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#151 2010-07-07 12:40:14

zibble
Scratcher
Registered: 2010-04-25
Posts: 500+

Re: Nazi Zombie Collab?

hows it goin


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#152 2010-07-08 20:40:29

KewlBeanz
Scratcher
Registered: 2009-09-23
Posts: 100+

Re: Nazi Zombie Collab?

zibble wrote:

hows it goin

alright, didnt get much done. ive been in a cabin for the past three days.


i dont even know...

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#153 2010-07-09 13:37:36

KewlBeanz
Scratcher
Registered: 2009-09-23
Posts: 100+

Re: Nazi Zombie Collab?

im going to start the zombeh AI today.........

just to give you guys a taste of the AI.....

its going to use three variables: health, on map?, and action

the health will determin the costume #
the action will tell whether its dead, attacking, or unaware
tand the "on map?" variable will check whether it is on the current stage or not

sound like a plan?


i dont even know...

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#154 2010-07-09 16:46:54

zibble
Scratcher
Registered: 2010-04-25
Posts: 500+

Re: Nazi Zombie Collab?

KewlBeanz wrote:

im going to start the zombeh AI today.........

just to give you guys a taste of the AI.....

its going to use three variables: health, on map?, and action

the health will determin the costume #
the action will tell whether its dead, attacking, or unaware
tand the "on map?" variable will check whether it is on the current stage or not

sound like a plan?

good idea you go


http://i50.tinypic.com/2mqpw9h.jpg
GENESIS GAMES COMPANY

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#155 2010-07-10 12:28:21

KewlBeanz
Scratcher
Registered: 2009-09-23
Posts: 100+

Re: Nazi Zombie Collab?

thought of a name......30 days

catchy, right?
lol

anywayz.........
the basic zombie AI is done, and i am rather pleased with it. the only glitch is that when they are randomly generated at the begining of each day they somtimes get caught in walls.

while i work on gameplay, can somone please make a day counter that gos up to day 30

thanks!


i dont even know...

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#156 2010-07-10 12:52:18

zibble
Scratcher
Registered: 2010-04-25
Posts: 500+

Re: Nazi Zombie Collab?

KewlBeanz wrote:

thought of a name......30 days

catchy, right?
lol

anywayz.........
the basic zombie AI is done, and i am rather pleased with it. the only glitch is that when they are randomly generated at the begining of each day they somtimes get caught in walls.

while i work on gameplay, can somone please make a day counter that gos up to day 30

thanks!

yea SURE


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#157 2010-07-11 15:49:24

zibble
Scratcher
Registered: 2010-04-25
Posts: 500+

Re: Nazi Zombie Collab?

here you go
http://scratch.mit.edu/projects/zibble/1185262


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#158 2010-07-18 03:47:34

zibble
Scratcher
Registered: 2010-04-25
Posts: 500+

Re: Nazi Zombie Collab?

helooooooooooooo


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#159 2010-07-18 16:36:47

ax4
Scratcher
Registered: 2010-02-28
Posts: 100+

Re: Nazi Zombie Collab?

zibble wrote:

helooooooooooooo

hello


hey

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#160 2010-07-25 14:12:53

KewlBeanz
Scratcher
Registered: 2009-09-23
Posts: 100+

Re: Nazi Zombie Collab?

k guys heres an update
_________________________________________________________________________________
key:

big_smile  = done
smile  = almost done
hmm  = just started
sad  = havent started
_________________________________________________________________________________
intro:  big_smile
menue:  big_smile
map desighn:  big_smile
character desighn:  big_smile
enemy desighn:  big_smile
weapon desighn:  big_smile
zombie AI:  big_smile
weapon buying/pickup feature:  smile
health feature:  big_smile
stamina feature  big_smile
daycounter/resting feature:  hmm
map button feature:  big_smile
lab lock/unlock feature:  big_smile
enemy feature:  hmm
co-op:  sad
be-a-zombie: sad  (most likely not going to happen)

overall completion: 60%
_________________________________________________________________________________
next thing on the list: to finish weapon pickup/weapon buying feature
_________________________________________________________________________________

Last edited by KewlBeanz (2010-07-25 14:13:13)


i dont even know...

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#161 2010-08-05 18:14:03

KewlBeanz
Scratcher
Registered: 2009-09-23
Posts: 100+

Re: Nazi Zombie Collab?

err......am i desserted? anyone left? reply to this post if your still in this


i dont even know...

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#162 2010-08-06 12:42:17

Thomas96
Scratcher
Registered: 2010-03-25
Posts: 100+

Re: Nazi Zombie Collab?

Can ¦POP-STAR¦ help you at all?

