This is a read-only archive of the old Scratch 1.x Forums.
Try searching the current Scratch discussion forums.

#1101 2010-07-17 15:04:51

shadow_7283
Scratcher
Registered: 2007-11-07
Posts: 1000+

Re: BYOB 3 - Discussion Thread

You always have to make my stuff look dumb, don't you.  tongue

Offline

 

#1102 2010-07-17 15:09:38

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: BYOB 3 - Discussion Thread

ScratchReallyROCKS wrote:

You've got a LOT of time on your hands  tongue

Nah, that only took me like five minutes.

Last edited by nXIII (2010-07-17 15:09:47)


nXIII

Offline

 

#1103 2010-07-18 00:19:14

bharvey
Scratcher
Registered: 2008-08-10
Posts: 1000+

Re: BYOB 3 - Discussion Thread

Lucario621 wrote:

And of course, I remember you telling me this whole story in person ^_^

Except I didn't tell you this part:

bharvey wrote:

Of course Lucario would want to show his off!

smile


http://cs.berkeley.edu/~bh/sig5.png

Offline

 

#1104 2010-07-18 00:25:42

bharvey
Scratcher
Registered: 2008-08-10
Posts: 1000+

Re: BYOB 3 - Discussion Thread

Lucario621 wrote:

Hey - you're the recursion expert - you should work on the article!  smile  Just build onto it, to help people get a better understanding of it  smile .

Umm.  Maybe in the fall.  OTOH, I'm a little nervous about squashing that "for Scratchers, by Scratchers" business.  I mean, I could write about recursion, and lambda calculus, and user interface design decisions in Scratch, and... sort of take over the wiki.

Meanwhile, I've already written several book chapters on the subject people can read (Logo version) (Scheme version).


http://cs.berkeley.edu/~bh/sig5.png

Offline

 

#1105 2010-07-18 00:28:09

bharvey
Scratcher
Registered: 2008-08-10
Posts: 1000+

Re: BYOB 3 - Discussion Thread

nXIII wrote:

This (quite literally) would take roughly five seconds to implement.

Go for it!  (But we should think about whether it's the right UI decision for monitors to be freely draggable onstage and offstage, or if you should have to shift-drag or something to get a monitor offstage to avoid confusing newbies.)


http://cs.berkeley.edu/~bh/sig5.png

Offline

 

#1106 2010-07-18 00:34:04

bharvey
Scratcher
Registered: 2008-08-10
Posts: 1000+

Re: BYOB 3 - Discussion Thread

fullmoon wrote:

Maybe you could leave the pins in unattended bags at an airport.

smile   I think you're thinking of the days before Homeland Security.  If we tried that today, some flamethrower-equipped robot would come melt them!  Under a park bench would be more plausible.

As for elliptically addressed snail mail, once in my youth someone mailed a letter with nothing but a picture of Alfred E. Newman as the address, and it got to Mad Magazine.  But that was before privatization.

EDIT:  Actually it occurs to me that the most practical solution is for you all to convince your parents to bring you to visit Berkeley!  You can wear paper bags over your heads in case they're worried about the privacy of what you look like.  smile

Last edited by bharvey (2010-07-18 00:51:07)


http://cs.berkeley.edu/~bh/sig5.png

Offline

 

#1107 2010-07-18 09:51:58

Lucario621
Community Moderator
Registered: 2007-10-03
Posts: 1000+

Re: BYOB 3 - Discussion Thread

bharvey wrote:

Lucario621 wrote:

Hey - you're the recursion expert - you should work on the article!  smile  Just build onto it, to help people get a better understanding of it  smile .

Umm.  Maybe in the fall.  OTOH, I'm a little nervous about squashing that "for Scratchers, by Scratchers" business.  I mean, I could write about recursion, and lambda calculus, and user interface design decisions in Scratch, and... sort of take over the wiki.

Meanwhile, I've already written several book chapters on the subject people can read (Logo version) (Scheme version).

Oh please - you're a Scratcher too! Maybe a little more advanced, but it's still counts!  tongue


http://i.imgur.com/WBkM2QQ.png

Offline

 

#1108 2010-07-18 09:53:09

Lucario621
Community Moderator
Registered: 2007-10-03
Posts: 1000+

Re: BYOB 3 - Discussion Thread

bharvey wrote:

Lucario621 wrote:

And of course, I remember you telling me this whole story in person ^_^

Except I didn't tell you this part:

bharvey wrote:

Of course Lucario would want to show his off!

smile

Haha yeah...


http://i.imgur.com/WBkM2QQ.png

Offline

 

#1109 2010-07-18 10:35:50

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: BYOB 3 - Discussion Thread

Has Jens fixed the list bug?

