What kind of AI? What do you want this AI to do? It all depends on the complexity of the idea.
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Speaking? Pathing? Shooting? Calculating?
You really need to narrow it down a bit.
Its like me asking you something like "how do i do stuff?"
Speaking can be done pretty easily with 2 lists. The only thing is you need to give it loads of answers to things. You can look at someone else's projects for examples.
Shooting can be done simply be facing towards the player/enemy, and then broadcasting for a bullet that will point in the direction of the AI then move forward until it hits something.
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Um... guys? You are just repeating what I said in the first post. Quit copying me. XP
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I was going to say something, but it's already been said.
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For making a shooting AI for a military game is really hard. Im working on one now. I programmed it so that if the person moves inside a certain area, the AI will counter by taking cover and returning fire when you leave yourself exposed. The tough part is programming the AI difficulty so that depending on how "Stupid" it is, it will occasionally miss you or make a stupid move.
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