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#1 2010-02-28 15:37:57

technoguyx
Scratcher
Registered: 2008-10-18
Posts: 1000+

How to show "hidden" (using the "new sprite" trick) sprites.

Well, some of you know this trick, that can be used to make an hidden sprite that won't appear in the sprite palette:

The-Whiz wrote:

1. Click the new sprite button
2. Move the window and click it again
3. Click cancel
4. There will be a white square in the middle of the screen. That's your sprite.

So I decided to use it to make a virus (for demostrative purposes only) for a Scratch OS using this trick, but when I imported the virus into the OS the hidden sprite appeared in the sprite palette. o_0

So countering this trick (or "trade secret" as The-Whiz said) is ridicolously simple - just import the project into another, preferably an empty one.  tongue  Yay I just ruined collabs.


http://getgnulinux.org/links/en/linuxliberated_4_78x116.png

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#2 2010-02-28 15:41:01

Greatdane
Scratcher
Registered: 2007-06-05
Posts: 1000+

Re: How to show "hidden" (using the "new sprite" trick) sprites.

technoguyx wrote:

Well, some of you know this trick, that can be used to make an hidden sprite that won't appear in the sprite palette:

The-Whiz wrote:

1. Click the new sprite button
2. Move the window and click it again
3. Click cancel
4. There will be a white square in the middle of the screen. That's your sprite.

So I decided to use it to make a virus (for demostrative purposes only) for a Scratch OS using this trick, but when I imported the virus into the OS the hidden sprite appeared in the sprite palette. o_0

So countering this trick (or "trade secret" as The-Whiz said) is ridicolously simple - just import the project into another, preferably an empty one.  tongue  Yay I just ruined collabs.

Did you use...

my Sangle OS? There's a possibility...

Interesting. I'll use that to unlock some codes...  big_smile


The future belongs to those who believe in the beauty of their dreams.
        ~ Eleanor Roosevelt

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#3 2010-02-28 15:43:05

technoguyx
Scratcher
Registered: 2008-10-18
Posts: 1000+

Re: How to show "hidden" (using the "new sprite" trick) sprites.

Greatdane wrote:

Did you use...

my Sangle OS? There's a possibility...

No. Hint: It's considered one of the best OSes and is currently in version 8.

Last edited by technoguyx (2010-02-28 15:43:55)


http://getgnulinux.org/links/en/linuxliberated_4_78x116.png

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#4 2010-02-28 15:58:32

floatingmagictree
Scratcher
Registered: 2008-10-21
Posts: 1000+

Re: How to show "hidden" (using the "new sprite" trick) sprites.

technoguyx wrote:

Greatdane wrote:

Did you use...

my Sangle OS? There's a possibility...

No. Hint: It's considered one of the best OSes and is currently in version 8.

Xenotype.

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#5 2010-02-28 19:16:45

technoguyx
Scratcher
Registered: 2008-10-18
Posts: 1000+

Re: How to show "hidden" (using the "new sprite" trick) sprites.

floatingmagictree wrote:

technoguyx wrote:

Greatdane wrote:

Did you use...

my Sangle OS? There's a possibility...

No. Hint: It's considered one of the best OSes and is currently in version 8.

Xenotype.

Yes.


http://getgnulinux.org/links/en/linuxliberated_4_78x116.png

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#6 2010-02-28 22:17:10

hmnwilson
Scratcher
Registered: 2007-07-04
Posts: 1000+

Re: How to show "hidden" (using the "new sprite" trick) sprites.

technoguyx wrote:

Well, some of you know this trick, that can be used to make an hidden sprite that won't appear in the sprite palette:

The-Whiz wrote:

1. Click the new sprite button
2. Move the window and click it again
3. Click cancel
4. There will be a white square in the middle of the screen. That's your sprite.

So I decided to use it to make a virus (for demostrative purposes only) for a Scratch OS using this trick, but when I imported the virus into the OS the hidden sprite appeared in the sprite palette. o_0

So countering this trick (or "trade secret" as The-Whiz said) is ridicolously simple - just import the project into another, preferably an empty one.  tongue  Yay I just ruined collabs.

I was the first to post this, sorry.  tongue


I'm taking a break from Scratch until 2.0 comes out. Any messages sent between then and now probably won't be read - sorry.
(Oct. 20, 2011)

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#7 2010-02-28 22:19:08

Dazachi
Retired Community Moderator
Registered: 2009-09-12
Posts: 1000+

Re: How to show "hidden" (using the "new sprite" trick) sprites.

I used this bug in this project: http://scratch.mit.edu/forums/viewtopic.php?id=31384


Dazachi, Retired Community Moderator
May also know me as OJACheung.

