ]] , ({reverse} [ ]), etc. like they have show motor blocks. This would bee for blocks that are things you CAN do without with to encourage programming.

change colors and looks of things ( pane texture, highlighting/reg color for buttons on top help file share and edit, )

python blocks in codes?

We can make a website that will have only text saying ('name of a new block' #type of block #method) so that we can make it upload new blocks by reading the html of the website and putting it into a method something like

uploadingNewBlockSpecs
^ readContentsOfFileAtUrl: rktblocks.com

It would be a lot more complicated but thats what we can do. I don't know how we would make it read a method though.

alright!

I am also working on a .exe compiler  tongue  which will work with any scratch mod, or scratch itself  big_smile  using VB

Last edited by ssss (2011-01-21 18:09:55)


Hey.  It's me SSSS, back from the dead!  smile

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#81 2011-01-21 22:12:16

Pecola
Scratcher
Registered: 2011-01-21
Posts: 9

Re: RKT Development thread!

Are we going to move on? Is anyone working on anything? Who has the image?

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#82 2011-01-21 22:16:38

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: RKT Development thread!

?


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#83 2011-01-21 22:17:59

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: RKT Development thread!

ssss wrote:

Pecola1 wrote:

GREAT IDEA I HAD!!!!!!! (a few)

off/on stage sprites like in BYOB

When we make the color variables do we want color variables or variables that can set to the color of [color here] or variables that just set to (color r: 12 g: 50 b: 120) or all three?

For the color text block have transparent so you can get a partly transparent color by using the mix block

Decide the shape for the color blocks and discuss.

Having an extra blocks button for blocks like, [letters ( ) - ( ) of [ ]] , ({reverse} [ ]), etc. like they have show motor blocks. This would bee for blocks that are things you CAN do without with to encourage programming.

change colors and looks of things ( pane texture, highlighting/reg color for buttons on top help file share and edit, )

python blocks in codes?

We can make a website that will have only text saying ('name of a new block' #type of block #method) so that we can make it upload new blocks by reading the html of the website and putting it into a method something like

uploadingNewBlockSpecs
^ readContentsOfFileAtUrl: rktblocks.com

It would be a lot more complicated but thats what we can do. I don't know how we would make it read a method though.

alright!

I am also working on a .exe compiler  tongue  which will work with any scratch mod, or scratch itself  big_smile  using VB

What is VB?


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#84 2011-01-21 22:23:40

ssss
Scratcher
Registered: 2007-07-29
Posts: 1000+

Re: RKT Development thread!

Pecola1 wrote:

ssss wrote:

Pecola1 wrote:

GREAT IDEA I HAD!!!!!!! (a few)

off/on stage sprites like in BYOB

When we make the color variables do we want color variables or variables that can set to the color of [color here] or variables that just set to (color r: 12 g: 50 b: 120) or all three?

For the color text block have transparent so you can get a partly transparent color by using the mix block

Decide the shape for the color blocks and discuss.

Having an extra blocks button for blocks like, [letters ( ) - ( ) of [ ]] , ({reverse} [ ]), etc. like they have show motor blocks. This would bee for blocks that are things you CAN do without with to encourage programming.

change colors and looks of things ( pane texture, highlighting/reg color for buttons on top help file share and edit, )

python blocks in codes?

We can make a website that will have only text saying ('name of a new block' #type of block #method) so that we can make it upload new blocks by reading the html of the website and putting it into a method something like
It would be a lot more complicated but thats what we can do. I don't know how we would make it read a method though.

alright!

I am also working on a .exe compiler  tongue  which will work with any scratch mod, or scratch itself  big_smile  using VB

What is VB?

Visual Basic.net (05)

Meow Meow (skirmisher) is also making a .bat one for us  big_smile


Hey.  It's me SSSS, back from the dead!  smile

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#85 2011-01-21 22:38:28

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: RKT Development thread!

ssss wrote:

Pecola1 wrote:

ssss wrote:

alright!

I am also working on a .exe compiler  tongue  which will work with any scratch mod, or scratch itself  big_smile  using VB

What is VB?

Visual Basic.net (05)

Meow Meow (skirmisher) is also making a .bat one for us  big_smile

Ok.

Last edited by Pecola1 (2011-01-22 14:01:34)


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#86 2011-01-21 23:06:43

ssss
Scratcher
Registered: 2007-07-29
Posts: 1000+

Re: RKT Development thread!

Pecola1 wrote:

ssss wrote:

Pecola1 wrote:


What is VB?

Visual Basic.net (05)

Meow Meow (skirmisher) is also making a .bat one for us  big_smile

yes...???


