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#3076 2010-06-12 07:43:38

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

kk is there a way for me to talk to you.

BTW The friend block takes longer the more friends you have!


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#3077 2010-06-12 08:00:18

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Panther development thread

johnnydean1 wrote:

kk is there a way for me to talk to you.

BTW The friend block takes longer the more friends you have!

That means it'll take ages for me...


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#3078 2010-06-12 08:05:59

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

Go on Hamachi!


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#3079 2010-06-12 08:35:28

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Panther development thread

johnnydean1 wrote:

Go on Hamachi!

Ok, im trying to do homework, program and forum at the same time, and trust me, its hard.


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#3080 2010-06-12 08:35:31

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

Made compile list and decompile string blocks.

I use it all the time in Mesh when I turn a list into a variable and visa-versa.


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#3081 2010-06-12 11:11:34

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

For those of you up to the challenge, the first Panther programming competition has been released for your competitive pleasure! check it out at our competition page!

Last edited by sparks (2010-06-12 11:12:01)


http://img541.imageshack.us/img541/7563/scratchbetabanner.png

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#3082 2010-06-12 11:18:28

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

Is there any way to convert YCbCr to a JPEG image?


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#3083 2010-06-12 11:41:25

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

probably... you'd have to research it  tongue  don't think you HAVE to do that, I'm not even sure if using Panther to save a jpeg format image is possible... good luck though  smile


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#3084 2010-06-12 12:03:32

ScratchReallyROCKS
Scratcher
Registered: 2009-04-22
Posts: 1000+

Re: Panther development thread

sparks wrote:

For those of you up to the challenge, the first Panther programming competition has been released for your competitive pleasure! check it out at our competition page!

I did the Image2Text competition, but I don't have and e-mail account (because my parent's don't want me too for some reason) to upload it. Is there any other way?

EDIT: Oh yeah, the reprinting in the project is REALLY slow, It's probably because it uses repeat blocks and that the .txt file is over 17000 lines long...

Last edited by ScratchReallyROCKS (2010-06-12 17:03:59)


http://imageshack.us/a/img694/3806/sigmad.png

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#3085 2010-06-12 12:20:52

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Panther development thread

ScratchReallyROCKS wrote:

sparks wrote:

For those of you up to the challenge, the first Panther programming competition has been released for your competitive pleasure! check it out at our competition page!

I did the Image2Text competition, but I don't have and e-mail account (because my parent's don't want me too for some reason) to upload it. Is there any other way?

Hmmmm... you can get short time email adresses, for 15, 30, 45, 60 minute long times, I can't remember the website though...


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#3086 2010-06-12 13:44:41

bharvey
Scratcher
Registered: 2008-08-10
Posts: 1000+

Re: Panther development thread

Do we know anything about the kinds of images used in testing?  Photos, cartoons, graphs?  Also, since the question of jpegs has  come up, do we gain or lose points for lossy compression?  (Much smaller file size, not as good graphic quality.)


http://cs.berkeley.edu/~bh/sig5.png

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#3087 2010-06-12 13:46:31

bharvey
Scratcher
Registered: 2008-08-10
Posts: 1000+

Re: Panther development thread

P.S.  Is there a deadline?

(Not that I'm going to compete; I'm ridiculously busy with our August deadline looming!)


http://cs.berkeley.edu/~bh/sig5.png

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#3088 2010-06-12 16:23:04

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

I can make some blocks, if I get ideas...


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#3089 2010-06-12 17:17:22

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

B U G    F O U N D
@Sparks
That custom block for friends of user
It only works if the user has only 1 line of location. E.G England


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#3090 2010-06-12 19:43:49

iCode-747
Scratcher
Registered: 2009-11-21
Posts: 1000+

Re: Panther development thread

Um... There are problems with the mesh feature in Panther...  hmm

I've made an awesome mesh chat. It's really great. I close and save it, and then the next time I open it, only the mesh-joiner can see the other's variables, and some are missing. This happens consistently.

I have to re-code everything to show my dad, and it's really frustrating to have to do that...  hmm


-End Transmission-

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#3091 2010-06-13 03:27:18

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

Youve got to join the mesh first to see the variables....


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#3092 2010-06-13 03:51:44

paulpsicle
Scratcher
Registered: 2008-10-12
Posts: 100+

Re: Panther development thread

sparks wrote:

Hey guys, a little update for you, we're releasing a competition with Panther, this is likely to be that competition, so if any of you fancy winning, here it is, start thinking about it, even if you can't start programming:

What do you think? a little more advanced than scratch competitions, but you should be able to handle it. scanning an image with the colour and file blocks into hexadecimal is actually very easy, one of the first things I did with them, it's about getting it to work faster or more efficiently that's the challange.

