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#3551 2010-07-19 17:32:26

ScratchReallyROCKS
Scratcher
Registered: 2009-04-22
Posts: 1000+

Re: Panther development thread

johnnydean1 wrote:

llo ← lol fail


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#3552 2010-07-19 20:50:49

bharvey
Scratcher
Registered: 2008-08-10
Posts: 1000+

Re: Panther development thread

johnnydean1 wrote:

I lik3 my b*d gra33er!

Wait, "3" sometimes means "e" and sometimes "m"?  How confusing!  (Especially since what "3" really looks like is "ss" in German.  smile [/blocks])


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#3553 2010-07-20 10:40:15

johnnydean1
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Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

no |3 is ss in german


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#3554 2010-07-21 04:48:43

windowsapple
Scratcher
Registered: 2010-04-07
Posts: 100+

Re: Panther development thread

Another Dev Team?

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#3555 2010-07-21 04:58:23

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

sombody actually Bumped the Panther thread?! Woah. Erm, What do you mean windowsapple?


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#3556 2010-07-21 12:29:42

johnnydean1
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Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

sparks wrote:

sombody actually Bumped the Panther thread?! Woah. Erm, What do you mean windowsapple?

Yes it dropped to almost last on the 1st page.

Anyway new release of the Pokemon demo out soon, with text.


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#3557 2010-07-21 16:38:11

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

Update on Pokemon:
New version:
Download here

Updates:
Here you go, a version with text. Walk up to the CPU and press the action key (x) and it will talk to you!

I can change the text anyway I want, which took me ages. It uses cloneing and alot of
<I recieve |     | > blocks.

Last edited by johnnydean1 (2010-08-12 06:04:36)


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#3558 2010-07-21 18:13:40

rubiks_cube_guy238
Scratcher
Registered: 2009-07-02
Posts: 100+

Re: Panther development thread

I found the code for two blocks that Panther could use:
Here is the blockSpecs code:
(to be put in Operators after the string handling stuff)

#- ('set clipboard to $String$' #- #setClipboardString:) ('clipboard string' #r #getClipboardString) #-

and here is the Squeak code:

setClipboardString: t1
    ScratchTranslator unicodeClipboardPut: t1

getClipboardString
    ^ ScratchTranslator unicodeClipboard asUTF8 asString

What they do is the first one sets the universal clipboard string (like doing Ctrl-C) and the second one gets that text (like doing Ctrl-V). You don't have to have used the set clipboard string block to use the get clipboard string block.

Hope this gets in the next Panther version!  smile

BTW, if you are adding these blocks to any mod other than Panther, please givve me credit.

Last edited by rubiks_cube_guy238 (2010-07-22 18:39:30)


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#3559 2010-07-21 19:09:26

paulpsicle
Scratcher
Registered: 2008-10-12
Posts: 100+

Re: Panther development thread

is there a database of the blockshop blocks?


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#3560 2010-07-22 04:48:49

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

Thank you for the clipboard blocks, they sound pretty amazing, we will certainly consider them  smile

paulpsicle wrote:

is there a database of the blockshop blocks?

there is, but as the database also lets you add blocks it's more of a control panal and you cannot browse the blocks without a password  sad  once blockshop is released with 1.1, people will be able to view and download all the blocks in the database via the project.


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#3561 2010-07-22 10:52:05

johnnydean1
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Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

Well can you release it then?


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#3562 2010-07-22 17:47:49

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

johnnydean1 wrote:

Well can you release it then?

unfortunately not, It uses features available in 1.1 but not 1.0, so it would not work. besides, we are trying hard to fix a problem that stops sprites being exported if they contain a custom block, it's really annoying and it's not getting fixed  sad


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#3563 2010-07-22 18:15:06

ScratchReallyROCKS
Scratcher
Registered: 2009-04-22
Posts: 1000+

Re: Panther development thread

sparks wrote:

johnnydean1 wrote:

Well can you release it then?

unfortunately not, It uses features available in 1.1 but not 1.0, so it would not work. besides, we are trying hard to fix a problem that stops sprites being exported if they contain a custom block, it's really annoying and it's not getting fixed  sad

So you're not using Blocks++ as a base for Panther 1.1?


