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#1 2010-06-18 21:08:35

Staraptor
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Registered: 2008-07-29
Posts: 1000+

Staraptor's Turn Based Battle System

This is something I am making. Right now, it's pretty bare-bone, with only HP and basic attacks but it will get better with REALLY advanced stuff, (Projectile Accuracy, for example.) Please don't remix it, because I plan for it's first game appearance to be in a future project for mine, which I will talk about as time goes on.


Beta 2 plans:
Double Damage System
A healing item.

http://scratch.mit.edu/projects/Staraptor/1135331

Last edited by Staraptor (2010-06-18 21:10:50)


"Life is a video game. No matter how good you get, you always end up getting zapped." -Shiregu Miamoto

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#2 2010-06-19 12:38:32

Staraptor
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Registered: 2008-07-29
Posts: 1000+

Re: Staraptor's Turn Based Battle System

bump


"Life is a video game. No matter how good you get, you always end up getting zapped." -Shiregu Miamoto

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#3 2010-06-20 11:44:07

Staraptor
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Registered: 2008-07-29
Posts: 1000+

Re: Staraptor's Turn Based Battle System

But, I will not continue unless SOMEONE (other than me) POSTS!


"Life is a video game. No matter how good you get, you always end up getting zapped." -Shiregu Miamoto

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#4 2010-06-20 12:07:58

PlayWithFire
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Registered: 2010-01-20
Posts: 1000+

Re: Staraptor's Turn Based Battle System

sounds pretty cool.  do you mean kind of like the battle system in the flash game Sonny?  or do you mean more like fire emblem?


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#5 2010-06-20 12:25:40

meew0
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Registered: 2010-02-22
Posts: 1000+

Re: Staraptor's Turn Based Battle System

Looks cool.


http://i.imgur.com/mJV3j.pnghttp://i.imgur.com/HwWAX.pnghttp://i.imgur.com/sZ7Ui.pnghttp://i.imgur.com/0y6yh.pnghttp://i.imgur.com/nOC4l.png

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#6 2010-06-20 21:30:44

Staraptor
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Registered: 2008-07-29
Posts: 1000+

Re: Staraptor's Turn Based Battle System

@pwf: Umm... I've never played Fire Emblem, and I've only vaugely heard of Sonny. Look at the project.


"Life is a video game. No matter how good you get, you always end up getting zapped." -Shiregu Miamoto

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#7 2010-06-20 22:30:12

antimonyarsenide
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Registered: 2010-02-03
Posts: 1000+

Re: Staraptor's Turn Based Battle System

I looked at the project, but I don't really get what the system's good for  hmm . But I guess after you develop it a bit more, it'll be more useful.

Suggestion: Try to simulate a Pokemon-style battling system and see if that makes programming ideas easier to come by.


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#8 2010-06-21 07:17:12

Staraptor
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Registered: 2008-07-29
Posts: 1000+

Re: Staraptor's Turn Based Battle System

Actually, Pokemon was what I had in mind, with maybe a little Mario & Luigi thrown in.


"Life is a video game. No matter how good you get, you always end up getting zapped." -Shiregu Miamoto

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