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#26 2009-10-20 13:27:55

The-Whiz
Scratcher
Registered: 2007-07-09
Posts: 1000+

Re: Hellish Haggis Team - Scratch Olympics

jacool wrote:

The-Whiz wrote:

jacool wrote:


What format? I have a great converter from NCH

.wav

I can convert it  smile

OK, cool.

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#27 2009-10-20 13:29:30

jacool
Scratcher
Registered: 2008-01-25
Posts: 1000+

Re: Hellish Haggis Team - Scratch Olympics

The-Whiz wrote:

jacool wrote:

The-Whiz wrote:


.wav

I can convert it  smile

OK, cool.

Could you send me a link to it  big_smile


http://i571.photobucket.com/albums/ss159/JacobKar/svensktiger-1.png

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#28 2009-10-20 13:30:39

The-Whiz
Scratcher
Registered: 2007-07-09
Posts: 1000+

Re: Hellish Haggis Team - Scratch Olympics

jacool wrote:

The-Whiz wrote:

jacool wrote:


I can convert it  smile

OK, cool.

Could you send me a link to it  big_smile

It's from here - The one called "Halloween".

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#29 2009-10-20 13:37:16

jacool
Scratcher
Registered: 2008-01-25
Posts: 1000+

Re: Hellish Haggis Team - Scratch Olympics

http://www.mediafire.com/?sharekey=63a9f67300e4ea876e7203eb87368129e04e75f6e8ebb871


http://i571.photobucket.com/albums/ss159/JacobKar/svensktiger-1.png

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#30 2009-10-20 13:38:11

RHY3756547
Scratcher
Registered: 2009-08-15
Posts: 1000+

Re: Hellish Haggis Team - Scratch Olympics

Should I use my 3D engine (unlimited angles but a bit slow) or should I make rotated costume renders (much more jittery and large but faster)?

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#31 2009-10-20 13:39:38

jacool
Scratcher
Registered: 2008-01-25
Posts: 1000+

Re: Hellish Haggis Team - Scratch Olympics

RHY3756547 wrote:

Should I use my 3D engine (unlimited angles but a bit slow) or should I make rotated costume renders (much more jittery and large but faster)?

I guess rotated costumes.. the other one would be too slow  smile


http://i571.photobucket.com/albums/ss159/JacobKar/svensktiger-1.png

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#32 2009-10-20 13:44:53

RHY3756547
Scratcher
Registered: 2009-08-15
Posts: 1000+

Re: Hellish Haggis Team - Scratch Olympics

OK. Designing Characters.

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#33 2009-10-20 13:45:32

jacool
Scratcher
Registered: 2008-01-25
Posts: 1000+

Re: Hellish Haggis Team - Scratch Olympics

I'm making some sketches about the level design...


http://i571.photobucket.com/albums/ss159/JacobKar/svensktiger-1.png

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#34 2009-10-20 13:45:52

The-Whiz
Scratcher
Registered: 2007-07-09
Posts: 1000+

Re: Hellish Haggis Team - Scratch Olympics

OK... This is going to be really complicated...

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#35 2009-10-20 13:48:26

RHY3756547
Scratcher
Registered: 2009-08-15
Posts: 1000+

Re: Hellish Haggis Team - Scratch Olympics

The-Whiz wrote:

OK... This is going to be really complicated...

Next we're adding my Realtime Shadows! XD
lol kidding

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#36 2009-10-20 13:48:45

jacool
Scratcher
Registered: 2008-01-25
Posts: 1000+

Re: Hellish Haggis Team - Scratch Olympics

The-Whiz wrote:

OK... This is going to be really complicated...

Yeah, and we better hurry  smile


http://i571.photobucket.com/albums/ss159/JacobKar/svensktiger-1.png

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#37 2009-10-20 14:01:20

jacool
Scratcher
Registered: 2008-01-25
Posts: 1000+

Re: Hellish Haggis Team - Scratch Olympics

Ok:
Rhy you're making the character(s)
I'm making the the level map, and some graphics, like walls and grass.
The-Whiz, Could you start making a Scrolling base?


http://i571.photobucket.com/albums/ss159/JacobKar/svensktiger-1.png

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#38 2009-10-20 14:09:24

RHY3756547
Scratcher
Registered: 2009-08-15
Posts: 1000+

Re: Hellish Haggis Team - Scratch Olympics

jacool wrote:

Ok:
Rhy you're making the character(s)
I'm making the the level map, and some graphics, like walls and grass.
The-Whiz, Could you start making a Scrolling base?

Maybe not scrolling. It laaags unless you have a strong method of optimisation.

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#39 2009-10-20 14:11:07

jacool
Scratcher
Registered: 2008-01-25
Posts: 1000+

Re: Hellish Haggis Team - Scratch Olympics

RHY3756547 wrote:

jacool wrote:

Ok:
Rhy you're making the character(s)
I'm making the the level map, and some graphics, like walls and grass.
The-Whiz, Could you start making a Scrolling base?

Maybe not scrolling. It laaags unless you have a strong method of optimisation.