I know you said the emails from him are bouncing, could you send me it if he has?

Last edited by nXIII (2010-07-18 10:41:12)


nXIII

Offline

 

#1110 2010-07-18 10:58:13

bharvey
Scratcher
Registered: 2008-08-10
Posts: 1000+

Re: BYOB 3 - Discussion Thread

nXIII wrote:

Has Jens fixed the list bug?

I know you said the emails from him are bouncing, could you send me it if he has?

I've just forwarded to you (as attachments) two emails from Jens that look like what you're looking for.  Let me know if they come and if they're the right thing.


http://cs.berkeley.edu/~bh/sig5.png

Offline

 

#1111 2010-07-18 11:40:03

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: BYOB 3 - Discussion Thread

bharvey wrote:

nXIII wrote:

Has Jens fixed the list bug?

I know you said the emails from him are bouncing, could you send me it if he has?

I've just forwarded to you (as attachments) two emails from Jens that look like what you're looking for.  Let me know if they come and if they're the right thing.

That was the right thing. Thanks!


nXIII

Offline

 

#1112 2010-07-18 13:12:50

Lucario621
Community Moderator
Registered: 2007-10-03
Posts: 1000+

Re: BYOB 3 - Discussion Thread

Badges:

Front:

http://i993.photobucket.com/albums/af54/lucario621/HNI_0033.jpg

Back:

http://i993.photobucket.com/albums/af54/lucario621/HNI_0034.jpg

So, as you can see, the one one the left is much more high quality as it appears more hand-crafted - and it's magnetic. The one on the right  is more pixel, with gobo having a grey outline that doesn't stand-out as much, and just clips on.


http://i.imgur.com/WBkM2QQ.png

Offline

 

#1113 2010-07-18 14:57:33

shadow_7283
Scratcher
Registered: 2007-11-07
Posts: 1000+

Re: BYOB 3 - Discussion Thread

There. Now THAT'S your signatures worth.  tongue

Offline

 

#1114 2010-07-18 15:33:44

Lucario621
Community Moderator
Registered: 2007-10-03
Posts: 1000+

Re: BYOB 3 - Discussion Thread

shadow_7283 wrote:

There. Now THAT'S your signatures worth.  tongue

big_smile


http://i.imgur.com/WBkM2QQ.png

Offline

 

#1115 2010-07-18 22:41:32

bharvey
Scratcher
Registered: 2008-08-10
Posts: 1000+

Re: BYOB 3 - Discussion Thread

Lucario621 wrote:

Badges:

By the way, if anyone is wondering why Gobo looks so wide-eyed in the one on the left, it's because they make these by pouring liquid enamel in between metal walls that separate the colors.  So there has to be a ring of metal around the whites of Gobo's eyes.  Mostly they use shiny metal finishes (gold- or silver-colored) on their pins, but they had a black iron finish that was just right for the grey border around Gobo.

I didn't actually realize ahead of time that the alligator-clip backing on the cheaper pin would stick out beyond the pin itself (it's clearly meant for use with bigger pins), but I wanted it to be clothing-friendly, especially since we're hoping people will actually wear them at the Scratch conference.  smile


http://cs.berkeley.edu/~bh/sig5.png

Offline

 

#1116 2010-07-18 23:07:28

Lucario621
Community Moderator
Registered: 2007-10-03
Posts: 1000+

Re: BYOB 3 - Discussion Thread

bharvey wrote:

Lucario621 wrote:

Badges:

By the way, if anyone is wondering why Gobo looks so wide-eyed in the one on the left, it's because they make these by pouring liquid enamel in between metal walls that separate the colors.  So there has to be a ring of metal around the whites of Gobo's eyes.  Mostly they use shiny metal finishes (gold- or silver-colored) on their pins, but they had a black iron finish that was just right for the grey border around Gobo.