Hey.  It's me SSSS, back from the dead!  smile

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#87 2011-01-22 03:49:05

ProgrammingFreak
Scratcher
Registered: 2010-09-04
Posts: 1000+

Re: RKT Development thread!

Guys I may have gotten excepted to develop Bingo. idk if i can develop rkt. What do u think?

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#88 2011-01-22 13:57:40

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: RKT Development thread!

ProgrammingFreak wrote:

Guys I may have gotten excepted to develop Bingo. idk if i can develop rkt. What do u think?

Bingo already has a lot of workers, we need your help. But it is your choice. Just you need to give us the edited ScratchSkin or else we cannot edit it without all of your work going to waste!


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#89 2011-01-22 13:58:50

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: RKT Development thread!

ProgrammingFreak wrote:

Guys I may have gotten excepted to develop Bingo. idk if i can develop rkt. What do u think?

You do a lot of mods don't you. LOL

Last edited by Pecola1 (2011-01-22 13:59:01)


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#90 2011-01-22 14:00:13

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: RKT Development thread!

ssss wrote:

Pecola1 wrote:

ssss wrote:


Visual Basic.net (05)

Meow Meow (skirmisher) is also making a .bat one for us  big_smile

yes...???

What? OH! I don't remember if I did that or if it was a glitch or if I just forget why I reposted that.


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#91 2011-01-22 14:01:18

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: RKT Development thread!

ssss wrote:

Pecola1 wrote:

ssss wrote:


Visual Basic.net (05)

Meow Meow (skirmisher) is also making a .bat one for us  big_smile

yes...???

???? OH YAH! I did repost it only I said Ok. hmmm must be a glitch.


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#92 2011-01-22 14:03:44

ssss
Scratcher
Registered: 2007-07-29
Posts: 1000+

Re: RKT Development thread!

right ... anyway - next ... what were wedoing?


Hey.  It's me SSSS, back from the dead!  smile

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#93 2011-01-22 14:08:27

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: RKT Development thread!

ssss wrote:

ProgrammingFreak wrote:

|   spriteName_LenghtOfList+1  |

?

why ?

I'm remaking it using the scratch source, so i can change the look a little D:

If you want it to wake a new variable for the cloning I would suggest on the clone block use
addVariable: spriteName LenghtOfList + 1
I think, unless you mean a global variable, like objName (obj name is the sprite's name though)


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#94 2011-01-22 14:09:53

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: RKT Development thread!

ssss wrote:

right ... anyway - next ... what were wedoing?

Can you help me figure out how to make a code that would regenerate a new method, and I am trying to make the code work for the blockspecs still. Can you help?


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#95 2011-01-22 14:17:26

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: RKT Development thread!

ssss wrote:

ProgrammingFreak wrote:

k.

is this clone block going to be like all the others i have made before?

A little different?  It's got to create a variable called clone_Spritename  tongue

Use
self addVariable: 'clone' objName
or
addVariable: 'clone ' objName

Last edited by Pecola1 (2011-01-22 14:19:00)


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#96 2011-01-22 14:26:41

ssss
Scratcher
Registered: 2007-07-29
Posts: 1000+

Re: RKT Development thread!

Pecola1 wrote:

ssss wrote:

right ... anyway - next ... what were wedoing?

Can you help me figure out how to make a code that would regenerate a new method, and I am trying to make the code work for the blockspecs still. Can you help?

thanks for other anser...  ? Generating a new method is practically impossible! (But doable)


Hey.  It's me SSSS, back from the dead!  smile

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#97 2011-01-22 16:57:59

waveOSBeta
Scratcher
Registered: 2009-12-08
Posts: 1000+

Re: RKT Development thread!

When does this come out?


http://internetometer.com/image/10202.png]
New signature coming soon!  smile

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#98 2011-01-22 18:07:43

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: RKT Development thread!

ssss wrote:

Pecola1 wrote:

ssss wrote:

right ... anyway - next ... what were wedoing?

Can you help me figure out how to make a code that would regenerate a new method, and I am trying to make the code work for the blockspecs still. Can you help?

thanks for other anser...  ? Generating a new method is practically impossible! (But doable)

they did it in Panther! When you make your new block!


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#99 2011-01-22 18:08:38

ProgrammingFreak
Scratcher
Registered: 2010-09-04
Posts: 1000+

Re: RKT Development thread!

what do i do?

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#100 2011-01-22 18:10:20

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: RKT Development thread!

waveOSBeta wrote:

When does this come out?

Not sure. We are trying to fit something new called Python into this but I have no Idea how long that will take, and I am working on something that will allow us to edit the OLD version once this is out and it will upload new blocks without the user having to download the new version. Both have never been tried and both will be very hard.


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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