Whew, I'm on a roll! One of the major complaints I've harbored about Scratch is its poor compressing abilities. I've seen Flash games with the same file size as other Scratch games, and they pack a lot more (better quality) images and sounds than Scratch games. Can the Scratch team redesign the compressor to resemble Flash's compressor in Scratch 2.0? Waht do you guys think?
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Flash uses vector graphics, which are a lot smaller than bitmaps (which scratch uses). That's why graphics on flash take up so much less space.
I agree with you though, scratch projects can go way over the 10mb limit just by importing a song, forcing you to compress it until it sounds terrible. I also noticed that sometimes when you first import something, it becomes larger than it started out.
Last edited by hmnwilson (2010-03-05 12:36:04)
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