I finished my entry. s..l...o....w.....


http://blocks.scratchr.org/API.php?user=paulpsicle&action=onlineStatus&online=http://fishery.dyndns.org/paulpsicle.png&offline=http://fishery.dyndns.org/paulpsicle_o.png

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#3093 2010-06-13 05:22:16

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

Hi all, glad to see some people taking the competition  big_smile  I don't think there's a deadline, we might just wait for X entries... or whenever we have time to judge them (believe me, Panther is a full occupation of my time  tongue )

I think that using compression is a good idea, but try and use techniques like the ones by popular files types to make the most compression with the least visible loss of quality (the fact that the human eye is more sensitive to changes in shade than in colour may help you there (I think it's that way round, it might not be...  tongue )


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#3094 2010-06-13 07:15:46

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

at everyone and jd1. The blockshop has now reached the stage where it can compare each block against your search settings (e.g. only stacks or all catagories except sound) and then show only the ones that match your search. Each block takes about half a second to be checked (yeah, I know, it could be faster) EXCEPT jd1's friend block. it's code is so long that it takes the project about ten seconds to process it... Unfortunately it will be included in the search process every time wich means we MAY have to remove it from the blockshop. I don't want to, I think it's a great block and we'll do what we can to speed up the reading process so we can still include it  tongue

Keep submitting block code to the blockshop! Submission credit will be displayed in the project and "most contributing user" is displayed on the project (and possibly the Panther homepage too) so there are pleanty of incentives there for you!

For those interested, there are currently 15 blocks in the blockshop store and the chief contributers are nXIII and johnnydean1  smile

Last edited by sparks (2010-06-13 07:26:08)


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#3095 2010-06-13 09:44:27

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

Hmmm NXIII this means war  mad

Last edited by johnnydean1 (2010-06-13 09:45:53)


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#3096 2010-06-13 10:14:54

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

I'm usually against wars and violence in any form but if it means more blocks for the blockshop, I'm gonna egg you on like two contesters in a cockfight  tongue  ... oh dear.... egg you on  big_smile

EDIT: I should be shot for that one  tongue

Last edited by sparks (2010-06-13 10:21:34)


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#3097 2010-06-13 10:25:51

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

|t1 t2 t3 t4 t5 t6 t7 t8 t9 t10|
t1_ 0.
t2_ 0.
t9_ self reportVar: ('Scroll Size X').
t10_ self reportVar: ('Scroll Size Y').
t9 timesRepeat: [
t2_ t2 +1.
t1_0.
t10 timesRepeat: [

t1_ t1 + 1.
t3_ self concatenate: ('R') with: (t2).
t4_ self concatenate: ('C') with: (t1).
t5_ self concatenate: (t3) with: (t4).
self lookLike: ('t5').
t6_ (t1 * 480).
t7_ self reportVar: ('Scroll X').
t6_ (t6 - t7).

t8_ (t2 * 360).
t7_ self reportVar: ('Scroll Y').
t8_ (t8 - t7).

self gotoX: (t6) y: (t8).
self stampCostume.

].
].


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#3098 2010-06-13 10:26:59

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

Whats wrong with it?
It doesn't work...


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#3099 2010-06-13 10:39:17

MathWizz
Scratcher
Registered: 2009-08-31
Posts: 1000+

Re: Panther development thread

johnnydean1 wrote:

|t1 t2 t3 t4 t5 t6 t7 t8 t9 t10|
t1_ 0.
t2_ 0.
t9_ self reportVar: ('Scroll Size X').
t10_ self reportVar: ('Scroll Size Y').
t9 timesRepeat: [
t2_ t2 +1.
t1_0.
t10 timesRepeat: [

t1_ t1 + 1.
t3_ self concatenate: ('R') with: (t2).
t4_ self concatenate: ('C') with: (t1).
t5_ self concatenate: (t3) with: (t4).
self lookLike: ('t5').
t6_ (t1 * 480).
t7_ self reportVar: ('Scroll X').
t6_ (t6 - t7).

t8_ (t2 * 360).
t7_ self reportVar: ('Scroll Y').
t8_ (t8 - t7).

self gotoX: (t6) y: (t8).
self stampCostume.

].
].

Are there any inputs in the block?


http://block.site90.net/scratch.mit/text.php?size=30&text=%20A%20signature!&color=333333

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#3100 2010-06-13 10:41:56

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

No...


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