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#26 2009-09-08 08:59:34

06dknibbs
Scratcher
Registered: 2008-01-29
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

It is'nt realy a block.. But i'd like to see a feture where you can choose the image displayed before your project is uploaded  smile

It gets hard sometimes dragging sprites to set up a scene, but if you could just draw a sprite, export it and then use it as the image displayed for your project it would be easier  big_smile


http://i404.photobucket.com/albums/pp129/06dknibbs/Untitled-3-6.jpg

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#27 2009-09-12 11:47:59

sanddude
Scratcher
Registered: 2009-06-29
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

I want a way to make online games.


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#28 2009-09-21 15:28:53

Dragury
Scratcher
Registered: 2009-09-21
Posts: 3

Re: Scratch 1.5 (or 2.0) Suggestions

I'd have a new catagory called Profile and i'd have:
PROFILE_new profile
PROFILE_save to profile
PROFILE_delete profile
PROFILE_copy profile
PROFILE_clear project of profiles

they're my suggestions:)


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#29 2009-09-21 16:54:15

Michaelepw
Scratcher
Registered: 2009-06-17
Posts: 1

Re: Scratch 1.5 (or 2.0) Suggestions

Draw_costume x:  y:  Costume number.
make it so multiple costumes from te same sprite can be drawn at the same time.

draw a line, then imitation 3d would be easier

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#30 2009-09-21 16:55:38

The-Whiz
Scratcher
Registered: 2007-07-09
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

Michaelepw wrote:

Draw_costume x:  y:  Costume number.
make it so multiple costumes from te same sprite can be drawn at the same time.

draw a line, then imitation 3d would be easier

There is a (costume #) block already.

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#31 2009-10-06 19:13:11

mindstorms244
Scratcher
Registered: 2008-12-21
Posts: 8

Re: Scratch 1.5 (or 2.0) Suggestions

I think scratch 1.5 should be a 3D game maker, I also think you should be able to customize variables and ask blocks

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#32 2009-10-06 19:24:07

martianshark
Scratcher
Registered: 2008-03-24
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

SENSING: <time>
CONTROL: <I recieve__>

Last edited by martianshark (2009-10-06 19:26:07)


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#33 2009-10-06 19:25:54

martianshark
Scratcher
Registered: 2008-03-24
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

mindstorms244 wrote:

I think scratch 1.5 should be a 3D game maker, I also think you should be able to customize variables and ask blocks

They're not going to make a 3D Scratch. It would have to be something completely different than what Scratch is, and it would be extremely complicated.


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#34 2009-10-06 19:27:07

martianshark
Scratcher
Registered: 2008-03-24
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

sanddude wrote:

I want a way to make online games.

You can upload your games online already.


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#35 2009-10-09 21:43:34

scratch_yoshi
Scratcher
Registered: 2009-06-12
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

martianshark wrote:

sanddude wrote:

I want a way to make online games.

You can upload your games online already.

He means that, if you were to play the same game on multiple computers you would see each other.


Retired from Scratch, but just the language itself. Not the forums.

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#36 2009-10-10 00:29:33

what-the
Scratcher
Registered: 2009-10-04
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

I would like version 1.5 to be able to change the apperance of scratch to other previous versions ie. 1.4, 1.3 and so on. The reason for this is I like version 1.4 of scratch but I don't like the Paint editor (the defult colours/colors arn't there( red, orange, green ect.) You must choose the colours/colors manualy and getting the same color/colour each time is hard) or the fact that you can't see how many scripts each sprite has.

I would like version 1.5 to have the option of choosing the look of pervious versions of scratch but stile have the scripts of version 1.5 when the previous version looks are choosen.        (like windows XP with it's classic style)


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#37 2009-10-10 17:54:33

big-bang
Scratcher
Registered: 2008-02-21
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

My two most-needed blocks that (sadly) don't exist:
Sensing: <when [whatever] received>
Looks: ([whatever] effect)

And here's an idea that could be fun to play with (but may take up lotsa space):

Customizable loading screens! You could have a check box on the "Share" screen that would apply your preset loading animation to the project you're sharing. The animation would be editable in Scratch. That way, loading times wouldn't be as boring!


http://i47.tinypic.com/6edrbm.jpghttp://i45.tinypic.com/dw9hmw.jpghttp://i50.tinypic.com/f28tvn.jpghttp://i45.tinypic.com/ruwaop.jpg

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#38 2009-10-10 17:59:51

littletonkslover
Scratcher
Registered: 2008-12-12
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

Well, better graphics  tongue


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#39 2009-10-10 21:37:18

MESclan
Scratcher
Registered: 2007-06-21
Posts: 40

Re: Scratch 1.5 (or 2.0) Suggestions

<Variable# (number) >;

if <Variable#(Variable)> == 4 {etc.}
if <List#(Variable)> == 5 {etc.}

With that block I will be able to continue work on my Statistical and Graphing calculator;
Well I suppose I can still do it; but it will need to include 10 unnecessary broadcasts.
You see, what i am doing is i have them specify what list they want to find the data from, 1 - 10, and have list# (Variable (1-10)) and use that to compare with the second list specified (1-10).

