I know many people have suggested this before, but I have a project explaining how it would work: http://scratch.mit.edu/projects/iamrpk/734764
PEOPLE WHO SUPPORT IDEA:
iamrpk
BWOG
Ssbrawl700
Last edited by iamrpk (2009-10-27 16:07:15)
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BWOG wrote:
I support it.
me too
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Scratch has network which would allow you to make multiplayer games, it's been available since 1.3 http://scratchconnections.wik.is/
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Magnie wrote:
Scratch has network which would allow you to make multiplayer games, it's been available since 1.3 http://scratchconnections.wik.is/
I mean multiplayer for people without pico boards and stuff...but I don't see how even WITH a pico board or something you could make a game in scratch have multiplayer.
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Yeah, that's what it is, it goes for the boards and other computers.
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Magnie wrote:
Yeah, that's what it is, it goes for the boards and other computers.
I still don't get how it's multilayer...my project explains what I mean.
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I know I saw your project.
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Well if scratch had that feature it would be cool! but its programming simple for kids even 8! So yea thats only possible with adobe flash CS1, CS2, CS3, or CS4! I did hear about this thing that was supposed to be in 1.4 called BYOB mesh but never happened! The only thing sort of multiplayer would be like a chat bot!
<when green flag clicked>
<forever>
<if> <mouse down?>
<point towards( mouse pointer )>
<glide( 1 )secs to x <mouse x> )y <mouse y> )>
That would be a moving script!
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Mesh was taken from 1.4 and put into BYOB, but 1.4 has Mesh you just have to change the source code to get it to show.
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Ssbrawl700 wrote:
BWOG wrote:
I support it.
me too
Me three!
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megalokiman wrote:
Well if scratch had that feature it would be cool! but its programming simple for kids even 8! So yea thats only possible with adobe flash CS1, CS2, CS3, or CS4! I did hear about this thing that was supposed to be in 1.4 called BYOB mesh but never happened! The only thing sort of multiplayer would be like a chat bot!
<when green flag clicked>
<forever>
<if> <mouse down?>
<point towards( mouse pointer )>
<glide( 1 )secs to x <mouse x> )y <mouse y> )>
That would be a moving script!
Please don't bump old threads. Thanks.
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It'd be nice, but it'd be sort of... well, it doesn't really make sense to me and it'd probably be hard to implement.
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