This is something I am making. Right now, it's pretty bare-bone, with only HP and basic attacks but it will get better with REALLY advanced stuff, (Projectile Accuracy, for example.) Please don't remix it, because I plan for it's first game appearance to be in a future project for mine, which I will talk about as time goes on.
Beta 2 plans:
Double Damage System
A healing item.
http://scratch.mit.edu/projects/Staraptor/1135331
Last edited by Staraptor (2010-06-18 21:10:50)
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sounds pretty cool. do you mean kind of like the battle system in the flash game Sonny? or do you mean more like fire emblem?
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@pwf: Umm... I've never played Fire Emblem, and I've only vaugely heard of Sonny. Look at the project.
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I looked at the project, but I don't really get what the system's good for
. But I guess after you develop it a bit more, it'll be more useful.
Suggestion: Try to simulate a Pokemon-style battling system and see if that makes programming ideas easier to come by.
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