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how big is the screen precisely?(to the nearest 1 point of the x and y axis plz)
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X axis is 480
Y axis is 360
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fireballman wrote:
X axis is 480
Y axis is 360
Sorry but it's not.
The actual stage is:
x: 240*2 because of the -s so it's -240 one way and 240 the other
Y: 180*2 because of the -s so it's -180 one way and -180 the other.
That's why in scrollers people go *240 (something like that) because that's the length of the stage.
Edit: Import the xy grid from scratch and you'll see.
Last edited by Stickman704 (2010-03-06 12:57:05)
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Stickman704 wrote:
fireballman wrote:
X axis is 480
Y axis is 360Sorry but it's not.
The actual stage is:
x: 240*2 because of the -s so it's -240 one way and 240 the other
Y: 180*2 because of the -s so it's -180 one way and -180 the other.
That's why in scrollers people go *240 (something like that) because that's the length of the stage.
Most scrollers use *480... ScrollX + (480 * x).
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Stickman704 wrote:
fireballman wrote:
X axis is 480
Y axis is 360Sorry but it's not.
The actual stage is:
x: 240*2 because of the -s so it's -240 one way and 240 the other
Y: 180*2 because of the -s so it's -180 one way and -180 the other.
That's why in scrollers people go *240 (something like that) because that's the length of the stage.
Edit: Import the xy grid from scratch and you'll see.
You're wrong. This person is asking for the SIZE, not how the coordinates work.
Oh yeah and BTW people go *480.
Last edited by juststickman (2010-03-06 13:28:43)
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juststickman wrote:
Stickman704 wrote:
fireballman wrote:
X axis is 480
Y axis is 360Sorry but it's not.
The actual stage is:
x: 240*2 because of the -s so it's -240 one way and 240 the other
Y: 180*2 because of the -s so it's -180 one way and -180 the other.
That's why in scrollers people go *240 (something like that) because that's the length of the stage.
Edit: Import the xy grid from scratch and you'll see.You're wrong. This person is asking for the SIZE, not how the coordinates work.
Oh yeah and BTW people go *480.
Yeah I said... oh darn he's right
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480 by 360 thankyou so much
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^Remember that's 480 pixels by 360 pixels, so if you're opening an image of that size in Photoshop, Paint, or Gimp, be sure it's in pixels (px), not inches or cm!
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