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#26 2010-03-01 17:35:40

Brass45
Scratcher
Registered: 2009-05-03
Posts: 500+

Re: Scratch Kart Demo (that big project that I abandoned)

ThePCKid wrote:

technoguyx wrote:

Brass45 wrote:

I tried the compressed version.It's nice,though the steering takes practice.I didn't bother with the 32MB one though;I canceled it as soon as it said"3 Days Remaining".

3 days for a 32 MB file? In 3 days I can download a full DVD...  neutral

One time my computer was copying a very small file to a different folder, and it said 903479 minutes remaining. AND THAT WAS TRUE! Dx

I know. I don't know why,but sometimes my labtop just decides to go from it's normal,efficent self to a slug like this.


http://img412.imageshack.us/img412/4593/ubd1591.png<--Our website(click)
http://static.zooomr.com/images/8884671_b196719ffa_o.png<--If this image looks interesting,then click it to see an exclusive sneak peak of Evil Strings newest game:DarkLight

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#27 2010-03-01 17:47:00

RHY3756547
Scratcher
Registered: 2009-08-15
Posts: 1000+

Re: Scratch Kart Demo (that big project that I abandoned)

markyparky56 wrote:

Another thing, is it just me or is the turning really bad? But really good graphics.

Turning is actually perfect over here and without the frameskipping. You can turn that off by changing the script on the stage:

(set (Frameskip On/Off) to (1) )

to

(set (Frameskip On/Off) to (0) )

The game will severely slow down though.
Without power functions:

( (number) ^ (number) )

I can't make the frameskipping retain the correct velocities.

Last edited by RHY3756547 (2010-03-01 17:47:09)

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#28 2010-03-02 11:12:18

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Scratch Kart Demo (that big project that I abandoned)

Hmmm... that would make sense ofcourse, is it possible to run an .exe on the internet, or are they only possible to run offline?


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#29 2010-03-02 15:28:50

Lucario621
Community Moderator
Registered: 2007-10-03
Posts: 1000+

Re: Scratch Kart Demo (that big project that I abandoned)

RHY3756547 wrote:

markyparky56 wrote:

Another thing, is it just me or is the turning really bad? But really good graphics.

Turning is actually perfect over here and without the frameskipping. You can turn that off by changing the script on the stage:

(set (Frameskip On/Off) to (1) )

to

(set (Frameskip On/Off) to (0) )

The game will severely slow down though.
Without power functions:

( (number) ^ (number) )

I can't make the frameskipping retain the correct velocities.

There's like a formula to do that, with just one block, and like the log function and stuff...


http://i.imgur.com/WBkM2QQ.png

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#30 2010-03-02 15:32:18

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Scratch Kart Demo (that big project that I abandoned)

Lucario621 wrote:

RHY3756547 wrote:

markyparky56 wrote:

Another thing, is it just me or is the turning really bad? But really good graphics.

Turning is actually perfect over here and without the frameskipping. You can turn that off by changing the script on the stage:

(set (Frameskip On/Off) to (1) )

to

(set (Frameskip On/Off) to (0) )

The game will severely slow down though.
Without power functions:

( (number) ^ (number) )

I can't make the frameskipping retain the correct velocities.

There's like a formula to do that, with just one block, and like the log function and stuff...

Do explain...

*stop being annoying 60 second rule!*


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#31 2010-03-02 15:38:42

Stickman704
Scratcher
Registered: 2009-01-31
Posts: 1000+

Re: Scratch Kart Demo (that big project that I abandoned)

A whole load of varibles here. A whole page.

*faints because of eys being hurt by the scripting*

On the game front it's awesome. Not laggin in presentation mode much. The game itself is fun...


Dun dun dun dun dun dun.... dun dun dun dun dun dun...  tongue

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#32 2010-03-03 14:05:21

rdococ
Scratcher
Registered: 2009-10-11
Posts: 1000+

Re: Scratch Kart Demo (that big project that I abandoned)

ThePCKid wrote:

technoguyx wrote:

Brass45 wrote:

I tried the compressed version.It's nice,though the steering takes practice.I didn't bother with the 32MB one though;I canceled it as soon as it said"3 Days Remaining".

3 days for a 32 MB file? In 3 days I can download a full DVD...  neutral

One time my computer was copying a very small file to a different folder, and it said 903479 minutes remaining. AND THAT WAS TRUE! Dx

Show me an image.

Thanks.

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#33 2010-03-03 14:10:22

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Scratch Kart Demo (that big project that I abandoned)

rdococ wrote:

ThePCKid wrote:

technoguyx wrote:


3 days for a 32 MB file? In 3 days I can download a full DVD...  neutral

One time my computer was copying a very small file to a different folder, and it said 903479 minutes remaining. AND THAT WAS TRUE! Dx

Show me an image.

Thanks.

how can he when it has already happened?!


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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