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#201 2010-10-17 11:55:19

Hardmath123
Scratcher
Registered: 2010-02-19
Posts: 1000+

Re: Chrono Wars discussion thread

johndo77 wrote:

200th

By the way, the theme designers are done so all we need to do is wait for two more graphic designers to sign up.

Ok, I'm looking out for good graphic-ed projects to recruit people. Do you know there's a HUGE collection of space sprites? Check it out!

EDIT: Here's something. If you like it, I'll ask JonathanPB to join.

Last edited by Hardmath123 (2010-10-17 12:00:45)


Hardmaths-MacBook-Pro:~ Hardmath$ sudo make $(whoami) a sandwich

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#202 2010-10-17 12:28:17

johndo77
Scratcher
Registered: 2010-07-30
Posts: 1000+

Re: Chrono Wars discussion thread

Hardmath123 wrote:

johndo77 wrote:

200th

By the way, the theme designers are done so all we need to do is wait for two more graphic designers to sign up.

Ok, I'm looking out for good graphic-ed projects to recruit people. Do you know there's a HUGE collection of space sprites? Check it out!

EDIT: Here's something. If you like it, I'll ask JonathanPB to join.

I don't think he drew them himself.


Crizapples

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#203 2010-10-17 12:33:25

Hardmath123
Scratcher
Registered: 2010-02-19
Posts: 1000+

Re: Chrono Wars discussion thread

johndo77 wrote:

Hardmath123 wrote:

johndo77 wrote:

200th

By the way, the theme designers are done so all we need to do is wait for two more graphic designers to sign up.

Ok, I'm looking out for good graphic-ed projects to recruit people. Do you know there's a HUGE collection of space sprites? Check it out!

EDIT: Here's something. If you like it, I'll ask JonathanPB to join.

I don't think he drew them himself.

I implied that the sprites could be imported not drawn/


Hardmaths-MacBook-Pro:~ Hardmath$ sudo make $(whoami) a sandwich

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#204 2010-10-17 12:43:17

ScratchReallyROCKS
Scratcher
Registered: 2009-04-22
Posts: 1000+

Re: Chrono Wars discussion thread

Hardmath123 wrote:

ScratchReallyROCKS wrote:

Hardmath123 wrote:


Good idea. I think that'll work. Thanks a lot!

-Hardmath123

Now the question is, which chat client do we use?

3 ideas:

the link I've mentioned before many times, for the record: HAS ANYBODY SEEN THIS YET?!?!?!?!?!?!?

Club penguin.

A mesh project. All you need is:

Code:

forever:
ask: your comment here \/
add [answer] to [list: Chat1]
_|^

I'll post it if you want.



I'm surprised I haven't gotten randomly logged out yet! Oh, and congratulations, you're reaching-wait for it- 200 replies  lol !

Alright. We'll use my panther chat project. I'll upload it to a temporary page on the website.


http://imageshack.us/a/img694/3806/sigmad.png

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#205 2010-10-17 19:14:44

cozmic
Scratcher
Registered: 2010-10-16
Posts: 18

Re: Chrono Wars discussion thread

I am a great artist who can mimic ALOT of art techniques. I could be a graphics designer.

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#206 2010-10-17 20:26:37

ScratchReallyROCKS
Scratcher
Registered: 2009-04-22
Posts: 1000+

Re: Chrono Wars discussion thread

cozmic wrote:

I am a great artist who can mimic ALOT of art techniques. I could be a graphics designer.

sure.


http://imageshack.us/a/img694/3806/sigmad.png

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#207 2010-10-17 20:39:58

brettman98
Scratcher
Registered: 2010-10-17
Posts: 1000+

Re: Chrono Wars discussion thread

I can be your last graphics designer for the game, by the way, what's the game about?


http://i40.tinypic.com/n1wbr7.jpg

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#208 2010-10-17 21:10:28

XplodingEggs
Scratcher
Registered: 2009-12-09
Posts: 100+

Re: Chrono Wars discussion thread

brettman98 wrote:

I can be your last graphics designer for the game, by the way, what's the game about?

