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  •  » Has there actually been a successfull tower defense game in scratch?

#1 2010-02-09 01:50:37

urhungry
Scratcher
Registered: 2009-07-03
Posts: 1000+

Has there actually been a successfull tower defense game in scratch?

I'm attempting one, and I want to know my compitition.(I can't spell. )
also, if there isn't one, why exactly? It's hard, but not impossible.

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#2 2010-02-09 05:02:12

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: Has there actually been a successfull tower defense game in scratch?

I think I've seen one in the Newest Projects - but that was a long time ago (over a year ago, I think), and I can't remember the name.

Besides that, I don't know of any.


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#3 2010-02-09 05:13:45

08jackt
Scratcher
Registered: 2007-09-12
Posts: 1000+

Re: Has there actually been a successfull tower defense game in scratch?

There are TONS on the site.

Although, most are just demos.


http://i39.tinypic.com/jgtswi.png

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#4 2010-02-09 07:17:33

Brass45
Scratcher
Registered: 2009-05-03
Posts: 500+

Re: Has there actually been a successfull tower defense game in scratch?

Not a full scale toer defense game,but here is one of the best ones on scratch.Also,there is one called scanner TD,which is also pretty good and has better graphics;search around for it,and you'll see.


http://img412.imageshack.us/img412/4593/ubd1591.png<--Our website(click)
http://static.zooomr.com/images/8884671_b196719ffa_o.png<--If this image looks interesting,then click it to see an exclusive sneak peak of Evil Strings newest game:DarkLight

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#5 2010-02-09 07:35:36

floatingmagictree
Scratcher
Registered: 2008-10-21
Posts: 1000+

Re: Has there actually been a successfull tower defense game in scratch?

It's pretty much impossible to make a good Tower Defense game in Scratch, because that many sprites will completely crash it.

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#6 2010-02-09 07:47:14

08jackt
Scratcher
Registered: 2007-09-12
Posts: 1000+

Re: Has there actually been a successfull tower defense game in scratch?

floatingmagictree wrote:

It's pretty much impossible to make a good Tower Defense game in Scratch, because that many sprites will completely crash it.

bah.

i would do it with 2 or 3 sprites.


http://i39.tinypic.com/jgtswi.png

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#7 2010-02-09 07:53:35

Oneandonly
Scratcher
Registered: 2009-02-07
Posts: 100+

Re: Has there actually been a successfull tower defense game in scratch?

You wouldn't actually have to make too many sprites. Make a decent amount of sprites, and just change the rate they come in. E.X. = Level 1 (after sprites "dies") wait 10-ish seconds, then on level 22, wait 1 second! It looks like there's more but you just change how long it take for them to get back into the game.

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#8 2010-02-09 07:55:15

08jackt
Scratcher
Registered: 2007-09-12
Posts: 1000+

Re: Has there actually been a successfull tower defense game in scratch?

Oneandonly wrote:

You wouldn't actually have to make too many sprites. Make a decent amount of sprites, and just change the rate they come in. E.X. = Level 1 (after sprites "dies") wait 10-ish seconds, then on level 22, wait 1 second! It looks like there's more but you just change how long it take for them to get back into the game.

yup. piece of pie.

variables, stamping, and

WO-LA.


http://i39.tinypic.com/jgtswi.png

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#9 2010-02-09 15:37:14

Ace-of-Spades
Scratcher
Registered: 2010-01-08
Posts: 1000+

Re: Has there actually been a successfull tower defense game in scratch?

I ACCEPT THE CHALLENGE!!!11one


11110010100011010100011010101000100011011011001010111100101000110101000110101010001000110110110010101111001010001101010001101010100010001101101100101011110010100011010100011010101000100011011011001010
110101010010001010101010101010101010101010100110101010010101010010101001101011010101010010101010101

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#10 2010-02-09 15:40:45

floatingmagictree
Scratcher
Registered: 2008-10-21
Posts: 1000+

Re: Has there actually been a successfull tower defense game in scratch?

08jackt wrote:

Oneandonly wrote:

You wouldn't actually have to make too many sprites. Make a decent amount of sprites, and just change the rate they come in. E.X. = Level 1 (after sprites "dies") wait 10-ish seconds, then on level 22, wait 1 second! It looks like there's more but you just change how long it take for them to get back into the game.

yup. piece of pie.

variables, stamping, and

WO-LA.

You forget the turrets. You can't program all of those missiles without having an extreme amount of lag.

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#11 2010-02-09 15:43:48

Ace-of-Spades
Scratcher
Registered: 2010-01-08
Posts: 1000+

Re: Has there actually been a successfull tower defense game in scratch?

How would stamping do anything? Stamps go on the background (only, I think), and for tower defense, you need moving sprites.


11110010100011010100011010101000100011011011001010111100101000110101000110101010001000110110110010101111001010001101010001101010100010001101101100101011110010100011010100011010101000100011011011001010
110101010010001010101010101010101010101010100110101010010101010010101001101011010101010010101010101

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#12 2010-02-09 15:48:24

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Has there actually been a successfull tower defense game in scratch?

not that i know of.

(Man, ace is back, need to put the pedal to the metal to keep up with him)


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#13 2010-02-09 15:54:34

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: Has there actually been a successfull tower defense game in scratch?

08jackt wrote:

Oneandonly wrote:

You wouldn't actually have to make too many sprites. Make a decent amount of sprites, and just change the rate they come in. E.X. = Level 1 (after sprites "dies") wait 10-ish seconds, then on level 22, wait 1 second! It looks like there's more but you just change how long it take for them to get back into the game.

yup. piece of pie.

variables, stamping, and

WO-LA.

