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#76 2010-01-04 07:17:44

rdococ
Scratcher
Registered: 2009-10-11
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

MrMunchkin wrote:

i also think you need a 'if sprite _ is touching sprite _' etc. as the if colour is touching colour script doesn't work all the time depending on what you want to achieve.

I need a 'mouse-pointer is touching _?'

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#77 2010-01-04 07:32:36

chaoticmaster
Scratcher
Registered: 2009-03-24
Posts: 17

Re: Scratch 1.5 (or 2.0) Suggestions

how do you level up to net programing and wat do you do at that level? PLZ REPLY

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#78 2010-01-04 09:07:56

BWOG
Scratcher
Registered: 2008-09-19
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

archmage wrote:

X/Y scale

Hey! I just thought about that a couple days ago!

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#79 2010-01-07 03:54:06

grit96
Scratcher
Registered: 2009-09-23
Posts: 4

Re: Scratch 1.5 (or 2.0) Suggestions

hide/show lists. move lists and variables. change variable and list effects. gravity block. custom blocks. text boxes. script blocks (make your own scripts and save as a block for later use). save and load games or projects. saving penor stamping as a sprite or stage. smoother motion.

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#80 2010-01-09 14:14:28

macweirdo
Scratcher
Registered: 2010-01-09
Posts: 2

Re: Scratch 1.5 (or 2.0) Suggestions

Or maybe adding an internet connecting block (like maybe to a server, to tell you that there's a new version of someone's project)

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#81 2010-01-14 06:26:23

Willig
Scratcher
Registered: 2009-05-17
Posts: 15

Re: Scratch 1.5 (or 2.0) Suggestions

So many people are trying to make 3D games on scratch and none of them work 100% correct so I think scratch should provide us with a Z axis to help.<change z by(10


I am Willig! Nuff said!

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#82 2010-01-14 06:29:18

Mr_X
Scratcher
Registered: 2009-09-10
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

Willig wrote:

So many people are trying to make 3D games on scratch and none of them work 100% correct so I think scratch should provide us with a Z axis to help.<change z by(10

There isn't an actual 3rd dimension in the 3D things, that's why it never quite works 100%
Scratch can't handle 3D

Last edited by Mr_X (2010-01-14 06:29:52)


http://img99.imageshack.us/img99/8656/exveemonc.gif The rules of the internet:
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#83 2010-01-14 07:10:33

stickmanmessage
Scratcher
Registered: 2009-07-14
Posts: 41

Re: Scratch 1.5 (or 2.0) Suggestions

<when I receive [something]>
(X/Y scale)
<If color [] is touching [sprite]>
[clear sprite's pen]
[stop  sprite's script]
[clone]
<clone=1>
(item () of (Item () of [list]))
non glitchy divide by 0


Anyone here play steel sentinels? Tell me ^.^0101 1001011 10111 10101 110111 10011011 10101 1011 101 11 101010 10101001 1010 001 1001 001 11 01 1010101 0101 001 0010 100101 01001001001 01001001010010 0100101010101010100010100110101010010101010010101010110010101010010110100010101010011-10010101001000101010010100101010010101001100101001 1010011010011
Too many lines ^.^

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#84 2010-01-16 15:10:39

Rub0Gameton
Scratcher
Registered: 2008-03-30
Posts: 100+

Re: Scratch 1.5 (or 2.0) Suggestions

Internet Multiplayer = Scratch rocks, catch it?


Are you doing a collab and need a 24/7 TeamSpeak channel? Contact me... somewhere. =P

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#85 2010-01-19 01:50:29

TRocket
Scratcher
Registered: 2009-08-18
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

scratch .ini

Code:

Advanced= 1

Last edited by TRocket (2010-01-19 01:52:17)


http://i.imgur.com/1QqnHxQ.png

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#86 2010-01-19 01:56:05

TRocket
Scratcher
Registered: 2009-08-18
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

one block scratch NEEDS!!!!!!!
stop script( )

every
[blocks]
<when green flag clicked>
<when[  ]key pressed><when[  ]clicked><when I receive[  ]>
[/blocks]
has a number so it can be stopped


http://i.imgur.com/1QqnHxQ.png

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#87 2010-01-26 01:07:01

falloutgeek
Scratcher
Registered: 2009-10-03
Posts: 100+

Re: Scratch 1.5 (or 2.0) Suggestions

I really want the block COPY so it copied the sprite, as well as the scripts with it. And another one i want is (if (sprite) is (number) or less steps away, do (something)). And online multiplayer will be awesome.


Hello.