The game is called Timecraft, we have more detail on the home page of our website, its in some of our signatures.


http://i54.tinypic.com/102kqr7.jpg

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#209 2010-10-17 21:20:10

XplodingEggs
Scratcher
Registered: 2009-12-09
Posts: 100+

Re: Chrono Wars discussion thread

ScratchReallyROCKS wrote:

Hardmath123 wrote:

Should we wait for Scratch 2.0 for the programming? It could improve quality, but since we will be new to it, it might be better to use what we know well.
I don't think it will matter.
I can't download. Can I use Experimental viewer?
If you don't care for uber lagginess, go ahead.
Also, who posts the finished project? SRRCollab or SRR(normal)?
It's going to be on the weebly website, so I guess I post it. It's probably going to be to big for the normal website.
Will it have mesh capability?
Obviously. It'll use Panther for that.

So, if we only post it on the weebly website, then will we have another project that we all post on our own accounts with a link to the project, and they can leave their comments on the project there, or just SRR could post it, but I dunno really....
And also, if it has mesh capability then would it be just two people at once, or would it be able to have a map that has enough room for more than that, perhaps 8 at once or more?


http://i54.tinypic.com/102kqr7.jpg

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#210 2010-10-17 21:54:35

ScratchReallyROCKS
Scratcher
Registered: 2009-04-22
Posts: 1000+

Re: Chrono Wars discussion thread

XplodingEggs wrote:

ScratchReallyROCKS wrote:

Hardmath123 wrote:

Should we wait for Scratch 2.0 for the programming? It could improve quality, but since we will be new to it, it might be better to use what we know well.
I don't think it will matter.
I can't download. Can I use Experimental viewer?
If you don't care for uber lagginess, go ahead.
Also, who posts the finished project? SRRCollab or SRR(normal)?
It's going to be on the weebly website, so I guess I post it. It's probably going to be to big for the normal website.
Will it have mesh capability?
Obviously. It'll use Panther for that.

So, if we only post it on the weebly website, then will we have another project that we all post on our own accounts with a link to the project, and they can leave their comments on the project there, or just SRR could post it, but I dunno really....
And also, if it has mesh capability then would it be just two people at once, or would it be able to have a map that has enough room for more than that, perhaps 8 at once or more?

Mesh can connect infinite computers until it doesn't have enough memory left for all of them.


http://imageshack.us/a/img694/3806/sigmad.png

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#211 2010-10-17 22:17:29

ScratchReallyROCKS
Scratcher
Registered: 2009-04-22
Posts: 1000+

Re: Chrono Wars discussion thread

brettman98 wrote:

I can be your last graphics designer for the game, by the way, what's the game about?

Sorry, graphics designers was already full. I hadn't gotten around to adding the link to the last person yet.


http://imageshack.us/a/img694/3806/sigmad.png

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#212 2010-10-18 07:06:57

majormax
Scratcher
Registered: 2008-04-06
Posts: 1000+

Re: Chrono Wars discussion thread

Could you add me to the discussion?

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#213 2010-10-18 07:22:56

ScratchReallyROCKS
Scratcher
Registered: 2009-04-22
Posts: 1000+

Re: Chrono Wars discussion thread

majormax wrote:

Could you add me to the discussion?

You're not in the discussion. It's the theme designers right now. I'll add you to the discussion when it's time for the sound composers to work.


http://imageshack.us/a/img694/3806/sigmad.png

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#214 2010-10-18 07:24:39

Hardmath123
Scratcher
Registered: 2010-02-19
Posts: 1000+

Re: Chrono Wars discussion thread

So what are we waiting for now?


Hardmaths-MacBook-Pro:~ Hardmath$ sudo make $(whoami) a sandwich

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#215 2010-10-18 13:10:40

Necromaster
Scratcher
Registered: 2010-04-07
Posts: 1000+

Re: Chrono Wars discussion thread

Oh, you do know how to compile scratch projects?

