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#201 2010-07-12 14:48:10

lilacfuzz101
Scratcher
Registered: 2010-05-22
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

coolstuff wrote:

lilacfuzz101 wrote:

rotate _ degrees in _ seconds! this would be nice for a wheel of fotune game i'm working on.

Yeah, that's a great idea! This can already be done indirectly, but I think that just for consistency we should have this block.

Thanks  big_smile


http://25.media.tumblr.com/tumblr_lzqaicLrY01r5wdo7o1_500.gif

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#202 2010-07-12 16:29:56

Lightnin
Scratch Team
Registered: 2008-11-03
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

lilacfuzz101 wrote:

rotate _ degrees in _ seconds! this would be nice for a wheel of fotune game i'm working on.

Cool! But you can implement this with the existing blocks. Just rotate a little, and wait a little. Vary the rotation amount and the wait time to get the total degrees you want in the time you want.  smile


Help Scratchers make the leap to 2.0!
http://img818.imageshack.us/img818/6844/transitionteam.jpg

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#203 2010-07-12 16:32:14

lilacfuzz101
Scratcher
Registered: 2010-05-22
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

Lightnin wrote:

lilacfuzz101 wrote:

rotate _ degrees in _ seconds! this would be nice for a wheel of fotune game i'm working on.

Cool! But you can implement this with the existing blocks. Just rotate a little, and wait a little. Vary the rotation amount and the wait time to get the total degrees you want in the time you want.  smile

yeah, but this would be simpler.


http://25.media.tumblr.com/tumblr_lzqaicLrY01r5wdo7o1_500.gif

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#204 2010-07-12 20:22:36

Chocolate331
Scratcher
Registered: 2010-02-28
Posts: 18

Re: Scratch 1.5 (or 2.0) Suggestions

I would love to see communication to another project like

WHEN I RECEIVE _________ OPEN PROJECT _________________

WHEN I RECEIVE _________ ON PROJECT _______ DO THIS _________________ ON PROJECT ____

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#205 2010-07-14 01:29:52

BlueFlame
Scratcher
Registered: 2008-08-17
Posts: 100+

Re: Scratch 1.5 (or 2.0) Suggestions

Chocolate331 wrote:

I would love to see communication to another project like

WHEN I RECEIVE _________ OPEN PROJECT _________________

WHEN I RECEIVE _________ ON PROJECT _______ DO THIS _________________ ON PROJECT ____

Why or how would that be nessecary or useful?


Scape - The mindbending puzzle by coolstuff  big_smile

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#206 2010-07-15 11:21:58

suddyv
Scratcher
Registered: 2010-07-14
Posts: 2

Re: Scratch 1.5 (or 2.0) Suggestions

I would want the variable section to have hexagonal blocks so that variables could be used with blocks like the "if" in the control section because you would have a lot more control over the project.

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#207 2010-08-11 20:07:43

mrshanko
Scratcher
Registered: 2010-04-04
Posts: 25

Re: Scratch 1.5 (or 2.0) Suggestions

sonny161 wrote:

If you were a programmer of scratch what new scripts would you put in?

(enter in script like this)

MOTION_Glide to mouse
LOOKS_show all sprites_Hide all sprites
SOUND_play sound------backwards
CONTROL_Stop if on Website
SENSING_URL Bar

cool  play some of my Games!

1st: <glide( 0 )secs to x sad  mousex )y sad  mousey

2nd: <when I receive[ Hide
<hide>

3rd: Not created

4th: Not created. Also ridiculous.

5th: Not created. Also ridiculous.


Forgetting to do something is not the same as remembering not to do it.

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#208 2010-08-11 21:43:21

Telemachus
Scratcher
Registered: 2010-04-21
Posts: 500+

Re: Scratch 1.5 (or 2.0) Suggestions

mrshanko wrote:

sonny161 wrote:

If you were a programmer of scratch what new scripts would you put in?

(enter in script like this)

MOTION_Glide to mouse
LOOKS_show all sprites_Hide all sprites
SOUND_play sound------backwards
CONTROL_Stop if on Website
SENSING_URL Bar

cool  play some of my Games!

1st: <glide( 0 )secs to x sad  mousex )y sad  mousey

2nd: <when I receive[ Hide
<hide>

3rd: Not created

4th: Not created. Also ridiculous.