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#163 2010-08-06 15:41:54

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Nazi Zombie Collab?

KewlBeanz wrote:

err......am i desserted? anyone left? reply to this post if your still in this

I'm still watching... if thats any help.


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#164 2010-08-06 16:28:36

KaltSoldat
Scratcher
Registered: 2010-07-09
Posts: 100+

Re: Nazi Zombie Collab?

I would like to help.

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#165 2010-08-06 17:18:33

KewlBeanz
Scratcher
Registered: 2009-09-23
Posts: 100+

Re: Nazi Zombie Collab?

i am going to quote you all at the same time...

Thomas96 wrote:

Can ¦POP-STAR¦ help you at all?

maybe, i currently have a team going, but if they dont reply when i need them i wont be hesitent to start a new team. ill notify you if we need assistance.

markyparky56 wrote:

I'm still watching... if thats any help.

thank you. hey, do you know about mesh development?

kaltsodat wrote:

I would like to help.

like i said to thomas56, i may need some new programmers. ill notify you if i do, but for now, im good  wink


i dont even know...

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#166 2010-08-07 14:28:22

zibble
Scratcher
Registered: 2010-04-25
Posts: 500+

Re: Nazi Zombie Collab?

KewlBeanz wrote:

err......am i desserted? anyone left? reply to this post if your still in this

im still in  but i was on hols


http://i50.tinypic.com/2mqpw9h.jpg
GENESIS GAMES COMPANY

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#167 2010-08-07 15:32:05

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Nazi Zombie Collab?

KewlBeanz wrote:

markyparky56 wrote:

I'm still watching... if thats any help.

thank you. hey, do you know about mesh development?

A little... but... I'm kinda busy to help, I'm trying to do other stuff while I'm on holiday, (E.g. writing, learning C# & C++, chillin' etc.)


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#168 2010-08-07 16:18:11

mohawkg2
Scratcher
Registered: 2010-01-28
Posts: 100+

Re: Nazi Zombie Collab?

can i be a tester? i like testing things!


http://i25.tinypic.com/71r9z9.jpg ¦POP-STAR¦ Games: Join us!! http://mohawkg2srpgsandtbdsss.freeforums.org/ Join My Forum! Please!
         Join today for a better tomorrow!

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#169 2010-08-07 16:33:15

DisasterMaster
Scratcher
Registered: 2010-05-23
Posts: 100+

Re: Nazi Zombie Collab?

LET MAH SCRIPT I WILL ROCK!!!!!!!!!!!!!!!!!!!!!!! I CAN DO IT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
_________________________________
" One time I listened to country music and I eated my hand" - 08jackt

Last edited by DisasterMaster (2010-08-08 17:07:33)


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#170 2010-08-08 16:30:12

KewlBeanz
Scratcher
Registered: 2009-09-23
Posts: 100+

Re: Nazi Zombie Collab?

@zibble: i know, i was just checking

@mohawkg: kk, ill put you in

@disastermaster: spots are currently closed, if sccar doesnt show up you may be able to work on co-op with me and ax4


i dont even know...

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#171 2010-08-09 10:46:20

shamrocker
Scratcher
Registered: 2009-03-19
Posts: 1000+

Re: Nazi Zombie Collab?

I joined! D: Joo left me out! D:<


http://i46.tinypic.com/2s1b32e.png
respect the oxford comma

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#172 2010-08-09 14:13:47

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Nazi Zombie Collab?

shamrocker wrote:

I joined! D: Joo left me out! D:<

shamrocker wrote:

I'll do menu designing and be-a-zombie. If your doing that, cuz I like that idea. Also, I've got an idea - a moving map! When you pull it out, the red dots moving around ar zombies * their types above the dot, weapons are green dots, health is blue, hideouts are a green house symbol, and money is a pile of gold coins with the amount on top of them. You are a black dot.

If you count that as joining...


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#173 2010-08-09 17:48:55

KewlBeanz
Scratcher
Registered: 2009-09-23
Posts: 100+

Re: Nazi Zombie Collab?

shamrocker wrote:

I joined! D: Joo left me out! D:<

oh...well, you can edit the menue, and help out on be a zombie (if we do it) ill put you.


i dont even know...

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#174 2010-08-09 19:00:04

Thomas96
Scratcher
Registered: 2010-03-25
Posts: 100+

Re: Nazi Zombie Collab?

Anything I can do now?

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#175 2010-08-09 20:23:59

KewlBeanz
Scratcher
Registered: 2009-09-23
Posts: 100+

Re: Nazi Zombie Collab?

Thomas96 wrote:

Anything I can do now?

currently, no


i dont even know...

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