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#1 2008-06-04 15:06:02

dingdong
Scratcher
Registered: 2007-08-09
Posts: 1000+

why isn't scratch capable of being processor intensive?

this isn't another complaint now I'm actually wondering what makes scratch capable of only using 10 sprites at once, most flash games could run 30 sprites, which would be crazy for scratch and I would've already completed gray sky, so what's with the code or something? could Andresmh answer? pleez?


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#2 2008-06-04 15:20:13

CFCRubiks
Scratcher
Registered: 2008-05-11
Posts: 100+

Re: why isn't scratch capable of being processor intensive?

dingdong wrote:

this isn't another complaint now I'm actually wondering what makes scratch capable of only using 10 sprites at once, most flash games could run 30 sprites, which would be crazy for scratch and I would've already completed gray sky, so what's with the code or something? could Andresmh answer? pleez?

Really? Only 10 sprites at once? I've never noticed that.

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#3 2008-06-04 15:38:57

dingdong
Scratcher
Registered: 2007-08-09
Posts: 1000+

Re: why isn't scratch capable of being processor intensive?

well you haven't made tried to make a "game" you're working on one right now, so you might encounter some lagging eventually


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#4 2008-06-04 15:40:02

dingdong
Scratcher
Registered: 2007-08-09
Posts: 1000+

Re: why isn't scratch capable of being processor intensive?

my split screens are the best examples, 30 scripts or more are being run at once and it lags a lot


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#5 2008-06-04 15:50:01

CFCRubiks
Scratcher
Registered: 2008-05-11
Posts: 100+

Re: why isn't scratch capable of being processor intensive?

dingdong wrote:

my split screens are the best examples, 30 scripts or more are being run at once and it lags a lot

You said Sprites though, not scripts. If it was scripts, than yes, I can believe it.

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#6 2008-06-04 15:58:56

coolstuff
Community Moderator
Registered: 2008-03-06
Posts: 1000+

Re: why isn't scratch capable of being processor intensive?

Well, it really depends on how long the scripts are. If they're one block, you can probably run a lot of 'em. If they're really long, then you probably can only run about ten.

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#7 2008-06-04 16:43:43

JSO
Community Moderator
Registered: 2007-06-23
Posts: 1000+

Re: why isn't scratch capable of being processor intensive?

This topic is related: http://scratch.mit.edu/forums/viewtopic.php?id=1586

It looks like long scripts are dangerous. Use lots of broadcasts to keep your projects in synch. Long foreverloops slow down your project enourmously...


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#8 2008-06-04 17:06:24

dingdong
Scratcher
Registered: 2007-08-09
Posts: 1000+

Re: why isn't scratch capable of being processor intensive?

JSO wrote:

This topic is related: http://scratch.mit.edu/forums/viewtopic.php?id=1586

It looks like long scripts are dangerous. Use lots of broadcasts to keep your projects in synch. Long foreverloops slow down your project enourmously...

OH MY GOD! and you don't think I know anything about compression! well then you should look gray sky even though it has over 100 sprites and is incomplete it runs at a decent speed! I've learned sprite and script compression in every way possible and I use it in basically every game I make!


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#9 2008-06-04 17:09:10

dingdong
Scratcher
Registered: 2007-08-09
Posts: 1000+

Re: why isn't scratch capable of being processor intensive?

I'm talking about scratch and why it runs so slow and it can't process as much as other programs!!


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#10 2008-06-04 20:51:19

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: why isn't scratch capable of being processor intensive?

Well scratch, unlike flash actionscript, wasn't designed for games. It was designed to teach the basics of programming.

But I am not sure why flash runs more efficiently than scratch. A scratch team person will have to explain that.


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

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#11 2008-06-05 22:55:18

andresmh
Scratch Team at MIT
Registered: 2007-03-05
Posts: 1000+

Re: why isn't scratch capable of being processor intensive?

Are you referring to Scratch the desktop application and/or running Scratch projects on  the browser?


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#12 2008-06-06 18:41:03

dingdong
Scratcher
Registered: 2007-08-09
Posts: 1000+

Re: why isn't scratch capable of being processor intensive?

andresmh wrote:

Are you referring to Scratch the desktop application and/or running Scratch projects on  the browser?

scratch app. it's slower than basically all flash game makers and I don't understand why


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