This is a read-only archive of the old Scratch 1.x Forums.
Try searching the current Scratch discussion forums.

#1 2010-03-06 11:50:23

cruelty247
Scratcher
Registered: 2009-07-22
Posts: 100+

preferably to people who really know scratch

how big is the screen precisely?(to the nearest 1 point of the x and y axis plz)

Offline

 

#2 2010-03-06 12:14:14

fireballman
Scratcher
Registered: 2010-02-17
Posts: 14

Re: preferably to people who really know scratch

X axis is 480
Y axis is 360


There are only 10 types of people in the world: Those who know binary and those who don't.

Offline

 

#3 2010-03-06 12:56:06

Stickman704
Scratcher
Registered: 2009-01-31
Posts: 1000+

Re: preferably to people who really know scratch

fireballman wrote:

X axis is 480
Y axis is 360

Sorry but it's not.

The actual stage is:
x: 240*2 because of the -s so it's -240 one way and 240 the other
Y: 180*2 because of the -s so it's -180 one way and -180 the other.

That's why in scrollers people go *240 (something like that) because that's the length of the stage.

Edit: Import the xy grid from scratch and you'll see.

Last edited by Stickman704 (2010-03-06 12:57:05)


Dun dun dun dun dun dun.... dun dun dun dun dun dun...  tongue

Offline

 

#4 2010-03-06 13:09:06

technoguyx
Scratcher
Registered: 2008-10-18
Posts: 1000+

Re: preferably to people who really know scratch

Stickman704 wrote:

fireballman wrote:

X axis is 480
Y axis is 360

Sorry but it's not.

The actual stage is:
x: 240*2 because of the -s so it's -240 one way and 240 the other
Y: 180*2 because of the -s so it's -180 one way and -180 the other.

That's why in scrollers people go *240 (something like that) because that's the length of the stage.

Most scrollers use *480... ScrollX + (480 * x).


http://getgnulinux.org/links/en/linuxliberated_4_78x116.png

Offline

 

#5 2010-03-06 13:21:16

juststickman
Scratcher
Registered: 2009-05-31
Posts: 1000+

Re: preferably to people who really know scratch

Stickman704 wrote:

fireballman wrote:

X axis is 480
Y axis is 360

Sorry but it's not.

The actual stage is:
x: 240*2 because of the -s so it's -240 one way and 240 the other
Y: 180*2 because of the -s so it's -180 one way and -180 the other.

That's why in scrollers people go *240 (something like that) because that's the length of the stage.

Edit: Import the xy grid from scratch and you'll see.

You're wrong. This person is asking for the SIZE, not how the coordinates work.

Oh yeah and BTW people go *480.

Last edited by juststickman (2010-03-06 13:28:43)


http://is.gd/iBQi2 Add grob to your sig and help with world dominiation!http://is.gd/iBQ9Q                                                             Hey guys, we're seriously naming our team bob?

Offline

 

#6 2010-03-06 13:46:09

Stickman704
Scratcher
Registered: 2009-01-31
Posts: 1000+

Re: preferably to people who really know scratch

juststickman wrote:

Stickman704 wrote:

fireballman wrote:

X axis is 480
Y axis is 360

Sorry but it's not.

The actual stage is:
x: 240*2 because of the -s so it's -240 one way and 240 the other
Y: 180*2 because of the -s so it's -180 one way and -180 the other.

That's why in scrollers people go *240 (something like that) because that's the length of the stage.

Edit: Import the xy grid from scratch and you'll see.

You're wrong. This person is asking for the SIZE, not how the coordinates work.

Oh yeah and BTW people go *480.

Yeah I said... oh darn he's right  sad


Dun dun dun dun dun dun.... dun dun dun dun dun dun...  tongue

Offline

 

#7 2010-03-06 13:49:18

cruelty247
Scratcher
Registered: 2009-07-22
Posts: 100+

Re: preferably to people who really know scratch

480 by 360 thankyou so much

Offline

 

#8 2010-03-07 04:55:13

Llamalover
Scratcher
Registered: 2007-05-18
Posts: 100+

Re: preferably to people who really know scratch

^Remember that's 480 pixels by 360 pixels, so if you're opening an image of that size in Photoshop, Paint, or Gimp, be sure it's in pixels (px), not inches or cm!


Be nice, I'm an old lady  wink

Offline

 

Board footer