In many cases it would be more efficient to use many sprites instead of 1 stamped sprite because it would take the stamped sprites too long to stamp everything. So a proper tower defense game is impossible in scratch. However, you can still make a scaled down TD game with a limit of 10 of each kind of sprite.


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

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#14 2010-02-09 15:59:28

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Has there actually been a successfull tower defense game in scratch?

archmage wrote:

08jackt wrote:

Oneandonly wrote:

You wouldn't actually have to make too many sprites. Make a decent amount of sprites, and just change the rate they come in. E.X. = Level 1 (after sprites "dies") wait 10-ish seconds, then on level 22, wait 1 second! It looks like there's more but you just change how long it take for them to get back into the game.

yup. piece of pie.

variables, stamping, and

WO-LA.

In many cases it would be more efficient to use many sprites instead of 1 stamped sprite because it would take the stamped sprites too long to stamp everything. So a proper tower defense game is impossible in scratch. However, you can still make a scaled down TD game with a limit of 10 of each kind of sprite.

That would work, with set places for towers maybe?


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#15 2010-02-09 16:04:26

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: Has there actually been a successfull tower defense game in scratch?

It doesn't matter if the towers are set or not


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

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#16 2010-02-09 16:06:42

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Has there actually been a successfull tower defense game in scratch?

archmage wrote:

It doesn't matter if the towers are set or not

yeah, now that i think about it... hmmm... the more i do, the simpler it seems, yet the graphics are all thats holding it back.


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#17 2010-02-09 16:25:38

juststickman
Scratcher
Registered: 2009-05-31
Posts: 1000+

Re: Has there actually been a successfull tower defense game in scratch?

Ace-of-Spades wrote:

How would stamping do anything? Stamps go on the background (only, I think), and for tower defense, you need moving sprites.

Render with stamp, clear, re-calculate variables, repeat.

BTW I'm trying to remix an engine ATM

Last edited by juststickman (2010-02-09 16:33:43)


http://is.gd/iBQi2 Add grob to your sig and help with world dominiation!http://is.gd/iBQ9Q                                                             Hey guys, we're seriously naming our team bob?

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#18 2010-02-09 16:35:07

Lucario621
Community Moderator
Registered: 2007-10-03
Posts: 1000+

Re: Has there actually been a successfull tower defense game in scratch?

Overall, no, so you don't have too much competition. I mean, there haven't been any successful TDs, but there have been some bad ones.


http://i.imgur.com/WBkM2QQ.png

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#19 2010-02-09 17:45:21

Brass45
Scratcher
Registered: 2009-05-03
Posts: 500+

Re: Has there actually been a successfull tower defense game in scratch?

floatingmagictree wrote:

It's pretty much impossible to make a good Tower Defense game in Scratch, because that many sprites will completely crash it.

Actually,check the link I submitted in my last post.THAT game uses lists to recors the position of a stamped sprite and the tower type.A sensor sprite then goes to each position,and if it senses an enemy then it broadcasts a signal to the appropriate projectile.


http://img412.imageshack.us/img412/4593/ubd1591.png<--Our website(click)
http://static.zooomr.com/images/8884671_b196719ffa_o.png<--If this image looks interesting,then click it to see an exclusive sneak peak of Evil Strings newest game:DarkLight

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#20 2010-02-09 18:29:36

urhungry
Scratcher
Registered: 2009-07-03
Posts: 1000+

Re: Has there actually been a successfull tower defense game in scratch?

how do you make it so that it checks all of the list? so you can have infinite towers.

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#21 2010-02-09 18:40:26

Brass45
Scratcher
Registered: 2009-05-03
Posts: 500+

Re: Has there actually been a successfull tower defense game in scratch?

urhungry wrote:

how do you make it so that it checks all of the list? so you can have infinite towers.

You just use the length of list block for how many times you need the area to check,and you use a counter to change which one it checks.


http://img412.imageshack.us/img412/4593/ubd1591.png<--Our website(click)
http://static.zooomr.com/images/8884671_b196719ffa_o.png<--If this image looks interesting,then click it to see an exclusive sneak peak of Evil Strings newest game:DarkLight

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#22 2010-02-09 18:44:42

urhungry
Scratcher
Registered: 2009-07-03
Posts: 1000+

Re: Has there actually been a successfull tower defense game in scratch?

oh.... Thanks!

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#23 2010-02-09 20:34:12

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: Has there actually been a successfull tower defense game in scratch?

Brass45 wrote:

floatingmagictree wrote:

It's pretty much impossible to make a good Tower Defense game in Scratch, because that many sprites will completely crash it.

Actually,check the link I submitted in my last post.THAT game uses lists to recors the position of a stamped sprite and the tower type.A sensor sprite then goes to each position,and if it senses an enemy then it broadcasts a signal to the appropriate projectile.

The only way to run a scaled down TD at reasonable speed in scratch is to stamp the towers. All you need from the towers are the coordinates since they don't move. All the enemies and projectiles in real TD games is what scratch can't handle.


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

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#24 2010-02-09 21:08:32

TheSaint
Scratcher
Registered: 2008-11-04
Posts: 1000+

Re: Has there actually been a successfull tower defense game in scratch?

Okay, now I am making one. Should be good.  tongue

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#25 2010-02-09 21:10:37

urhungry
Scratcher
Registered: 2009-07-03
Posts: 1000+

Re: Has there actually been a successfull tower defense game in scratch?

Lol. I'm dead. Back to fruit catching rhinocerouses.

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