5th: Not created. Also ridiculous.

Actually the 4th can be created quite easily  big_smile
Set var to 0/0
Stop all


http://i54.tinypic.com/10h0fnp.jpg

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#209 2010-08-22 16:06:56

nitromegamer
Scratcher
Registered: 2009-08-13
Posts: 45

Re: Scratch 1.5 (or 2.0) Suggestions

SOUND_ (name of sound) skip to (time)

Makes the sound skip to a certain time.

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#210 2010-08-22 16:15:08

nitromegamer
Scratcher
Registered: 2009-08-13
Posts: 45

Re: Scratch 1.5 (or 2.0) Suggestions

I just thought of something else! This has nothing to do with blocks, but I have a suggestion that will make Scratch games 10 times easier to program!

Have you ever seen Flash? In Flash, you have different FRAMES where you can place sprites, and sprites - instead of costumes, they have their OWN frames where you can place even smaller sprites (like the character's legs and arms and eyes). You can program each sprite AND frame, and you can add code to switch between frames.

I think Scratch should be more like that.

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#211 2010-08-22 20:35:38

MoreGamesNow
Scratcher
Registered: 2009-10-12
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

Duplicate sprite (like Panther's "clone" block). Being able to name (or rename) a sprite during script would be good, so you could keep track of the clones. Ordering lists from minimum to maximum and visa versa, and maybe an "alphabetize list" block too would also be great.. Point to x() y() would be cool, but you could simply put a sprite for that and point towards the sprite, so it could be easily done without. Another is <_____ is received> so you could put it into the "repeat until <>" block. It would also be cool to interrupt a sprite when it's gliding.


http://images2.layoutsparks.com/1/218929/rubiks-cube-animated-rotating.gif
"Cogito ergo sum" --  I think, therefore I am

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#212 2010-09-30 12:02:25

ultimateluigifan
Scratcher
Registered: 2010-08-07
Posts: 2

Re: Scratch 1.5 (or 2.0) Suggestions

<i recieve____> as a sensor block

http://scratch.mit.edu/forums/viewtopic.php?id=20293#req_message
http://scratch.mit.edu/forums/viewtopic.php?id=20293#req_message
http://scratch.mit.edu/forums/viewtopic.php?id=20293#req_message

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#213 2010-10-03 13:06:51

-GizzardGulp-
Scratcher
Registered: 2010-03-05
Posts: 100+

Re: Scratch 1.5 (or 2.0) Suggestions

no no no and no! if there is a 3d gamemaker ever for scratch the blocks will be so different they will have to call it something different. that would be a horrible change and no offence but i looked at your projects and i don't think your ready for 3d.

mindstorms244 wrote:

I think scratch 1.5 should be a 3D game maker, I also think you should be able to customize variables and ask blocks


http://i1118.photobucket.com/albums/k607/Max_Levine/SnoutmolStudios.png

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#214 2010-10-05 23:55:56

alo0
Scratcher
Registered: 2010-03-24
Posts: 2

Re: Scratch 1.5 (or 2.0) Suggestions

[blocks]<direction>[/blocks]

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#215 2010-10-06 06:47:07

midnightleopard
Scratcher
Registered: 2007-09-13
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

All we need for multiplayer projects is shared variables and shared broadcasts. We do not need shared lists, we can achieve that affect with shared variables and shared broadcasts. That is all we need and all I want for multiplayer.


http://pwp.wizards.com/5103673563/Scorecards/Landscape.png

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#216 2010-10-06 06:50:18

midnightleopard
Scratcher
Registered: 2007-09-13
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

Scratch team, to fill all of these suggestions in a few buttons presses just merge scratch 2.0 with Panther and BYOB 3. Those are all the features we want, and more. I also would like something like mesh were you don't need to be on the same network.


http://pwp.wizards.com/5103673563/Scorecards/Landscape.png

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#217 2010-10-06 20:53:35

Emberclaw
Scratcher
Registered: 2009-09-27
Posts: 6

Re: Scratch 1.5 (or 2.0) Suggestions

Something to do with receiving broadcasts that don't start a new script would be nice. Also make the rotation tool in the paint editor work better. Right now, (1.4) the rotation thind mucks up the sprite.