If (touching (color (255,255,0) ) )
If (distance to (X: 0 Y: 0) > z)

Last edited by MESclan (2009-10-15 15:18:17)

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#40 2009-10-11 11:38:04

ThePiGuy
Scratcher
Registered: 2009-08-27
Posts: 64

Re: Scratch 1.5 (or 2.0) Suggestions

I'd like these!

VARIABLES:
[move variable () to x:() y:()]
[show list ()]
[hide list ()]
[move list () to x:() y:()]

OPERATIONS:
(pi)
(phi)
(()^())

3D (If scratch was 3d :P)

THIS SECTION CONTAINS BLOCKS THAT WOULD APPEAR IF SCRATCH WAS 3D!
[Start 3D]
[End 3D]
[Draw cube at x:() y:() z:() size:() color:()]
[Draw rectanglular prism at x:() y:() z:() height:() width:() depth:() color:()]
[Draw model () at x:() y:() z:() scale:()] + 3D MODEL EDITIOR!
[Set camera x:() y:() z:()]
[Camera look toward x:() y:() z:()]

MOVE:
[Bounce]
[Bounce against () ]
[Bounce against color [ ] ]

SENSING:
(collision point x against () (
(collision point y against () )
[ask (), convert to number, and wait]

That's some blocks I want (except for 3d, I added that for fun!(Scratch will NEVER be 3d)).

Last edited by ThePiGuy (2009-10-11 11:38:16)


PI IS AWESOME!! Yes, pi is not equal to 3.14. It's 3.1415926535897932384626433832795028841971693993751058...

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#41 2009-10-11 12:12:24

TRocket
Scratcher
Registered: 2009-08-18
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

show list[  ]
hide list[   ]

Export IMAGE of sprite


http://i.imgur.com/1QqnHxQ.png

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#42 2009-10-20 04:30:39

doogle26
Scratcher
Registered: 2009-09-07
Posts: 100+

Re: Scratch 1.5 (or 2.0) Suggestions

pause sprite
would make things alot more awesomer

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#43 2009-10-20 04:32:02

doogle26
Scratcher
Registered: 2009-09-07
Posts: 100+

Re: Scratch 1.5 (or 2.0) Suggestions

mindstorms244 wrote:

I think scratch 1.5 should be a 3D game maker, I also think you should be able to customize variables and ask blocks

ahh, you do reliese scratch is for 8 year olds??

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#44 2009-10-21 09:16:37

pmpavc
Scratcher
Registered: 2009-10-21
Posts: 51

Re: Scratch 1.5 (or 2.0) Suggestions

I have the same thoughts.

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#45 2009-10-23 07:56:15

timmydoulos
Scratcher
Registered: 2009-09-04
Posts: 1

Re: Scratch 1.5 (or 2.0) Suggestions

I suggest that scratch be able to work with vector graphics - but I think that would be a 2.0 feature, rather than a 1.5 feature.

I would also like the ability to create a function that could be called from any sprite.  This would let you use the same script on multiple sprites - for example, I want certain sprites to be movable when they are clicked, so I create a script and duplicate it on all those sprites.

E.g. I could broadcast to a function, and the sprite that I broadcast from would move according to the information in the global script. (broadcast MOVESPRITE_FOLLOWMOUSE and the sprite doesn't need the script on the sprite)

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#46 2009-10-25 04:43:29

Extremos
Scratcher
Registered: 2008-10-22
Posts: 94

Re: Scratch 1.5 (or 2.0) Suggestions

I would like to see Scratch drop the grey interface. It looks plain ugly!


http://i45.tinypic.com/2s0h8pi.gif
http://i49.tinypic.com/11ak2h2.png

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#47 2009-10-25 16:39:48

cocoanut
Scratcher
Registered: 2007-07-10
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

Tabs. View this forum for more information.


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#48 2009-10-26 13:06:40

RacerZmanx1
Scratcher
Registered: 2009-01-01
Posts: 54

Re: Scratch 1.5 (or 2.0) Suggestions

I think a 'blow up screen' block would be great!  tongue  Just an effect, obvioulsy.


Fight for what is good, fight against what is bad, and be as epic as the entire Pokemon series while doing so.

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#49 2009-11-03 17:32:56

jaapjaap2
Scratcher
Registered: 2009-08-05
Posts: 17

Re: Scratch 1.5 (or 2.0) Suggestions

a Z scale so we can make 3D games!!!


read that thing up there^

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#50 2009-11-04 14:28:29

Billybob-Mario
Scratcher
Registered: 2008-01-05
Posts: 500+

Re: Scratch 1.5 (or 2.0) Suggestions

Look at these.  http://scratch.mit.edu/projects/Billybob-Mario/663430 Also setting the size of a stage would be good. (When you save/share the project. Something would appear and say x(number) y(number) You could set the width and height that way. You could also go under file and it would say stage, and you could set the size.

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