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#8 2010-02-28 22:30:05

technoguyx
Scratcher
Registered: 2008-10-18
Posts: 1000+

Re: How to show "hidden" (using the "new sprite" trick) sprites.

hmnwilson wrote:

technoguyx wrote:

Well, some of you know this trick, that can be used to make an hidden sprite that won't appear in the sprite palette:

The-Whiz wrote:

1. Click the new sprite button
2. Move the window and click it again
3. Click cancel
4. There will be a white square in the middle of the screen. That's your sprite.

So I decided to use it to make a virus (for demostrative purposes only) for a Scratch OS using this trick, but when I imported the virus into the OS the hidden sprite appeared in the sprite palette. o_0

So countering this trick (or "trade secret" as The-Whiz said) is ridicolously simple - just import the project into another, preferably an empty one.  tongue  Yay I just ruined collabs.

I was the first to post this, sorry.  tongue

I didn't know... >.>


http://getgnulinux.org/links/en/linuxliberated_4_78x116.png

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#9 2010-02-28 22:32:06

hmnwilson
Scratcher
Registered: 2007-07-04
Posts: 1000+

Re: How to show "hidden" (using the "new sprite" trick) sprites.

technoguyx wrote:

hmnwilson wrote:

technoguyx wrote:

Well, some of you know this trick, that can be used to make an hidden sprite that won't appear in the sprite palette:


So I decided to use it to make a virus (for demostrative purposes only) for a Scratch OS using this trick, but when I imported the virus into the OS the hidden sprite appeared in the sprite palette. o_0

So countering this trick (or "trade secret" as The-Whiz said) is ridicolously simple - just import the project into another, preferably an empty one.  tongue  Yay I just ruined collabs.

I was the first to post this, sorry.  tongue

I didn't know... >.>

lol

I don't think many people noticed it anyway.


I'm taking a break from Scratch until 2.0 comes out. Any messages sent between then and now probably won't be read - sorry.
(Oct. 20, 2011)

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#10 2010-03-10 11:11:46

swfc
Scratcher
Registered: 2010-01-24
Posts: 1

Re: How to show "hidden" (using the "new sprite" trick) sprites.

technoguyx wrote:

Well, some of you know this trick, that can be used to make an hidden sprite that won't appear in the sprite palette:

The-Whiz wrote:

1. Click the new sprite button
2. Move the window and click it again
3. Click cancel
4. There will be a white square in the middle of the screen. That's your sprite.

So I decided to use it to make a virus (for demostrative purposes only) for a Scratch OS using this trick, but when I imported the virus into the OS the hidden sprite appeared in the sprite palette. o_0

So countering this trick (or "trade secret" as The-Whiz said) is ridicolously simple - just import the project into another, preferably an empty one.  tongue  Yay I just ruined collabs.

i just tried it and it doesn't work

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#11 2010-03-10 11:49:26

MathWizz
Scratcher
Registered: 2009-08-31
Posts: 1000+

Re: How to show "hidden" (using the "new sprite" trick) sprites.

technoguyx wrote:

Well, some of you know this trick, that can be used to make an hidden sprite that won't appear in the sprite palette:

The-Whiz wrote:

1. Click the new sprite button
2. Move the window and click it again
3. Click cancel
4. There will be a white square in the middle of the screen. That's your sprite.

So I decided to use it to make a virus (for demostrative purposes only) for a Scratch OS using this trick, but when I imported the virus into the OS the hidden sprite appeared in the sprite palette. o_0

So countering this trick (or "trade secret" as The-Whiz said) is ridicolously simple - just import the project into another, preferably an empty one.  tongue  Yay I just ruined collabs.

Do you know how to UNdo it?  big_smile


http://block.site90.net/scratch.mit/text.php?size=30&text=%20A%20signature!&color=333333

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#12 2010-03-10 15:22:04

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: How to show "hidden" (using the "new sprite" trick) sprites.

technoguyx wrote:

Well, some of you know this trick, that can be used to make an hidden sprite that won't appear in the sprite palette:

The-Whiz wrote:

1. Click the new sprite button
2. Move the window and click it again
3. Click cancel
4. There will be a white square in the middle of the screen. That's your sprite.

So I decided to use it to make a virus (for demostrative purposes only) for a Scratch OS using this trick, but when I imported the virus into the OS the hidden sprite appeared in the sprite palette. o_0

So countering this trick (or "trade secret" as The-Whiz said) is ridicolously simple - just import the project into another, preferably an empty one.  tongue  Yay I just ruined collabs.

Thats a good idea with the virus thing.


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#13 2010-03-10 15:22:29

Lucario621
Community Moderator
Registered: 2007-10-03
Posts: 1000+

Re: How to show "hidden" (using the "new sprite" trick) sprites.