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#88 2010-01-26 19:38:25

TheSentry
Scratcher
Registered: 2009-11-04
Posts: 6

Re: Scratch 1.5 (or 2.0) Suggestions

Hide List
Show list
Create multiple copies of one single sprite
to the power of
WHEN KEY <ANY> Pressed
pause+Pley soud
Change blur effect By
WHEN KEY <ANY> Pressed

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#89 2010-01-26 19:40:57

TheSentry
Scratcher
Registered: 2009-11-04
Posts: 6

Re: Scratch 1.5 (or 2.0) Suggestions

a controll  block shaped like the equals and greater/less than that says
'I RECIEVE______'
use with repeat untill

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#90 2010-01-29 21:45:24

1675
Scratcher
Registered: 2009-06-17
Posts: 21

Re: Scratch 1.5 (or 2.0) Suggestions

i would like to be able to add videos into costumes and if colour is touching sprite.

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#91 2010-01-30 21:12:37

funfat_12
Scratcher
Registered: 2010-01-02
Posts: 4

Re: Scratch 1.5 (or 2.0) Suggestions

funfat_12 wrote:

what about multiplayer
"multiplayer ip_______
<end>"

"Sensor value"

Last edited by cheddargirl (2011-01-08 20:29:57)


siggy! Dude

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#92 2010-01-30 21:19:14

funfat_12
Scratcher
Registered: 2010-01-02
Posts: 4

Re: Scratch 1.5 (or 2.0) Suggestions

what if
"_____wasn't broadcasted"
was a block


siggy! Dude

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#93 2010-01-30 23:14:36

throughthefire
Scratcher
Registered: 2009-07-09
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

Hmmm...
How about a wait until I recieve block? That would make games like RPGs so much easier

[blocks]<wait until><when I receive[ [blocks]


Back. For now. Maybe.

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#94 2010-01-31 10:06:28

thevaudevillehouse
Scratcher
Registered: 2010-01-31
Posts: 6

Re: Scratch 1.5 (or 2.0) Suggestions

Scratch needs an "if touching color---bounce"

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#95 2010-02-08 20:29:34

Jesscookie
Scratcher
Registered: 2008-02-08
Posts: 100+

Re: Scratch 1.5 (or 2.0) Suggestions

"When I recieve []" stack block.
"When [another sprite] is clicked"
"Stop all scripts of []"
"Stop all" stack block.
Some way to alter the opacity of the pen
Change the loading screen.
Also multiplayer [with others on the site]. :3


http://i172.photobucket.com/albums/w23/Fresh-Mikey/1995_gif_280x210.gif

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#96 2010-02-09 17:14:23

TheExternal
Scratcher
Registered: 2008-11-04
Posts: 54

Re: Scratch 1.5 (or 2.0) Suggestions

if you were able to make a temporary sprite in-game with all the scripts that would be and delete itself once you click the green flag AwEsOmE!!! It would be most helpful in TD games so you wouldn't have to use limited towers or spawning 20 enemies at once.

Spawner's Scripts:
[blocks]
<when green flag clicked>
<repeat( 7
<move(10)steps>
<temporstamp>

<end>
[/blocks]

Whatever was made with tempor stamp:
[blocks]
<when green flag clicked>
<repeat( 7
<move(10)steps>
<temporstamp>

<end>
<delete sprite>
[/blocks]

Last edited by TheExternal (2010-02-09 17:14:57)


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#97 2010-02-09 17:49:49

juststickman
Scratcher
Registered: 2009-05-31
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

That's the "copy" feature people keep talking about.


http://is.gd/iBQi2 Add grob to your sig and help with world dominiation!http://is.gd/iBQ9Q                                                             Hey guys, we're seriously naming our team bob?

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#98 2010-02-10 00:36:30

sunquan8094
Scratcher
Registered: 2009-02-22
Posts: 5

Re: Scratch 1.5 (or 2.0) Suggestions

I have a few:
--.m4a, .wma, and .ogg audio support (.m4a is itunes audio, and scratch does not support .m4a as an audio file. neither does it support .ogg or .wma. yes, i know they're copyrighted formats.)
--.gif (animated) support and .svg support
--case sensitivity (almost all programming languages have that except this one)
--buttons
--capability of reading and writing long codes
--Klingon Interface and Help
--capability of handling large numbers
--capability to use actual text instead of using variables and sprites
--3d vector and coordinate grid
--expanded library of sounds
--differentiation between string and number
--OLE Capability
--more keys to press for events (as well as leftclick rightclick)
--and, lastly... (Phew...)
--export to .exe (executable file)
And that's (not) all!

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#99 2010-02-10 04:09:02

iCode-747
Scratcher
Registered: 2009-11-21
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

I think that a Boolean sensor for broadcasts just has to come!


-End Transmission-

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#100 2010-02-10 11:06:10

ev999
Scratcher
Registered: 2009-09-18
Posts: 41

Re: Scratch 1.5 (or 2.0) Suggestions

What Scratch needs the most is a "When I recieve" block that doesn't start a new script.


Some signatures are bad.  This one is REALLY bad.

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