I didn't actually realize ahead of time that the alligator-clip backing on the cheaper pin would stick out beyond the pin itself (it's clearly meant for use with bigger pins), but I wanted it to be clothing-friendly, especially since we're hoping people will actually wear them at the Scratch conference.  smile

Ok! That makes sense...


http://i.imgur.com/WBkM2QQ.png

Offline

 

#1117 2010-07-18 23:33:57

bharvey
Scratcher
Registered: 2008-08-10
Posts: 1000+

Re: BYOB 3 - Discussion Thread

2.99.031

Jens wrote:

another release with several bugfixes (most notably one in the STOP BLOCK code) and one new feature: You can now not only only change a custom block's category (color) but also its type (shape: command, reporter, predicate). Changing a block's type works for both global and local blocks, but only if no instances of the block exist (other than in the palette).


http://cs.berkeley.edu/~bh/sig5.png

Offline

 

#1118 2010-07-19 19:48:15

TheExternal
Scratcher
Registered: 2008-11-04
Posts: 54

Re: BYOB 3 - Discussion Thread

bharvey wrote:

2.99.031

Jens wrote:

and one new feature: You can now not only only change a custom block's category (color) but also its type (shape: command, reporter, predicate).

i don't really get what u mean. i don't see any differences.

Yah making blocks save alot of space so i NEED to know what has been changed.

Last edited by TheExternal (2010-07-19 19:49:12)


http://i37.tinypic.com/2jdp99s.png
The funniest thing about this quote is that by the time you realize it doesn't say anything of importance, it's too late to stop reading it.

Offline

 

#1119 2010-07-19 20:01:56

shadow_7283
Scratcher
Registered: 2007-11-07
Posts: 1000+

Re: BYOB 3 - Discussion Thread

When your editing a block after it's been created, if you click on the yellow hat block behind your block, you can change the category or type of the block.

Great update!

Last edited by shadow_7283 (2010-07-19 20:02:11)

Offline

 

#1120 2010-07-20 14:45:23

Taneb
Scratcher
Registered: 2009-07-07
Posts: 100+

Re: BYOB 3 - Discussion Thread

One major thing that bugs me is that if you, when making a block, accidentally add an unwanted variable, to remove it you have to delete the block and start again. Unless there is something I'm missing, like resizing the make a block window.

Offline

 

#1121 2010-07-20 14:54:47

ScratchReallyROCKS
Scratcher
Registered: 2009-04-22
Posts: 1000+

Re: BYOB 3 - Discussion Thread

Taneb wrote:

One major thing that bugs me is that if you, when making a block, accidentally add an unwanted variable, to remove it you have to delete the block and start again. Unless there is something I'm missing, like resizing the make a block window.

What version of BYOB do you have?


http://imageshack.us/a/img694/3806/sigmad.png

Offline

 

#1122 2010-07-20 15:49:47

bharvey
Scratcher
Registered: 2008-08-10
Posts: 1000+

Re: BYOB 3 - Discussion Thread

Taneb wrote:

One major thing that bugs me is that if you, when making a block, accidentally add an unwanted variable, to remove it you have to delete the block and start again.

If you mean a variable you made with the "Make a variable" button, there's a "Delete a variable" button that lets you delete those.  If you mean an input name in the block prototype, click (don't drag) the orange oval and one of the choices in the dialog you'll see is a Delete button.


http://cs.berkeley.edu/~bh/sig5.png

Offline

 

#1123 2010-07-22 15:25:21

mbabes
Scratcher
Registered: 2010-02-19
Posts: 1

Re: BYOB 3 - Discussion Thread

Hi,

  Is there any way to get the current (computer) time in BYOB?

Thanks,
- Monica

Offline

 

#1124 2010-07-22 15:34:13

Billybob-Mario
Scratcher
Registered: 2008-01-05
Posts: 500+

Re: BYOB 3 - Discussion Thread

mbabes wrote:

Hi,

  Is there any way to get the current (computer) time in BYOB?

Thanks,
- Monica

Slash does this. It's a complicated thing to do, and I don't have a BYOB-ized tutorial. Someone made a tutorial for Scratch, and you can download Hacked BYOB on the Slash site.

Offline

 

#1125 2010-07-22 15:45:59

shadow_7283
Scratcher
Registered: 2007-11-07
Posts: 1000+

Re: BYOB 3 - Discussion Thread

Could You Stop Advertising For Your Programs?!  tongue

Last edited by shadow_7283 (2010-07-22 15:46:09)

Offline

 

Board footer