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#51 2011-01-15 00:46:12

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Teh Saintly Collab Team

different is usually good, but I propose we go for a different kind of different, perhaps we just make a game that nobody else thought of, something simple, elegant, and professional that's actually fun and addictive.  using an original idea with original gameplay.  that is not only a huge challenge to do, but when achieved it creates the perfect game  tongue .  so instead of brainstorming kinds of games that others have made, why not brainstorm ideas for games that no one has made?


http://scratch.mit.edu/static/projects/PlayWithFire/1610180_sm.png
Check out the DG Games Website For the latest news on games like Infected

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#52 2011-01-15 01:14:54

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: Teh Saintly Collab Team

Yes, we should be doing that  tongue

How about a sort of cannon game in first person, not third? You cannon the beach ball and aim at the ninja stars, and the squiggly line can be the power-meter for the cannon.

Is that too simple? We can always add tons of art, or have multiple levels, or obstacles, or achievements... blah blah blah  tongue


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#53 2011-01-15 03:20:10

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: Teh Saintly Collab Team

I likez  tongue  And we can maybe find a way to add the elements to it  tongue


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

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#54 2011-01-15 08:46:57

TheSaint
Scratcher
Registered: 2008-11-04
Posts: 1000+

Re: Teh Saintly Collab Team

Jonathanpb wrote:

Yes, we should be doing that  tongue

How about a sort of cannon game in first person, not third? You cannon the beach ball and aim at the ninja stars, and the squiggly line can be the power-meter for the cannon.

Is that too simple? We can always add tons of art, or have multiple levels, or obstacles, or achievements... blah blah blah  tongue

Explosive Beach Balls? I like.  big_smile

Ninjas are attacking beverly hills beach, and your the last line of defense, and you have to explodiate the ninjas back to the Japan.

We can do it.  big_smile

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#55 2011-01-15 13:56:15

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Teh Saintly Collab Team

i think that sounds awesome, one thing i'm worried about is the first person part though.  it's hard to make a fun first person game like that in scratch

why not do a sideways one?  it could still have the same concept, but it would be more professional looking and more addictive, not to mention easier to create levels for.

what does everyone think about that?

EDIT: sorry for being such a downer guys  sad , i just want to get us all off to the best start possible, and i love the cannon idea!!!

Last edited by PlayWithFire (2011-01-15 13:59:35)


http://scratch.mit.edu/static/projects/PlayWithFire/1610180_sm.png
Check out the DG Games Website For the latest news on games like Infected

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#56 2011-01-15 14:58:52

TheSaint
Scratcher
Registered: 2008-11-04
Posts: 1000+

Re: Teh Saintly Collab Team

PlayWithFire wrote:

i think that sounds awesome, one thing i'm worried about is the first person part though.  it's hard to make a fun first person game like that in scratch

why not do a sideways one?  it could still have the same concept, but it would be more professional looking and more addictive, not to mention easier to create levels for.

what does everyone think about that?

EDIT: sorry for being such a downer guys  sad , i just want to get us all off to the best start possible, and i love the cannon idea!!!

Not a downer.  smile

I don't know. Either are possible, but which would you guys rather do?

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#57 2011-01-15 17:43:16

soupoftomato
Scratcher
Registered: 2009-07-18
Posts: 1000+

Re: Teh Saintly Collab Team

I don't like the cannon idea at all though.  sad


I'm glad to think that the community will always be kind and helpful, the language will always be a fun and easy way to be introduced into programming, the motto will always be: Imagine, Program, Share - Nomolos

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#58 2011-01-15 18:38:29

RHY3756547
Scratcher
Registered: 2009-08-15
Posts: 1000+

Re: Teh Saintly Collab Team

TheSaint wrote:

We can do it.  big_smile

It's not that much of a feat anyway.  tongue

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#59 2011-01-15 22:00:49

TheSaint
Scratcher
Registered: 2008-11-04
Posts: 1000+

Re: Teh Saintly Collab Team

RHY3756547 wrote:

TheSaint wrote:

We can do it.  big_smile

It's not that much of a feat anyway.  tongue

Says the guy copying four second frenzy.  tongue

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#60 2011-01-15 22:17:59

scmb1
Scratch Team
Registered: 2009-03-19
Posts: 1000+

Re: Teh Saintly Collab Team

Looks like a good team! Good luck!  smile


http://i48.tinypic.com/2z5pqad.png

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#61 2011-01-15 23:33:19

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: Teh Saintly Collab Team

RHY3756547 wrote:

TheSaint wrote:

We can do it.  big_smile

It's not that much of a feat anyway.  tongue

It is for us lower Scratchers  tongue

scmb1 wrote:

Looks like a good team! Good luck!  smile

Thankies  big_smile

TheSaint wrote:

Jonathanpb wrote:

Yes, we should be doing that  tongue

How about a sort of cannon game in first person, not third? You cannon the beach ball and aim at the ninja stars, and the squiggly line can be the power-meter for the cannon.

