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remember this is for the FPScreator, but does anybody have any special ideas for a stage, I can place elvators, slopes, gaps, lava, guns, walls, platforms, doors, doors with keys, portals, and much more! any ideas for stuff?
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Wait! I just realized- what does this have to do with Scratch?
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nothing! it requires part of programming, but it will include scratch once I'm done, the final product will be sent to the web where peoples like you can download and play online multiplayer against other scratchers an people!
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dingdong wrote:
nothing! it requires part of programming, but it will include scratch once I'm done, the final product will be sent to the web where peoples like you can download and play online multiplayer against other scratchers an people!
I trust you know what you are doing with these topics and keeping them Scratch related. Make an elevator level
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u start with no weapoms, p1 has a key that unlocks the door behind p2, vice versa for p2, and weapons are behind those doors , make traps they've got to get through to get to the other door (and make it a maze )
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deatheater wrote:
u start with no weapoms, p1 has a key that unlocks the door behind p2, vice versa for p2, and weapons are behind those doors , make traps they've got to get through to get to the other door (and make it a maze )
hmm... I could do that, but thats co-op, plus I can only set the spawn location to a random location, so sadly I can't place multiple starting locations
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make a u are super lucky if u don't get melted by lava instantly level, lava every where except on this tiny platform XD
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lol, a battle to the death level, have weapons in hard to reach places the better the weapon the harder to get (can u make timed stuff so u get like 1 minute to get ur weapon/s, before u have to go to an arena?)
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can u put enemies in?
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You should make a level like Counter-Strike's cs_crackhouse. One of my favourite levels of all time. But, you probably don't have Counter-Strike, so it would be really hard to show you what it's like. But here's my original idea.
You have two, 4-5 storey buildings. There are only windows on the sides facing each other. Each floor has 5 windows, except the first floor with 4. That's a total of 19-24 windows on that side. In the middle of the first floor wall on the side facing the other building is a door. This way players can storm into the other teams building. Anyways, there's a stair well (or if you want, 5 elevators) in each building to change floors, aswell as a ladder to get on the roof. So now you have two buildings that have lots of spots to shoot from. Now you need to make a spawn point on each floor, aswell as a spawn point for a sniper rifle (with a scope), shotgun, P90, and grenades. No health packs, because it makes it more challenging.
There you have a camper level. One team v.s. another team. Head on in a sniping challenge. You might also want to add a ladder on one side of each building so the other team can climb up the building and sneak in from the top.
Hope you like my idea!
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Hobbs1100 wrote:
You should make a level like Counter-Strike's cs_crackhouse. One of my favourite levels of all time. But, you probably don't have Counter-Strike, so it would be really hard to show you what it's like. But here's my original idea.
You have two, 4-5 storey buildings. There are only windows on the sides facing each other. Each floor has 5 windows, except the first floor with 4. That's a total of 19-24 windows on that side. In the middle of the first floor wall on the side facing the other building is a door. This way players can storm into the other teams building. Anyways, there's a stair well (or if you want, 5 elevators) in each building to change floors, aswell as a ladder to get on the roof. So now you have two buildings that have lots of spots to shoot from. Now you need to make a spawn point on each floor, aswell as a spawn point for a sniper rifle (with a scope), shotgun, P90, and grenades. No health packs, because it makes it more challenging.
There you have a camper level. One team v.s. another team. Head on in a sniping challenge. You might also want to add a ladder on one side of each building so the other team can climb up the building and sneak in from the top.
Hope you like my idea!
your ideas are much more possible, I kinda have something like the first level already, though I stuffed it with so many objects it may not run! it has two buildings and that are like 6 stories high and even at the roof of one building you can keep going higher into another building about 9 stories up and you can go on the roof of the other building! so far my stages I will be using:
the tall tower: and larger 10X10 7 story building with tons of places for cover and weaponry! probably the biggest stage there is!
bunkerfield: a open space stage with a few buildings and underground pieces for cover, if you find the key you can access the elevator to the high area with tons of good weaponry!
four corners: as it states there are 4 identical 2-story buildings with 2 mazes of ventilation shafts to get to each building!
tight corridors: for expert players or people who want to do tons of kills this is your stage a 6X6 3-story building is the entire stage! luckily theres a ventilation shaft at the top for cover
mazeline: a medium sized stage with some corridors to cause some stealthy attacks, like four corners there are 4 buildings, plus 1 in the middle.
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Nice. Is there an auto-cocking shotgun, like in Counter-Strike? Or a P90? Or a Nighthawk (a.k.a. Desert Eagle or Deagle). Those 3 guns are my favourites. In cs_crackhouse, I climb up the building, pop in from the roof, run into the other teams spawn point and blast them away the with shotgun. I also use a Desert Eagle when I want to sneak up behind campers.
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the shotgun, is auto cocked, it fires a a fast pace, there is a assault rifle, a blaster/pistol, grenade, and the sniper is automatic, right now I want to build the multiplayer game, but its kinda hard
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I was looking on the site and Model pack 5 has lots of guns from Counter-Strike that I'm used to. The P90, Deagle, Auto-sniper. And model pack 10 has the auto-cocking shotgun.
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crud... I guess I can only have one map in a multiplayer game... oh well better than no multiplayer at all! I'll just to make a super sized multiplayer stage!
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can u make it so that u vs p2 and the enemies
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dingdong wrote:
whooo!! 50MB for just one stage! 3D comes at a hefty size!
of course it does, u have around 500,000 at least polygons most likely, that's around 500,000 squares in the game, then u have to add lighting effects shadows etc
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