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#218 2010-10-07 17:28:10

demango
Scratcher
Registered: 2010-08-19
Posts: 9

Re: Scratch 1.5 (or 2.0) Suggestions

I would LOVE it if this was put in. I even made a picture!!  big_smile
[img]http://www.newgrounds.com/dump/draw/b6b3439830e341621aee7170f9176830.jpg[img]


http://i55.tinypic.com/302phc8.gif

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#219 2010-10-07 17:52:58

sanddude
Scratcher
Registered: 2009-06-29
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

demango wrote:

I would LOVE it if this was put in. I even made a picture!!  big_smile
http://www.newgrounds.com/dump/draw/b6b3439830e341621aee7170f9176830.jpg

Cool.


http://www.bronyland.com/images/quiz/banner_rainbowdash.jpg

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#220 2010-10-08 23:08:20

stickdude123
Scratcher
Registered: 2010-05-31
Posts: 100+

Re: Scratch 1.5 (or 2.0) Suggestions

LIST\VARIABLES:type: boolean if ALL capitals in variable\list

if spell wrong



command press green flag
stop all until
make new sprite to use browser

sound:pause
play sound
change pitch by []

sensors:use hand sensors
disable sensor board
enable sensor board
use mesh in ip[]
host mesh
join mesh
quit mesh
delete hosting mesh

i think thats all  big_smile


http://internetometer.com/imagesmall/34259.png http://www.mediafire.com/convkey/418e/lkb7wmv2n2k73rz5g.jpg         http://blocks.scratchr.org/API.php?user=stickdude123&amp;action=onlineStatus&amp;type=square

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#221 2010-10-08 23:09:43

stickdude123
Scratcher
Registered: 2010-05-31
Posts: 100+

Re: Scratch 1.5 (or 2.0) Suggestions

pieclip wrote:

You should be able modify how variables look... Not just orange.

you can with shift click R  trick


http://internetometer.com/imagesmall/34259.png http://www.mediafire.com/convkey/418e/lkb7wmv2n2k73rz5g.jpg         http://blocks.scratchr.org/API.php?user=stickdude123&amp;action=onlineStatus&amp;type=square

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#222 2010-10-08 23:13:55

stickdude123
Scratcher
Registered: 2010-05-31
Posts: 100+

Re: Scratch 1.5 (or 2.0) Suggestions

coolstuff wrote:

Lellowsfuzz wrote:

MULTIPLAYER(New section)_Connect to server [ ]
SENSING_Connected to server?
SENSING_Connected to server [ ]?
MULTIPLAYER_Go to room [ ]

Just some multiplayer ideas.  smile

Well, multiplayer has been suggested a lot in the past - and there's actually a hidden feature called "Mesh" in Scratch that allows for that kind of stuff (you can learn more about Mesh here).

It was taken out because it would be too hard for newer users to understand - and quite frankly, I agree! However, I think I might just have heard a rumour, or maybe heard a Scratch Team member say that Mesh-like capabilities will be included in 2.0.

YES FINALY I HAD A QUESTION ABOUT IT!


http://internetometer.com/imagesmall/34259.png http://www.mediafire.com/convkey/418e/lkb7wmv2n2k73rz5g.jpg         http://blocks.scratchr.org/API.php?user=stickdude123&amp;action=onlineStatus&amp;type=square

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#223 2010-10-25 04:25:43

cyros123
Scratcher
Registered: 2008-10-14
Posts: 20

Re: Scratch 1.5 (or 2.0) Suggestions

how about a mix between: <if on edge, bounce><glide(  )secs to x sad   )y sad  <point towards( ?


http://www.novavalley.myadopts.com/siggies/novavalley/4.gif Click the egg, and visit Nova Valley!

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#224 2010-10-25 12:54:14

ruggboy1
Scratcher
Registered: 2010-09-24
Posts: 61

Re: Scratch 1.5 (or 2.0) Suggestions

I don't think the control one would work. Computers that can't run the right version of the java player HAVE to download it, so it would be unfair.

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#225 2010-10-28 09:01:44

goran2000
Scratcher
Registered: 2009-01-10
Posts: 18

Re: Scratch 1.5 (or 2.0) Suggestions

a new script for the backround ''transition''


http://i.imgur.com/TwDv5.jpg

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