Is that too simple? We can always add tons of art, or have multiple levels, or obstacles, or achievements... blah blah blah  tongue

Explosive Beach Balls? I like.  big_smile

Ninjas are attacking beverly hills beach, and your the last line of defense, and you have to explodiate the ninjas back to the Japan.

We can do it.  big_smile

Lol, I don't have a problem with that.

Last edited by Chrischb (2011-01-15 23:37:52)


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

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#62 2011-01-16 00:53:09

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: Teh Saintly Collab Team

scmb1 wrote:

Looks like a good team! Good luck!  smile

Thankies  smile

PlayWithFire wrote:

why not do a sideways one?  it could still have the same concept, but it would be more professional looking and more addictive, not to mention easier to create levels for.

There are too many sideways cannon projects... let's do ours differently  smile

*waits for other opinions*


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#63 2011-01-16 02:00:18

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Teh Saintly Collab Team

i dunno, i guess there are other cannon games, but im still not for any 3d style games, they just don't usually turn out well  tongue


http://scratch.mit.edu/static/projects/PlayWithFire/1610180_sm.png
Check out the DG Games Website For the latest news on games like Infected

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#64 2011-01-16 04:18:03

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: Teh Saintly Collab Team

PlayWithFire wrote:

i dunno, i guess there are other cannon games, but im still not for any 3d style games, they just don't usually turn out well  tongue

+1 Most 3D games on Scratch (maybe all except for Coin Runner) are ugly and glitchy.


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

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#65 2011-01-16 04:22:06

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: Teh Saintly Collab Team

Uh, okay... but we should try and do it in a unique way - okay, maybe 50% unique if it's too hard  tongue

Unique projects ftw  big_smile

Of course, TheSaint is the leader here and his opinion is very important, don't forget  wink


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#66 2011-01-16 08:50:26

RHY3756547
Scratcher
Registered: 2009-08-15
Posts: 1000+

Re: Teh Saintly Collab Team

TheSaint wrote:

RHY3756547 wrote:

TheSaint wrote:

We can do it.  big_smile

It's not that much of a feat anyway.  tongue

Says the guy copying four second frenzy.  tongue

I meant programming feat. Don't try to act smart when you don't even know what you're talking about.

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#67 2011-01-16 09:36:32

TheSaint
Scratcher
Registered: 2008-11-04
Posts: 1000+

Re: Teh Saintly Collab Team

RHY3756547 wrote:

TheSaint wrote:

RHY3756547 wrote:

It's not that much of a feat anyway.  tongue

Says the guy copying four second frenzy.  tongue

I meant programming feat. Don't try to act smart when you don't even know what you're talking about.

I meant programming feat. Your game isn't exactly groundbreaking either pal. Also, incase you haven't noticed, I don't think that there is a game on scratch in 3-D that can run smoothly (Seeing as most people don't have giant-ultra computers that make anything go smooth.) But hey, let the best team win.


Teammates: I will have a quick demo posted by tommorow of a 3-D cannon. Then we can choose if thats what we want to do.

Last edited by TheSaint (2011-01-16 09:38:47)

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#68 2011-01-16 09:57:21

RHY3756547
Scratcher
Registered: 2009-08-15
Posts: 1000+

Re: Teh Saintly Collab Team

TheSaint wrote:

RHY3756547 wrote:

TheSaint wrote:

Says the guy copying four second frenzy.  tongue

I meant programming feat. Don't try to act smart when you don't even know what you're talking about.

I meant programming feat. Your game isn't exactly groundbreaking either pal. Also, incase you haven't noticed, I don't think that there is a game on scratch in 3-D that can run smoothly (Seeing as most people don't have giant-ultra computers that make anything go smooth.) But hey, let the best team win.


