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this isn't another complaint now I'm actually wondering what makes scratch capable of only using 10 sprites at once, most flash games could run 30 sprites, which would be crazy for scratch and I would've already completed gray sky, so what's with the code or something? could Andresmh answer? pleez?
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dingdong wrote:
this isn't another complaint now I'm actually wondering what makes scratch capable of only using 10 sprites at once, most flash games could run 30 sprites, which would be crazy for scratch and I would've already completed gray sky, so what's with the code or something? could Andresmh answer? pleez?
Really? Only 10 sprites at once? I've never noticed that.
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dingdong wrote:
my split screens are the best examples, 30 scripts or more are being run at once and it lags a lot
You said Sprites though, not scripts. If it was scripts, than yes, I can believe it.
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Well, it really depends on how long the scripts are. If they're one block, you can probably run a lot of 'em. If they're really long, then you probably can only run about ten.
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This topic is related: http://scratch.mit.edu/forums/viewtopic.php?id=1586
It looks like long scripts are dangerous. Use lots of broadcasts to keep your projects in synch. Long foreverloops slow down your project enourmously...
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JSO wrote:
This topic is related: http://scratch.mit.edu/forums/viewtopic.php?id=1586
It looks like long scripts are dangerous. Use lots of broadcasts to keep your projects in synch. Long foreverloops slow down your project enourmously...
OH MY GOD! and you don't think I know anything about compression! well then you should look gray sky even though it has over 100 sprites and is incomplete it runs at a decent speed! I've learned sprite and script compression in every way possible and I use it in basically every game I make!
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Well scratch, unlike flash actionscript, wasn't designed for games. It was designed to teach the basics of programming.
But I am not sure why flash runs more efficiently than scratch. A scratch team person will have to explain that.
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Are you referring to Scratch the desktop application and/or running Scratch projects on the browser?
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andresmh wrote:
Are you referring to Scratch the desktop application and/or running Scratch projects on the browser?
scratch app. it's slower than basically all flash game makers and I don't understand why
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