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#1 2010-07-01 11:12:55

juststickman
Scratcher
Registered: 2009-05-31
Posts: 1000+

Adobe fireworks...

Just wondering, can you use it to animate stuff better than a normal editor (normal as in scratch paint with transparency and layers)?


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#2 2010-07-01 11:21:25

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: Adobe fireworks...

You can make better pictures, but scratch animations need to be made with scratch blocks.


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#3 2010-07-01 11:53:32

fg123
Scratcher
Registered: 2008-11-13
Posts: 1000+

Re: Adobe fireworks...

I guess. Paint.NET is good for me!


Hai.

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#4 2010-07-01 12:55:38

Blade-Edge
Scratcher
Registered: 2009-06-13
Posts: 1000+

Re: Adobe fireworks...

Paint.net can't animate
It doesn't support animated gifs
And Fireworks doesn't come cheap, I suggest sticking to Gimp


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#5 2010-07-01 12:56:52

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Adobe fireworks...

Blade-Edge wrote:

Paint.net can't animate
It doesn't support animated gifs
And Fireworks doesn't come cheap, I suggest sticking to Gimp

I think he already has it...


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#6 2010-07-01 13:17:31

Blade-Edge
Scratcher
Registered: 2009-06-13
Posts: 1000+

Re: Adobe fireworks...

markyparky56 wrote:

Blade-Edge wrote:

Paint.net can't animate
It doesn't support animated gifs
And Fireworks doesn't come cheap, I suggest sticking to Gimp

I think he already has it...

Well then the answer is no
It does it about the same, but it will be way more difficult then using one you already know


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#7 2010-07-01 13:21:28

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Adobe fireworks...

Blade-Edge wrote:

markyparky56 wrote:

Blade-Edge wrote:

Paint.net can't animate
It doesn't support animated gifs
And Fireworks doesn't come cheap, I suggest sticking to Gimp

I think he already has it...

Well then the answer is no
It does it about the same, but it will be way more difficult then using one you already know

For animating I use just plain MS paint, or Paint.NET, and if I want it as a Gif or the like I  then use Atenchus Animator, which costs money, but is very reliable.


http://j.mp/jgVnTq
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#8 2010-07-01 13:26:23

Blade-Edge
Scratcher
Registered: 2009-06-13
Posts: 1000+

Re: Adobe fireworks...

markyparky56 wrote:

Blade-Edge wrote:

markyparky56 wrote:


I think he already has it...

Well then the answer is no
It does it about the same, but it will be way more difficult then using one you already know

For animating I use just plain MS paint, or Paint.NET, and if I want it as a Gif or the like I  then use Atenchus Animator, which costs money, but is very reliable.

Hold on, neither of the first 2 programs support animating
Unless you mean you make it in Paint, transparency with paint.net and then use AA for the actual frames?
I do something similar, except my AA is Gimp


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#9 2010-07-01 17:15:10

mooseofawesomeness
Scratcher
Registered: 2010-06-09
Posts: 500+

Re: Adobe fireworks...

I like gimp. never used fireworks. if i could i would buy cs5, but its too much money.


I am urhungry's alternate account with a cooler username. Your argument is invalid.

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#10 2010-07-01 17:17:09

Blade-Edge
Scratcher
Registered: 2009-06-13
Posts: 1000+

Re: Adobe fireworks...

mooseofawesomeness wrote:

I like gimp. never used fireworks. if i could i would buy cs5, but its too much money.

When there's a will, there's a way.
But I don't suggest my way

Forget I posted this, actually


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#11 2010-07-01 17:19:13

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Adobe fireworks...

Blade-Edge wrote:

markyparky56 wrote:

Blade-Edge wrote:


Well then the answer is no
It does it about the same, but it will be way more difficult then using one you already know

For animating I use just plain MS paint, or Paint.NET, and if I want it as a Gif or the like I  then use Atenchus Animator, which costs money, but is very reliable.

Hold on, neither of the first 2 programs support animating
Unless you mean you make it in Paint, transparency with paint.net and then use AA for the actual frames?
I do something similar, except my AA is Gimp

Yes, I make the seperate frames in the paint editors then put them into a program to generate the animation. I actualy have 3 different animation programs on my computer: Gimp, Animation shop 3 and Atenchus Animator.


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#12 2010-07-01 17:20:58

Blade-Edge
Scratcher
Registered: 2009-06-13
Posts: 1000+

Re: Adobe fireworks...

markyparky56 wrote:

Blade-Edge wrote:

markyparky56 wrote:


For animating I use just plain MS paint, or Paint.NET, and if I want it as a Gif or the like I  then use Atenchus Animator, which costs money, but is very reliable.

Hold on, neither of the first 2 programs support animating
Unless you mean you make it in Paint, transparency with paint.net and then use AA for the actual frames?
I do something similar, except my AA is Gimp

Yes, I make the seperate frames in the paint editors then put them into a program to generate the animation. I actualy have 3 different animation programs on my computer: Gimp, Animation shop 3 and Atenchus Animator.

I'll have to look into those. They sound useful
Got any other information on them for me?
Money's no object


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#13 2010-07-02 05:02:47

juststickman
Scratcher
Registered: 2009-05-31
Posts: 1000+

Re: Adobe fireworks...

When I said scratch paint with transparency and layers, I meant that as in a typical paint editor would be like scratch paint with transparency and layers.

So, is it any good for animating


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#14 2010-07-02 05:13:08

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Adobe fireworks...

juststickman wrote:

When I said scratch paint with transparency and layers, I meant that as in a typical paint editor would be like scratch paint with transparency and layers.

So, is it any good for animating

Creating the frames, probably, animating them, don't think so.


http://j.mp/jgVnTq
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#15 2010-07-02 11:06:56

Blade-Edge
Scratcher
Registered: 2009-06-13
Posts: 1000+

Re: Adobe fireworks...

juststickman wrote:

When I said scratch paint with transparency and layers, I meant that as in a typical paint editor would be like scratch paint with transparency and layers.

So, is it any good for animating

Definitely not, then. Use Gimp.


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#16 2010-07-02 16:54:13

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Adobe fireworks...

Blade-Edge wrote:

markyparky56 wrote:

Blade-Edge wrote:


Hold on, neither of the first 2 programs support animating
Unless you mean you make it in Paint, transparency with paint.net and then use AA for the actual frames?
I do something similar, except my AA is Gimp

Yes, I make the seperate frames in the paint editors then put them into a program to generate the animation. I actualy have 3 different animation programs on my computer: Gimp, Animation shop 3 and Atenchus Animator.

I'll have to look into those. They sound useful
Got any other information on them for me?
Money's no object

http://www.c-point.com/animator.htm
Thats the animator, Animation Studio 3 is quite old, but its really good for disasembling animations (Including video files to their seperate frames) I use it if the frames of a gif have been merged, then import the frames that way.


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#17 2010-07-02 20:41:48

Blade-Edge
Scratcher
Registered: 2009-06-13
Posts: 1000+

Re: Adobe fireworks...

markyparky56 wrote:

Blade-Edge wrote:

markyparky56 wrote:


Yes, I make the seperate frames in the paint editors then put them into a program to generate the animation. I actualy have 3 different animation programs on my computer: Gimp, Animation shop 3 and Atenchus Animator.

I'll have to look into those. They sound useful
Got any other information on them for me?
Money's no object

http://www.c-point.com/animator.htm
Thats the animator, Animation Studio 3 is quite old, but its really good for disasembling animations (Including video files to their seperate frames) I use it if the frames of a gif have been merged, then import the frames that way.

Thanks.
I'll just search for the other one.


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