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#216 2010-10-18 13:13:50

Necromaster
Scratcher
Registered: 2010-04-07
Posts: 1000+

Re: Chrono Wars discussion thread

XplodingEggs wrote:

ScratchReallyROCKS wrote:

Hardmath123 wrote:

Should we wait for Scratch 2.0 for the programming? It could improve quality, but since we will be new to it, it might be better to use what we know well.
I don't think it will matter.
I can't download. Can I use Experimental viewer?
If you don't care for uber lagginess, go ahead.
Also, who posts the finished project? SRRCollab or SRR(normal)?
It's going to be on the weebly website, so I guess I post it. It's probably going to be to big for the normal website.
Will it have mesh capability?
Obviously. It'll use Panther for that.

So, if we only post it on the weebly website, then will we have another project that we all post on our own accounts with a link to the project, and they can leave their comments on the project there, or just SRR could post it, but I dunno really....
And also, if it has mesh capability then would it be just two people at once, or would it be able to have a map that has enough room for more than that, perhaps 8 at once or more?

Well, with that it all comes down to how much space on the maps there is.

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#217 2010-10-18 13:17:33

Necromaster
Scratcher
Registered: 2010-04-07
Posts: 1000+

Re: Chrono Wars discussion thread

Well anyway. IDEA: For meshing, we could set up a gigantic server in which you could host and join games from different people.

PS: You might also have to make an account...Quite easy on panther.

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#218 2010-10-18 16:01:43

ScratchReallyROCKS
Scratcher
Registered: 2009-04-22
Posts: 1000+

Re: Chrono Wars discussion thread

Necromaster wrote:

Well anyway. IDEA: For meshing, we could set up a gigantic server in which you could host and join games from different people.

PS: You might also have to make an account...Quite easy on panther.

Good idea. Who has a computer with a crazy amount of RAM? (I've only got 2 gigs)


http://imageshack.us/a/img694/3806/sigmad.png

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#219 2010-10-18 16:03:59

cozmic
Scratcher
Registered: 2010-10-16
Posts: 18

Re: Chrono Wars discussion thread

When are we going to start production of the game?
How is each group going to work together?
How are you going to asign specific tasks?

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#220 2010-10-18 16:07:07

ProgrammingFreak
Scratcher
Registered: 2010-09-04
Posts: 1000+

Re: Chrono Wars discussion thread

1) Now
2) & 3) Website Forums

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#221 2010-10-18 17:58:10

Necromaster
Scratcher
Registered: 2010-04-07
Posts: 1000+

Re: Chrono Wars discussion thread

ScratchReallyROCKS wrote:

Necromaster wrote:

Well anyway. IDEA: For meshing, we could set up a gigantic server in which you could host and join games from different people.

PS: You might also have to make an account...Quite easy on panther.

Good idea. Who has a computer with a crazy amount of RAM? (I've only got 2 gigs)

My computer is fairly huge, I'll have to delete some files though. (Random scratch projects and JPEG files.

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#222 2010-10-18 18:04:13

cozmic
Scratcher
Registered: 2010-10-16
Posts: 18

Re: Chrono Wars discussion thread

I posted some robot sprites on my account. What do you think?

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#223 2010-10-18 18:34:03

unknownthingamabob
Scratcher
Registered: 2010-04-10
Posts: 3

Re: Chrono Wars discussion thread

Could I apply for sound? I know how to use Audacity and can probably make different voices by changing the pitch and speed.

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#224 2010-10-18 19:55:54

AmoebaMan
Scratcher
Registered: 2009-01-26
Posts: 500+

Re: Chrono Wars discussion thread

i'm been watching the theme discussion and i jsut want to say that a turn based strategy game would be much easier (think Fire Emblem type).  no pathfinding, and simper AI programming.  also, 3D terrain/maps are way too complicated for scratch.  try different graphic tiles to represent different altitudes.


http://i942.photobucket.com/albums/ad269/RyanScathe/AmoebaMan.png

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#225 2010-10-18 19:57:39

ScratchReallyROCKS
Scratcher
Registered: 2009-04-22
Posts: 1000+

Re: Chrono Wars discussion thread

AmoebaMan wrote:

i'm been watching the theme discussion and i jsut want to say that a turn based strategy game would be much easier (think Fire Emblem type).  no pathfinding, and simper AI programming.  also, 3D terrain/maps are way too complicated for scratch.  try different graphic tiles to represent different altitudes.

*facepalm* we're doing what we said we are going to do.


http://imageshack.us/a/img694/3806/sigmad.png

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