This is a read-only archive of the old Scratch 1.x Forums.
Try searching the current Scratch discussion forums.

#1 2010-01-20 10:43:59

adamascj
Scratcher
Registered: 2008-03-01
Posts: 1

Mesh: broadcast of a variable

I am trying to learn "mesh" and I know how to broadcast (and receive) an string. But how can I broadcast and receive a variable?
Thanks in advance...

Offline

 

#2 2010-01-20 12:59:45

technoguyx
Scratcher
Registered: 2008-10-18
Posts: 1000+

Re: Mesh: broadcast of a variable

I think Mesh lets Scratch intercat/view the other computer's variables... But I've never used Mesh so I'm not sure.


http://getgnulinux.org/links/en/linuxliberated_4_78x116.png

Offline

 

#3 2010-01-20 22:12:14

Magnie
Scratcher
Registered: 2007-12-12
Posts: 1000+

Re: Mesh: broadcast of a variable

If you go into Sensors then go to the bottom, if Scratch and another Scratch is connected, click the arrow on ( [Slider] sensor value ) and you should see the variables from the other application.

Offline

 

#4 2010-01-21 12:24:48

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Mesh: broadcast of a variable

Magnie wrote:

If you go into Sensors then go to the bottom, if Scratch and another Scratch is connected, click the arrow on ( [Slider] sensor value ) and you should see the variables from the other application.

cleaver...


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

Offline

 

#5 2010-01-21 12:44:44

RHY3756547
Scratcher
Registered: 2009-08-15
Posts: 1000+

Re: Mesh: broadcast of a variable

markyparky56 wrote:

Magnie wrote:

If you go into Sensors then go to the bottom, if Scratch and another Scratch is connected, click the arrow on ( [Slider] sensor value ) and you should see the variables from the other application.

cleaver...

Yup. It's a knife.

Offline

 

#6 2010-01-21 13:55:49

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Mesh: broadcast of a variable

RHY3756547 wrote:

markyparky56 wrote:

Magnie wrote:

If you go into Sensors then go to the bottom, if Scratch and another Scratch is connected, click the arrow on ( [Slider] sensor value ) and you should see the variables from the other application.

cleaver...

Yup. It's a knife.

What do you mean its a knife?


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

Offline

 

#7 2010-01-24 19:21:30

billyedward
Scratcher
Registered: 2008-01-03
Posts: 500+

Re: Mesh: broadcast of a variable

Mesh is currently a depreciated feature.
You should use the scratchconnections software instead, which works with all versions.
My favourite is chalkmarrow's snyff:
http://scratchconnections.wik.is/User:Chalkmarrow/Snyff

Last edited by billyedward (2010-01-24 19:21:43)


"I'd love to change the world, but they haven't released the source code yet."
Check out the latest version of Streak --> http://billy.scienceontheweb.net/Streak

Offline

 

#8 2010-01-25 11:19:16

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Mesh: broadcast of a variable

billyedward wrote:

Mesh is currently a depreciated feature.
You should use the scratchconnections software instead, which works with all versions.
My favourite is chalkmarrow's snyff:
http://scratchconnections.wik.is/User:Chalkmarrow/Snyff

The scratch connections software is python and snyff, Mesh is a built in feature of scratch, which is a plus due to the fact that you can do everything from the same place.


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

Offline

 

#9 2010-01-25 18:47:33

poopo
Scratcher
Registered: 2009-09-20
Posts: 1000+

Re: Mesh: broadcast of a variable

markyparky56 wrote:

RHY3756547 wrote:

markyparky56 wrote:


cleaver...

Yup. It's a knife.

What do you mean its a knife?

a cleaver is a butcher knife i think


http://i45.tinypic.com/28rnqki.jpg

Offline

 

#10 2010-01-26 11:05:53

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Mesh: broadcast of a variable

poopo wrote:

markyparky56 wrote:

RHY3756547 wrote:

Yup. It's a knife.

What do you mean its a knife?

a cleaver is a butcher knife i think

Well then is clever, i couldn't remember how to spell it.  hmm


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

Offline

 

#11 2010-02-01 18:01:45

billyedward
Scratcher
Registered: 2008-01-03
Posts: 500+

Re: Mesh: broadcast of a variable

markyparky56 wrote:

billyedward wrote:

Mesh is currently a depreciated feature.
You should use the scratchconnections software instead, which works with all versions.
My favourite is chalkmarrow's snyff:
http://scratchconnections.wik.is/User:Chalkmarrow/Snyff

The scratch connections software is python and snyff, Mesh is a built in feature of scratch, which is a plus due to the fact that you can do everything from the same place.

True... however, the only real drawback to snyff is that it only allows two computers to be connected. If you really want native mesh, then you can get it in 1.4 using a hack... However, I am confident that it will come out much more refined in future versions. (I've heard that the next will be 2.0... sounds promising).

Last edited by billyedward (2010-02-01 18:02:05)


"I'd love to change the world, but they haven't released the source code yet."
Check out the latest version of Streak --> http://billy.scienceontheweb.net/Streak

Offline

 

#12 2010-02-02 02:44:38

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Mesh: broadcast of a variable

billyedward wrote:

markyparky56 wrote:

billyedward wrote:

Mesh is currently a depreciated feature.
You should use the scratchconnections software instead, which works with all versions.
My favourite is chalkmarrow's snyff:
http://scratchconnections.wik.is/User:Chalkmarrow/Snyff

The scratch connections software is python and snyff, Mesh is a built in feature of scratch, which is a plus due to the fact that you can do everything from the same place.

True... however, the only real drawback to snyff is that it only allows two computers to be connected. If you really want native mesh, then you can get it in 1.4 using a hack... However, I am confident that it will come out much more refined in future versions. (I've heard that the next will be 2.0... sounds promising).

so we're going from 1.4, to 2.0? i think not... anyway, if you get BYOB V2 you get the mesh without a hack and the a bility to do so much more!


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

Offline

 

Board footer