Ok, have you checked out the demo for my Cube Guy halloween? it's not scrolling but it maintains the speed when the background is changed.


http://i571.photobucket.com/albums/ss159/JacobKar/svensktiger-1.png

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#40 2009-10-20 14:13:47

The-Whiz
Scratcher
Registered: 2007-07-09
Posts: 1000+

Re: Hellish Haggis Team - Scratch Olympics

When's the deadline?

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#41 2009-10-20 14:14:40

jacool
Scratcher
Registered: 2008-01-25
Posts: 1000+

Re: Hellish Haggis Team - Scratch Olympics

October 31st


http://i571.photobucket.com/albums/ss159/JacobKar/svensktiger-1.png

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#42 2009-10-20 14:30:09

RHY3756547
Scratcher
Registered: 2009-08-15
Posts: 1000+

Re: Hellish Haggis Team - Scratch Olympics

jacool wrote:

October 31st

We can enter early if we're fast enough.  tongue  Random Guy sprites nearly done, doing final touches.

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#43 2009-10-20 14:34:27

The-Whiz
Scratcher
Registered: 2007-07-09
Posts: 1000+

Re: Hellish Haggis Team - Scratch Olympics

RHY3756547 wrote:

jacool wrote:

October 31st

We can enter early if we're fast enough.  tongue  Random Guy sprites nearly done, doing final touches.

Wow... I'm no good with graphics...

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#44 2009-10-20 14:38:31

RHY3756547
Scratcher
Registered: 2009-08-15
Posts: 1000+

Re: Hellish Haggis Team - Scratch Olympics

Jacool, what colour are the backgrounds in General? LIke grass, concrete etc. I need to set a matte for the Anti-Aliasing.

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#45 2009-10-20 14:44:23

jacool
Scratcher
Registered: 2008-01-25
Posts: 1000+

Re: Hellish Haggis Team - Scratch Olympics

RHY3756547 wrote:

Jacool, what colour are the backgrounds in General? LIke grass, concrete etc. I need to set a matte for the Anti-Aliasing.

Ok you're more skilled than me, I don't know what matte is  smile
The grass is green (#006633)
And the bricks for the walls are red/brownish (#993300)


http://i571.photobucket.com/albums/ss159/JacobKar/svensktiger-1.png

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#46 2009-10-20 14:45:42

jacool
Scratcher
Registered: 2008-01-25
Posts: 1000+

Re: Hellish Haggis Team - Scratch Olympics

I was thinking that we make each obstacle (wall, tree) as a sprite and the use the stamp block to make the levels, what do you think?

Last edited by jacool (2009-10-20 15:00:41)


http://i571.photobucket.com/albums/ss159/JacobKar/svensktiger-1.png

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#47 2009-10-20 14:50:20

RHY3756547
Scratcher
Registered: 2009-08-15
Posts: 1000+

Re: Hellish Haggis Team - Scratch Olympics

jacool wrote:

I was thinking that we make each obstacle (wall, tree) as a sprite and the use the smap block to make the levels, what do you think?

Smap?

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#48 2009-10-20 14:59:12

jacool
Scratcher
Registered: 2008-01-25
Posts: 1000+

Re: Hellish Haggis Team - Scratch Olympics

RHY3756547 wrote:

jacool wrote:

I was thinking that we make each obstacle (wall, tree) as a sprite and the use the smap block to make the levels, what do you think?

Smap?

Stamp

Last edited by jacool (2009-10-20 14:59:52)


http://i571.photobucket.com/albums/ss159/JacobKar/svensktiger-1.png

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#49 2009-10-20 15:03:41

jacool
Scratcher
Registered: 2008-01-25
Posts: 1000+

Re: Hellish Haggis Team - Scratch Olympics

I've made a simple prototype for the thing I described.
First you use the level editor to make a level, then you export three lists.
Then in the game we import these lists and the levels will be generated.


http://i571.photobucket.com/albums/ss159/JacobKar/svensktiger-1.png

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#50 2009-10-20 15:08:51

RHY3756547
Scratcher
Registered: 2009-08-15
Posts: 1000+

Re: Hellish Haggis Team - Scratch Olympics

I just finished the random guy sprites, here they are:

http://i364.photobucket.com/albums/oo85/RHY3756547/RGDown.gifhttp://i364.photobucket.com/albums/oo85/RHY3756547/RGDownRight.gifhttp://i364.photobucket.com/albums/oo85/RHY3756547/RGRight.gifhttp://i364.photobucket.com/albums/oo85/RHY3756547/RGUpRight.gifhttp://i364.photobucket.com/albums/oo85/RHY3756547/RGUp.gifhttp://i364.photobucket.com/albums/oo85/RHY3756547/RGUpLeft.gifhttp://i364.photobucket.com/albums/oo85/RHY3756547/RGLeft.gifhttp://i364.photobucket.com/albums/oo85/RHY3756547/RGDownLeft.gif

Should I make anything else? (level scenery etc? couple trees/bushes/zombies?)

Last edited by RHY3756547 (2009-10-20 15:09:36)

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