Teammates: I will have a quick demo posted by tommorow of a 3-D cannon. Then we can choose if thats what we want to do.

You're the most modest person I've ever met!  smile

Chrischb wrote:

+1 Most 3D games on Scratch (maybe all except for Coin Runner) are ugly and glitchy.

Yeah this is pretty much the case. Unless you want wireframe or are good at blender 3D is not the way to go.

Last edited by RHY3756547 (2011-01-16 09:59:02)

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#69 2011-01-16 10:13:21

TheSaint
Scratcher
Registered: 2008-11-04
Posts: 1000+

Re: Teh Saintly Collab Team

RHY3756547 wrote:

TheSaint wrote:

RHY3756547 wrote:


I meant programming feat. Don't try to act smart when you don't even know what you're talking about.

I meant programming feat. Your game isn't exactly groundbreaking either pal. Also, incase you haven't noticed, I don't think that there is a game on scratch in 3-D that can run smoothly (Seeing as most people don't have giant-ultra computers that make anything go smooth.) But hey, let the best team win.


Teammates: I will have a quick demo posted by tommorow of a 3-D cannon. Then we can choose if thats what we want to do.

You're the most modest person I've ever met!  smile

Chrischb wrote:

+1 Most 3D games on Scratch (maybe all except for Coin Runner) are ugly and glitchy.

Yeah this is pretty much the case. Unless you want wireframe or are good at blender 3D is not the way to go.

Takes one to know one.  big_smile

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#70 2011-01-16 10:18:13

RHY3756547
Scratcher
Registered: 2009-08-15
Posts: 1000+

Re: Teh Saintly Collab Team

TheSaint wrote:

RHY3756547 wrote:

TheSaint wrote:


I meant programming feat. Your game isn't exactly groundbreaking either pal. Also, incase you haven't noticed, I don't think that there is a game on scratch in 3-D that can run smoothly (Seeing as most people don't have giant-ultra computers that make anything go smooth.) But hey, let the best team win.


Teammates: I will have a quick demo posted by tommorow of a 3-D cannon. Then we can choose if thats what we want to do.

You're the most modest person I've ever met!  smile

Chrischb wrote:

+1 Most 3D games on Scratch (maybe all except for Coin Runner) are ugly and glitchy.

Yeah this is pretty much the case. Unless you want wireframe or are good at blender 3D is not the way to go.

Takes one to know one.  big_smile

Thanks. Being modest is one of my best traits.
"having or showing a moderate or humble estimate of one's merits, importance, etc.; free from vanity, egotism, boastfulness, or great pretensions."

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#71 2011-01-16 14:44:13

shadow_7283
Scratcher
Registered: 2007-11-07
Posts: 1000+

Re: Teh Saintly Collab Team

I don't even think this is a competition. It would be very un-Scratch-Team-ish.  tongue

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#72 2011-01-16 16:56:50

soupoftomato
Scratcher
Registered: 2009-07-18
Posts: 1000+

Re: Teh Saintly Collab Team

I'm a member too! wrote:

I don't like the cannon idea at all though.

Last edited by soupoftomato (2011-01-16 16:57:25)


I'm glad to think that the community will always be kind and helpful, the language will always be a fun and easy way to be introduced into programming, the motto will always be: Imagine, Program, Share - Nomolos

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#73 2011-01-16 17:18:40

TheSaint
Scratcher
Registered: 2008-11-04
Posts: 1000+

Re: Teh Saintly Collab Team

soupoftomato wrote:

I'm a member too! wrote:

I don't like the cannon idea at all though.

This reminds me of something funny.  big_smile

So, what else then?
Ideas:
Scribblenauts (10/10 difficulty)
Animation (4/10 Difficulty)
Volleyball (3/10 Difficulty)
Quidditch (8/10 Difficulty)
Indestructo Tank (6/10 Difficulty)

Last edited by TheSaint (2011-01-16 17:26:14)

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#74 2011-01-16 17:25:57

TheSaint
Scratcher
Registered: 2008-11-04
Posts: 1000+

Re: Teh Saintly Collab Team

Also, just a quick demo of how the cannon would work (Already made it, might as well show it.)
http://scratch.mit.edu/projects/Bobby500/1539386

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#75 2011-01-16 20:05:37

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: Teh Saintly Collab Team

Lol, your other account  tongue

That'd be great  big_smile  And nice target - it moves to fit where it is on the screen  smile


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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