coolstuff wrote:
I'm super-excited about this feature, but I doubt it will be implemented
Don't be so sure! They're bound to do something with an idea with 23 supporters and counting.
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ScratchReallyROCKS wrote:
Greatdane wrote:
http://imgur.com/eklam.png
http://imgur.com/0e1Sc.png
Should be self-explanatory.Here's my mockup (the same thing just a little neater):
http://img710.imageshack.us/img710/8020 … hlabel.png
I don't think that's needed - a comment attached to the hat block should do fine
Last edited by Lucario621 (2010-07-24 10:54:04)
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Lucario621 wrote:
ScratchReallyROCKS wrote:
Greatdane wrote:
http://imgur.com/eklam.png
http://imgur.com/0e1Sc.png
Should be self-explanatory.Here's my mockup (the same thing just a little neater):
http://img710.imageshack.us/img710/8020 … hlabel.pngI don't think that's needed - a comment attached to the hat block should do fine
That actually does make a pretty good point But I still think labelling would be a good idea - it just seems a lot more to-the-point.
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coolstuff wrote:
Lucario621 wrote:
ScratchReallyROCKS wrote:
Here's my mockup (the same thing just a little neater):
http://img710.imageshack.us/img710/8020 … hlabel.pngI don't think that's needed - a comment attached to the hat block should do fine
That actually does make a pretty good point But I still think labelling would be a good idea - it just seems a lot more to-the-point.
Yeah, it seems more thought out that way.
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ScratchReallyROCKS wrote:
coolstuff wrote:
I'm super-excited about this feature, but I doubt it will be implemented
Don't be so sure! They're bound to do something with an idea with 23 supporters and counting.
I don't think that's enough... it happens weekly or so, right?
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Maybe something like this:
<when green flag clicked>
[blocks]<do sequence[XYZ]>[/blocks] <-This was supposed to be a block
where sequence would be another tab that stores sequences. It'd be nice to be able to export sequences like we can do sprites with scripts.
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gamegirlxl wrote:
Maybe something like this:
<when green flag clicked>
[blocks]<do sequence[XYZ]>[/blocks] <-This was supposed to be a block
where sequence would be another tab that stores sequences. It'd be nice to be able to export sequences like we can do sprites with scripts.
So something like blocks that you can make yourself? I think this has been suggested a lot before, and somebody even modified Scratch to allow for that, but at the moment you can just use broadcasts to achieve that effect Still, that's not entirely a "collapsable" script as it is a "collapsed" script - to find what sequence XYZ is you would need to look long and hard.
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gamegirlxl wrote:
Maybe something like this:
<when green flag clicked>
[blocks]<do sequence[XYZ]>[/blocks] <-This was supposed to be a block
where sequence would be another tab that stores sequences. It'd be nice to be able to export sequences like we can do sprites with scripts.
I think I see what you're meaning... so a block that runs a script?
Not tryng to be mean, but the suggestion here was the ability to collapse an entire script, not a block that holds scripts, but as coolstuff said, you can just use broadcasts to do this.
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Maybe you could write a description for it, so when you scroll over it it says your description. I am a supporter
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JeanTheFox wrote:
Maybe you could write a description for it, so when you scroll over it it says your description. I am a supporter
Nice idea! I could see how a large description could be counter-intuitive to what this is trying to achieve.
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Guys, I made a new suggestion on the suggestions page(about this), vote for it!
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Greatdane wrote:
Guys, I made a new suggestion on the suggestions page(about this), vote for it!
I voted
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Greatdane wrote:
Guys, I made a new suggestion on the suggestions page(about this), vote for it!
Thanks for doing this!
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Really cool idea - thanks for suggesting it! We are committed to having Procedures / Functions in the next version of Scratch (basically - you can make your own block that does what you tell it). It's not clear if that would reduce the need for collapsible scripts or not. It's definitely something to think about though...great suggestion!
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Lightnin wrote:
Really cool idea - thanks for suggesting it! We are committed to having Procedures / Functions in the next version of Scratch (basically - you can make your own block that does what you tell it). It's not clear if that would reduce the need for collapsible scripts or not. It's definitely something to think about though...great suggestion!
Wait, does this mean you are implementing BYOB?
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ScratchReallyROCKS wrote:
Lightnin wrote:
Really cool idea - thanks for suggesting it! We are committed to having Procedures / Functions in the next version of Scratch (basically - you can make your own block that does what you tell it). It's not clear if that would reduce the need for collapsible scripts or not. It's definitely something to think about though...great suggestion!
Wait, does this mean you are implementing BYOB?
My guess is that it won't be quite as complicated as BYOB, but that looks to be the case
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coolstuff wrote:
ScratchReallyROCKS wrote:
Lightnin wrote:
Really cool idea - thanks for suggesting it! We are committed to having Procedures / Functions in the next version of Scratch (basically - you can make your own block that does what you tell it). It's not clear if that would reduce the need for collapsible scripts or not. It's definitely something to think about though...great suggestion!
Wait, does this mean you are implementing BYOB?
My guess is that it won't be quite as complicated as BYOB, but that looks to be the case
Awesome!
I'll drool when I first open Scratch 2.0 - what else have they got?
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Chrischb wrote:
coolstuff wrote:
ScratchReallyROCKS wrote:
Wait, does this mean you are implementing BYOB?My guess is that it won't be quite as complicated as BYOB, but that looks to be the case
Awesome!
I'll drool when I first open Scratch 2.0 - what else have they got?
I don't know, but I'm dieing for the release date. Which is still quite a ways away. *Foams at mouth*
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Harakou wrote:
Chrischb wrote:
coolstuff wrote:
My guess is that it won't be quite as complicated as BYOB, but that looks to be the caseAwesome!
I'll drool when I first open Scratch 2.0 - what else have they got?I don't know, but I'm dieing for the release date. Which is still quite a ways away. *Foams at mouth*
HEY! Don't get mouth foam all over my thread!
I really hope they add some cool new features in Scratch 2.0.
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At first I didn't like this idea, but I like all the working together that has been done to organize the features of a Collapsable Script. Now, as far as I can tell, there would be no mistaking one collapsed block from the other because of that amazing idea of mousing over and being able to see the script. An option I also wouldn't mind is right clicking, and having the option to 'collapse all scripts', so you could collapse a bunch of scripts at once. So, add me to the support list!
Last edited by coka (2010-07-27 11:01:15)
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You can take a "sneak preview" of some limited Scratch 2.0 capabilities here(from what I can deduce): designblocks.net
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Greatdane wrote:
You can take a "sneak preview" of some limited Scratch 2.0 capabilities here(from what I can deduce): designblocks.net
That's less of a version of Scratch 2.0 than a warm-up for 2.0. They'll take what they learned from making DesignBlocks and apply it to 2.0 - the two are, however, not related.
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I support and gave the suggestion 2 votes!
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