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ThePCKid wrote:
technoguyx wrote:
Brass45 wrote:
I tried the compressed version.It's nice,though the steering takes practice.I didn't bother with the 32MB one though;I canceled it as soon as it said"3 Days Remaining".
3 days for a 32 MB file? In 3 days I can download a full DVD...
![]()
One time my computer was copying a very small file to a different folder, and it said 903479 minutes remaining. AND THAT WAS TRUE! Dx
I know. I don't know why,but sometimes my labtop just decides to go from it's normal,efficent self to a slug like this.
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markyparky56 wrote:
Another thing, is it just me or is the turning really bad? But really good graphics.
Turning is actually perfect over here and without the frameskipping. You can turn that off by changing the script on the stage:
(set (Frameskip On/Off) to (1) )
to
(set (Frameskip On/Off) to (0) )
The game will severely slow down though.
Without power functions:
( (number) ^ (number) )
I can't make the frameskipping retain the correct velocities.
Last edited by RHY3756547 (2010-03-01 17:47:09)
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Hmmm... that would make sense ofcourse, is it possible to run an .exe on the internet, or are they only possible to run offline?
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RHY3756547 wrote:
markyparky56 wrote:
Another thing, is it just me or is the turning really bad? But really good graphics.
Turning is actually perfect over here and without the frameskipping. You can turn that off by changing the script on the stage:
(set (Frameskip On/Off) to (1) )
to
(set (Frameskip On/Off) to (0) )
The game will severely slow down though.
Without power functions:
( (number) ^ (number) )
I can't make the frameskipping retain the correct velocities.
There's like a formula to do that, with just one block, and like the log function and stuff...
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Lucario621 wrote:
RHY3756547 wrote:
markyparky56 wrote:
Another thing, is it just me or is the turning really bad? But really good graphics.
Turning is actually perfect over here and without the frameskipping. You can turn that off by changing the script on the stage:
(set (Frameskip On/Off) to (1) )
to
(set (Frameskip On/Off) to (0) )
The game will severely slow down though.
Without power functions:
( (number) ^ (number) )
I can't make the frameskipping retain the correct velocities.There's like a formula to do that, with just one block, and like the log function and stuff...
Do explain...
*stop being annoying 60 second rule!*
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A whole load of varibles here. A whole page.
*faints because of eys being hurt by the scripting*
On the game front it's awesome. Not laggin in presentation mode much. The game itself is fun...
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ThePCKid wrote:
technoguyx wrote:
Brass45 wrote:
I tried the compressed version.It's nice,though the steering takes practice.I didn't bother with the 32MB one though;I canceled it as soon as it said"3 Days Remaining".
3 days for a 32 MB file? In 3 days I can download a full DVD...
![]()
One time my computer was copying a very small file to a different folder, and it said 903479 minutes remaining. AND THAT WAS TRUE! Dx
Show me an image.
Thanks.
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rdococ wrote:
ThePCKid wrote:
technoguyx wrote:
3 days for a 32 MB file? In 3 days I can download a full DVD...![]()
One time my computer was copying a very small file to a different folder, and it said 903479 minutes remaining. AND THAT WAS TRUE! Dx
Show me an image.
Thanks.
how can he when it has already happened?!
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