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#3564 2010-07-23 08:00:39

majormax
Scratcher
Registered: 2008-04-06
Posts: 1000+

Re: Panther development thread

Woohoo! I got panther! It's awesome!!!!! (even though I've only been using it for a few minutes)

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#3565 2010-07-23 11:21:12

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

Jens wrote:

RE: pitch

Hi guys,

a while ago a made an experimental pitch/note sensor reporter for Scratch. It was still Scratch 1.3 at the time, so you might want to adjust some code accordingly. Please feel free to use any of my pitch / note sensing changeset for Panther.

@ Jens

Do you think you could explain this/make it into a Panther Custom Block?


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#3566 2010-07-23 14:09:55

waveOSBeta
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Registered: 2009-12-08
Posts: 1000+

Re: Panther development thread

I have it in RAGE, JD1.


http://internetometer.com/image/10202.png]
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#3567 2010-07-23 15:57:20

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

waveOSBeta wrote:

I have it in RAGE, JD1.

Does it have a single meathod?


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#3568 2010-07-23 19:15:47

paulpsicle
Scratcher
Registered: 2008-10-12
Posts: 100+

Re: Panther development thread

I think you should add a database that just has blocks


http://blocks.scratchr.org/API.php?user=paulpsicle&amp;action=onlineStatus&amp;online=http://fishery.dyndns.org/paulpsicle.png&amp;offline=http://fishery.dyndns.org/paulpsicle_o.png

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#3569 2010-07-23 19:23:12

waveOSBeta
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Registered: 2009-12-08
Posts: 1000+

Re: Panther development thread

johnnydean1 wrote:

waveOSBeta wrote:

I have it in RAGE, JD1.

Does it have a single meathod?

??


http://internetometer.com/image/10202.png]
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#3570 2010-07-23 21:03:47

paulpsicle
Scratcher
Registered: 2008-10-12
Posts: 100+

Re: Panther development thread

waveOSBeta wrote:

johnnydean1 wrote:

waveOSBeta wrote:

I have it in RAGE, JD1.

Does it have a single meathod?

??

I think JD1 means does it require importing other things than the individual script.

Last edited by paulpsicle (2010-07-23 21:04:09)


http://blocks.scratchr.org/API.php?user=paulpsicle&amp;action=onlineStatus&amp;online=http://fishery.dyndns.org/paulpsicle.png&amp;offline=http://fishery.dyndns.org/paulpsicle_o.png

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#3571 2010-07-24 03:40:15

bharvey
Scratcher
Registered: 2008-08-10
Posts: 1000+

Re: Panther development thread

Hey, sparks, read your email.


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#3572 2010-07-24 04:55:38

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

paulpsicle wrote:

waveOSBeta wrote:

johnnydean1 wrote:


Does it have a single meathod?

??

I think JD1 means does it require importing other things than the individual script.

No I mean can you make it in a custom block, without any changes to Panther.


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#3573 2010-07-24 07:09:12

paulpsicle
Scratcher
Registered: 2008-10-12
Posts: 100+

Re: Panther development thread

same


http://blocks.scratchr.org/API.php?user=paulpsicle&amp;action=onlineStatus&amp;online=http://fishery.dyndns.org/paulpsicle.png&amp;offline=http://fishery.dyndns.org/paulpsicle_o.png

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#3574 2010-07-24 14:15:42

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Panther development thread

Same old same old, keep it on topic guys, im sure that the next version of panther will have a pitch reporter.


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#3575 2010-07-24 14:27:33

paulpsicle
Scratcher
Registered: 2008-10-12
Posts: 100+

Re: Panther development thread

is there a a way to do a HTTP post request with panther?


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