Cool! Thanks for telling me  smile


http://i.imgur.com/WBkM2QQ.png

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#14 2010-03-10 15:54:44

technoguyx
Scratcher
Registered: 2008-10-18
Posts: 1000+

Re: How to show "hidden" (using the "new sprite" trick) sprites.

markyparky56 wrote:

technoguyx wrote:

Well, some of you know this trick, that can be used to make an hidden sprite that won't appear in the sprite palette:

The-Whiz wrote:

1. Click the new sprite button
2. Move the window and click it again
3. Click cancel
4. There will be a white square in the middle of the screen. That's your sprite.

So I decided to use it to make a virus (for demostrative purposes only) for a Scratch OS using this trick, but when I imported the virus into the OS the hidden sprite appeared in the sprite palette. o_0

So countering this trick (or "trade secret" as The-Whiz said) is ridicolously simple - just import the project into another, preferably an empty one.  tongue  Yay I just ruined collabs.

Thats a good idea with the virus thing.

What's good, making the virus or using this trick to avoid infection?  tongue


http://getgnulinux.org/links/en/linuxliberated_4_78x116.png

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#15 2010-03-17 15:53:27

fg123
Scratcher
Registered: 2008-11-13
Posts: 1000+

Re: How to show "hidden" (using the "new sprite" trick) sprites.

Using Xenotype? infecting it?  I should make another OS just for infection purposes. xD

technoguyx wrote:

Greatdane wrote:

Did you use...

my Sangle OS? There's a possibility...

No. Hint: It's considered one of the best OSes and is currently in version 8.

Ah. I wonder what it is?

Last edited by fg123 (2010-03-17 15:56:30)


Hai.

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#16 2010-03-17 16:02:26

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: How to show "hidden" (using the "new sprite" trick) sprites.

fg123 wrote:

Using Xenotype? infecting it?  I should make another OS just for infection purposes. xD

technoguyx wrote:

Greatdane wrote:

Did you use...

my Sangle OS? There's a possibility...

No. Hint: It's considered one of the best OSes and is currently in version 8.

Ah. I wonder what it is?

That'd be interesing. Maybe make it as a way of prove that you need an Anti-virus program.


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#17 2010-03-17 16:17:31

fg123
Scratcher
Registered: 2008-11-13
Posts: 1000+

Re: How to show "hidden" (using the "new sprite" trick) sprites.

markyparky56 wrote:

fg123 wrote:

Using Xenotype? infecting it?  I should make another OS just for infection purposes. xD

technoguyx wrote:


No. Hint: It's considered one of the best OSes and is currently in version 8.

Ah. I wonder what it is?

That'd be interesing. Maybe make it as a way of prove that you need an Anti-virus program.

True. we'll make a contest of virus and put it into various apps. Then, well have a contest of making antivirus apps to be put in xenotype 8 and see which one gets the most viruses.  big_smile  Then xen8 will take even longer to launch.  sad


Hai.

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#18 2010-03-17 16:30:45

technoguyx
Scratcher
Registered: 2008-10-18
Posts: 1000+

Re: How to show "hidden" (using the "new sprite" trick) sprites.

I don't think you need an anti-virus program because you can see the scripts of every sprite. And when you import a project hidden sprites are shown, and most people just import projects to installl apps.

Also, an anti-virus wouldn't be possible because there's no way to stop or check what another script does.


http://getgnulinux.org/links/en/linuxliberated_4_78x116.png

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#19 2010-05-24 11:00:49

juststickman
Scratcher
Registered: 2009-05-31
Posts: 1000+

Re: How to show "hidden" (using the "new sprite" trick) sprites.

big_smile  yay! But I'm wondering, is there a way to turn a sprite invisible AFTER creation?
haha technoguyx

Last edited by juststickman (2010-05-24 11:01:12)


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#20 2010-05-24 15:11:44

coolstuff
Community Moderator
Registered: 2008-03-06
Posts: 1000+

Re: How to show "hidden" (using the "new sprite" trick) sprites.

juststickman wrote:

big_smile  yay! But I'm wondering, is there a way to turn a sprite invisible AFTER creation?
haha technoguyx

Not that I know of - but you could always peek into the source code and get your sprites invisible that way  smile

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#21 2010-05-24 19:52:14

technoguyx
Scratcher
Registered: 2008-10-18
Posts: 1000+

Re: How to show "hidden" (using the "new sprite" trick) sprites.

juststickman wrote:

haha technoguyx

I TOLD YOU NOT TO BUMP IT. D:


http://getgnulinux.org/links/en/linuxliberated_4_78x116.png

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