Ooh! My friend and I do comics. Does it have to be Scratch related? If not, you could take one from our website. In exchange for advertising (e.g. "Comic from Octopode.webs.com") and a link in the project notes. If it has to be Scratch related, ignore this whole post.
Last edited by Aidan (2010-07-16 18:56:51)
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Bump.
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Aidan wrote:
Ooh! My friend and I do comics. Does it have to be Scratch related? If not, you could take one from our website. In exchange for advertising (e.g. "Comic from Octopode.webs.com") and a link in the project notes. If it has to be Scratch related, ignore this whole post.
It does not.
Sounds good! I'll need you to make an ad for your own website though...
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That should fit at the bottom of the page.
EDIT: old on, I'll remove the MyBannerMaker and imgur thing. Just give me one sec.
RE-EDIT: Changed it.
Last edited by Aidan (2010-07-18 10:17:39)
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Aidan wrote:
http://i27.tinypic.com/2vxlq1f.png
That should fit at the bottom of the page.
EDIT: old on, I'll remove the MyBannerMaker and imgur thing. Just give me one sec.
RE-EDIT: Changed it.
Awesome!
So... I'll actually need the comics...
Can I see a few examples?
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iCode-747 wrote:
Aidan wrote:
http://i27.tinypic.com/2vxlq1f.png
That should fit at the bottom of the page.
EDIT: old on, I'll remove the MyBannerMaker and imgur thing. Just give me one sec.
RE-EDIT: Changed it.Awesome!
So... I'll actually need the comics...![]()
Can I see a few examples?
http://octopode.webs.com/apps/photos/. You can have your pick of the lot.
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Aidan wrote:
iCode-747 wrote:
Aidan wrote:
http://i27.tinypic.com/2vxlq1f.png
That should fit at the bottom of the page.
EDIT: old on, I'll remove the MyBannerMaker and imgur thing. Just give me one sec.
RE-EDIT: Changed it.Awesome!
So... I'll actually need the comics...![]()
Can I see a few examples?http://octopode.webs.com/apps/photos/. You can have your pick of the lot.
Can you recommend a couple for me? Thanks.
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iCode-747 wrote:
Aidan wrote:
iCode-747 wrote:
Awesome!
So... I'll actually need the comics...![]()
Can I see a few examples?http://octopode.webs.com/apps/photos/. You can have your pick of the lot.
Can you recommend a couple for me? Thanks.
![]()
Use the ones in the "Octopode Comics" folders. They're better than mine. IDK, there's really a lot to choose from.
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Aidan wrote:
iCode-747 wrote:
Aidan wrote:
http://octopode.webs.com/apps/photos/. You can have your pick of the lot.Can you recommend a couple for me? Thanks.
![]()
Use the ones in the "Octopode Comics" folders. They're better than mine. IDK, there's really a lot to choose from.
Got it.
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iCode-747 wrote:
Aidan wrote:
iCode-747 wrote:
Can you recommend a couple for me? Thanks.![]()
Use the ones in the "Octopode Comics" folders. They're better than mine. IDK, there's really a lot to choose from.
Got it.
![]()
Have you figured out which one you're using?
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Aidan wrote:
iCode-747 wrote:
Aidan wrote:
Use the ones in the "Octopode Comics" folders. They're better than mine. IDK, there's really a lot to choose from.Got it.
![]()
Have you figured out which one you're using?
Not yet, I haven't had time yet. But I will... If I get enough articles.
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iCode-747 wrote:
Unless I get an article in the next 48 hours, there will be no August edition of Scrachable.
There will only be ads.![]()
![]()
But it's not even August yet.
EDIT: I submitted something, but I can't help with much else because I don't make an OS.
Last edited by Aidan (2010-07-19 16:37:18)
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iCode-747 wrote:
-Great projects that you're found that have less that 50 views, of any style.
This is probably one of the best stop-motions on Scratch. I think stop-motions go mainly unnoticed, but I think they're really great!
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Aidan wrote:
iCode-747 wrote:
Unless I get an article in the next 48 hours, there will be no August edition of Scrachable.
There will only be ads.![]()
![]()
But it's not even August yet.
I know. I release the Scratchable of the month on the last day of the month before.
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iCode-747 wrote:
Aidan wrote:
iCode-747 wrote:
Unless I get an article in the next 48 hours, there will be no August edition of Scrachable.
There will only be ads.![]()
![]()
But it's not even August yet.
I know. I release the Scratchable of the month on the last day of the month before.
Did you see my other post?
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Aidan wrote:
iCode-747 wrote:
Aidan wrote:
But it's not even August yet.I know. I release the Scratchable of the month on the last day of the month before.
Did you see my other post?
Yeah...
But I can't find it.
Would you mind resubmitting it? Thanks.
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iCode-747 wrote:
Aidan wrote:
iCode-747 wrote:
I know. I release the Scratchable of the month on the last day of the month before.Did you see my other post?
Yeah...
But I can't find it.
Would you mind resubmitting it? Thanks.![]()
I meant the one I wrote after I said that it's not August.
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I have an article:
Why So many collabs fail
Lets face it. You surf through the collab section of the and only a couple have any posts on them. Only a handful of those actually make a game! Really, what's wrong? You want to be popular on scratch, even on the web (If you use a differant programming language)
but you will never come close until you follow these rules:
-Start with a few members. I asked some people to join my company/collab (Old Town Productions, I know you've never heard of it) at scratch day to join and then soon a lot of people wanted to. No one will want to join a company with nobody else in it.
-Don't leave unfinished projects. People (including me) have a nasty habit of starting a project, not finishing it and starting a new one. That cycle will go others realise your collab is a FAIL.
-Don't get your hopes up. Take baby steps, so don't start a RPG right off the bat. Start with mini games and grow into bigger ones.
-Don't get to cocky. If you are succesful, don't go bragging "We're the best collab in the world" or "You are nothing compared to us." That's bullying. It's okay to advertise though such as "We have top notch graphics, Complex programming, and addicting gameplay." But nobody wants to be around a bragger.
-Make friends! People are far more likely to join a company if the leader is nice to them.
-RAF
_________________________________________________________________________________________
Woah...That was long. Hope you use it!
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RocksAndFire wrote:
I have an article:
Why So many collabs fail
Lets face it. You surf through the collab section of the and only a couple have any posts on them. Only a handful of those actually make a game! Really, what's wrong? You want to be popular on scratch, even on the web (If you use a differant programming language)
but you will never come close until you follow these rules:
-Start with a few members. I asked some people to join my company/collab (Old Town Productions, I know you've never heard of it) at scratch day to join and then soon a lot of people wanted to. No one will want to join a company with nobody else in it.
-Don't leave unfinished projects. People (including me) have a nasty habit of starting a project, not finishing it and starting a new one. That cycle will go others realise your collab is a FAIL.
-Don't get your hopes up. Take baby steps, so don't start a RPG right off the bat. Start with mini games and grow into bigger ones.
-Don't get to cocky. If you are succesful, don't go bragging "We're the best collab in the world" or "You are nothing compared to us." That's bullying. It's okay to advertise though such as "We have top notch graphics, Complex programming, and addicting gameplay." But nobody wants to be around a bragger.
-Make friends! People are far more likely to join a company if the leader is nice to them.
-RAF
_________________________________________________________________________________________
Woah...That was long. Hope you use it!
Thanks so much!
I will use it... If I get more articles.
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